Fix what a full test round of today's releases found: a ticking single clock, a switch that works in standby, no taps from a swipe (0.2.78)
A test and code-analysis round of 0.2.72 to 0.2.76 (suites at every tag, sanitizers, ESP32 and GitHub builds, host harnesses on both boards, the editor in a browser, best practice checked against ESPHome, LVGL, Home Assistant and Vue) found these, fixed here with Max's choices for the product questions: - Firmware 0.2.65: the second hand of a single analog clock moves again; on a page that is one full on/off tile the waking push also switches it; on the Guition a flick is never a tap and a finger that slides off a tile doesn't tap it; Previous/Next react to a firm press; the same Go to page tile may sit on several pages; a layout the screen has no memory for is refused instead of crashing; 64-bit redraw mask for 48 tiles; Montserrat 14 no longer built. - App: Save refuses a layout too long for one message or too big for eight pages; an offline screen keeps its firmware version from the device registry; HA refusals reach the editor; 128 KB requests; changelog out of the live stream; cached hashed assets; tini as init and a clean stop; changelog parsing without asterisks or crashes. - Editor: clicking the open screen keeps unsaved edits, edits during a save stay unsaved, a Page row and phone dragging to other pages, repeated page tiles, limits from the server, HA's error messages, a type-checked build. - tools/check.sh + GitHub Actions + a CYD flash budget; docs match 48 tiles and the new editor. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -301,7 +301,13 @@ inline std::string receive(const std::string &payload) {
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bool changed = false, moved = false, was_configured = model.configured;
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const std::string previous_title = model.title;
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const uint8_t previous_pages = model.pages;
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if (!model.set_layout(entities, string(root["title"], 96), changed, positions, moved)) return false;
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if (!model.set_layout(entities, string(root["title"], 96), changed, positions, moved)) {
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if (!model.refusal.empty()) {
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ESP_LOGW("runtime", "Layout of %u tiles refused: %s", static_cast<unsigned>(entities.size()), model.refusal.c_str());
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result = model.refusal;
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}
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return false;
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}
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// Empty pages the user keeps on purpose; absent on older managers.
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model.pages = root["pages"].is<unsigned>() ? static_cast<uint8_t>(std::clamp<unsigned>(root["pages"].as<unsigned>(), 1, MAX_PAGES)) : 1;
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if(root["swipe_pages"].is<bool>() && swipe_pages!=root["swipe_pages"].as<bool>()){
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@@ -2084,11 +2090,29 @@ inline std::string date_text(const esphome::ESPTime &now) {
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if (!now.is_valid() || now.day_of_week < 1 || now.day_of_week > 7 || now.month < 1 || now.month > 12) return "";
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return weekday_text(now) + " " + std::to_string(now.day_of_month) + " " + months[now.month - 1];
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}
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// Where the finger is, or where it let go, in the screen's coordinates; false without a finger (a test's event).
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inline bool finger_at(lv_point_t &point) {
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auto *indev = lv_indev_active();
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if (!indev || lv_indev_get_type(indev) != LV_INDEV_TYPE_POINTER) return false;
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lv_indev_get_point(indev, &point);
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return true;
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}
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inline void event(lv_event_t *event) {
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auto &w = *static_cast<Widgets *>(lv_event_get_user_data(event));
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if (!enabled || w.index >= model.count) return;
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auto code = lv_event_get_code(event);
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if (code != LV_EVENT_SHORT_CLICKED && code != LV_EVENT_LONG_PRESSED) return;
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// A finger that slid off the card is not a tap or a hold on it (the Guition, firmware 0.2.65+). LVGL keeps the press
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// on the object it started on (LV_OBJ_FLAG_PRESS_LOCK, which LVGL 9.5 sets on every child) and clicks it on release
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// wherever the finger is. The CYD's drift limit already drops such a tap; the Guition has none (TOUCH_MOVE_LIMIT_PX 0,
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// so a firm press that drifts still counts) and asks where the finger let go instead. The lock itself stays: without
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// it a finger that slides on to a slider would press and drag that slider.
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lv_point_t point;
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if (cyd::touch_guard.move_limit() <= 0 && finger_at(point) && !lv_obj_hit_test(w.tile, &point)) {
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ESP_LOGI("touch", "tap on %s ignored: %s outside the tile", model.tiles[w.index].entity.c_str(),
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code == LV_EVENT_LONG_PRESSED ? "held" : "let go");
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return;
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}
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// The built-in cards need nothing from Home Assistant: the settings card opens the screen's own page with
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// the link down too, as its card says (firmware 0.2.49+), and the clock card does nothing under a finger.
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if (model.tiles[w.index].builtin()) {
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@@ -2137,6 +2161,22 @@ inline void event(lv_event_t *event) {
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return;
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}
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}
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// The push that wakes a screen in standby only wakes it (dim_wake_overlay), with one exception (firmware 0.2.65+): on a
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// page that is one full tile which switches something on or off, the push also switches it, as a light switch on the
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// wall does in the dark. It is handed to the tile as its own tap, so it goes the way a tap on a lit screen goes (the
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// touch guard, the busy sheet, the new stand at once) and counts once. A push on the tile's slider or keys, the top bar
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// or the page bar only wakes, as does a flick. Called by both boards' dim_wake_overlay; true when it tapped the tile.
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inline bool wake_tap() {
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auto &w = widgets[0];
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if (!enabled || !fresh() || !w.tile || !w.full || w.index >= model.count || lv_obj_has_flag(w.tile, LV_OBJ_FLAG_HIDDEN)) return false;
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const auto &t = model.tiles[w.index];
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const auto route = tile_controls::tap_route(t, false);
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if (t.builtin() || route.route != tile_controls::TapRoute::ACTION || route.service != t.domain() + ".toggle") return false;
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lv_point_t point;
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if (!finger_at(point) || lv_indev_search_obj(w.tile, &point) != w.tile) return false;
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lv_obj_send_event(w.tile, LV_EVENT_SHORT_CLICKED, nullptr);
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return true;
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}
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// The same guard for any local style: a page switch mostly hands a slot the colours it already has,
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// and each real set refreshes the style and invalidates the object (about 0.3 ms on the Guition).
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inline void set_color(lv_obj_t *obj, lv_style_prop_t prop, lv_color_t color, lv_style_selector_t selector) {
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@@ -3150,9 +3190,10 @@ inline void render_slot(size_t slot) {
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// What the next render() draws besides the name and the top bar: the cards of the tiles a state
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// message or a tick named, or every card. A refresh that names nothing (the board's own triggers,
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// such as the minute tick and time sync) draws every card.
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inline uint32_t dirty_tiles=0;
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inline uint64_t dirty_tiles=0;
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inline bool dirty_all=false, dirty_header=false;
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inline void refresh_tile(size_t index) { if(index<32)dirty_tiles|=1u<<index; else dirty_all=true; if(refresh)refresh(); }
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inline void mark_tile(size_t index) { if(uint64_t bit=tile_bit(index))dirty_tiles|=bit; else dirty_all=true; }
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inline void refresh_tile(size_t index) { mark_tile(index); if(refresh)refresh(); }
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inline void refresh_header_only() { dirty_header=true; if(refresh)refresh(); }
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inline void refresh_all() { dirty_all=true; if(refresh)refresh(); }
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// Slots whose new page content is still to come: the page fill draws them, render() leaves them.
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@@ -3173,12 +3214,12 @@ inline void render(lv_obj_t *room) {
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render_header();
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lap(swipe_profile::HEADER);
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bool all=dirty_all || (!dirty_tiles && !dirty_header);
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uint32_t tiles=dirty_tiles;
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uint64_t tiles=dirty_tiles;
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dirty_all=dirty_header=false;dirty_tiles=0;
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for (size_t slot = 0; slot < SLOTS_PER_PAGE; ++slot) {
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const auto &w=widgets[slot];
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if(slot_pending[slot] || w.index>=model.count)continue;
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if(all || (w.index<32 && (tiles>>w.index)&1))render_slot(slot);
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if(all || (tiles & tile_bit(w.index)))render_slot(slot);
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}
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}
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@@ -3664,7 +3705,7 @@ inline void tick() {
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if(!enabled)return;
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// Only the cards that change are drawn again: a clock or a finished command redraws its own card.
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bool redraw=false;
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auto card=[&](size_t index){ if(index<32)dirty_tiles|=1u<<index; else dirty_all=true; redraw=true; };
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auto card=[&](size_t index){ mark_tile(index); redraw=true; };
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// HA dropping or returning and the feed timing out change every card at once.
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bool now_fresh=fresh();
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if(now_fresh!=was_fresh){was_fresh=now_fresh;dirty_all=true;redraw=true;}
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@@ -3712,7 +3753,10 @@ inline void tick() {
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// The second hand moves on its own: only its line is redrawn, and it hides during standby. Only while the
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// slot's parts are a dial: right after a page switch the slot already names the clock while its parts still
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// belong to the card drawn before (a forecast's hour labels take part 18 too), until the fill draws the dial.
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else if(w.parts[18] && w.points && w.extra_mode=="analog" && t.is_clock() && t.display=="analog")second_hand(w,now);
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// A single dial is drawn as "calendar", a wide or full one as "analog"; firmware 0.2.62-0.2.64 moved only the
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// latter, so the hand of a single clock stood still (0.2.65). Part 18 must be the hand's own line either way.
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else if(w.parts[18] && lv_obj_check_type(w.parts[18],&lv_line_class) && w.points &&
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(w.extra_mode=="analog" || w.extra_mode=="calendar") && t.is_clock() && t.display=="analog")second_hand(w,now);
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}
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}
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if(redraw && refresh)refresh();
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