Put ESP Screens in English and keep layouts when entity IDs change (0.2.40)
Everything a user sees or reads is now English: both boards' labels, status replies and logs, the ESP Screens editor and Alerts cheatsheet, and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md and TROUBLESHOOTING.md replace the Dutch file names). Labels follow Home Assistant's own English names (Heat/Cool modes, Heating/Cooling actions, Away, Returning to dock, weather conditions), dates use English abbreviations and the top bar writes numbers the English way. Docs use HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools). Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed. Firmware 0.2.34 names its entities in English. Home Assistant registers a renamed ESPHome entity under a new entity ID, so the inbox text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and the layout stored under the old ID would be lost. The manager now recognises the screen by its device, during a run or after a restart, and moves its layout and update history along; the Update button and the nightly round follow the screen through the rename. Screens that still run 0.2.33 or older keep working: both languages are matched. Main is the only release branch from now on. Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards: see docs/TEST_RESULTS_0240.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -108,7 +108,7 @@ inline void setup(lv_obj_t *parent, const lv_font_t *font, int width, int height
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int margin = large ? 24 : 16, w = width - 2 * margin;
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int track_x = 14, track_y = large ? 43 : 28, track_h = large ? 28 : 14;
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int track_w = w - 28;
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const char *names[] = {"Kleur", "Wittemperatuur", "Helderheid"};
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const char *names[] = {"Color", "Color temperature", "Brightness"};
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const uint32_t rainbow[] = {0xFF0000, 0xFFFF00, 0x00FF00, 0x00FFFF, 0x0000FF, 0xFF00FF, 0xFF0000};
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for (unsigned i = 0; i < 3; ++i) {
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auto &row = rows[i]; row.index = i;
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@@ -170,7 +170,7 @@ inline void open(const std::string &entity, bool color, bool temperature, int br
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if (i == 1 && active->temperature_ready()) lv_slider_set_range(row.slider, active->minimum, active->maximum);
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lv_slider_set_value(row.slider, i == 0 ? active->hue : i == 1 ? active->kelvin : clamp(brightness, 1, 100), LV_ANIM_OFF);
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preview(row); row.dirty = false;
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if (i == 1 && !active->temperature_ready()) lv_label_set_text(row.value, "Even wachten");
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if (i == 1 && !active->temperature_ready()) lv_label_set_text(row.value, "Waiting...");
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}
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}
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inline bool self_test() {
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