Build each screen in one language: the screen texts from the translations, European letters in the fonts, and Language & region in the app

The firmware takes its texts from screen_manager/translations/<code>.json at build time (components/smart_display:
one table in main.cpp, keys in screen_text_keys.h), and the fonts carry every letter European languages write with.
The app keeps Settings -> Language & region (language, clock, numbers) for every screen, writes LANGUAGE into the
screens' YAML and sends the clock and the number format in the layout message; the per-screen 24-hour clock goes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Max Gramser
2026-09-19 14:24:19 +02:00
parent 9362a5f1db
commit 378d0b3e61
51 changed files with 2321 additions and 383 deletions
+1 -1
View File
@@ -151,7 +151,7 @@ class Setting(unittest.TestCase):
self.assertEqual(DARK_MODE_MIN_FIRMWARE, '0.2.54')
self.assertLessEqual(tuple(map(int, DARK_MODE_MIN_FIRMWARE.split('.'))), tuple(map(int, FIRMWARE_VERSION.split('.'))))
page = (COMPONENT / 'settings_screen.h').read_text()
self.assertIn('toggle("Dark mode", []() -> int32_t { return dark_mode; },', page)
self.assertIn('toggle(screen_text::txt::settings_dark_mode, []() -> int32_t { return dark_mode; },', page)
self.assertIn('else if (key == "dark_mode") reported = dark_mode = flag(value);', page)
editor = (ROOT / 'web/src/store.ts').read_text()
self.assertIn('{ key: "dark_mode", label: "Dark mode", kind: "toggle" },', editor)