Keep the empty edge band out of LVGL so a quick swipe gets its samples (0.2.35)
On 0.2.29 the edge swipe flipped pages, but about half of the quick flicks on Studio 1 ended with "randveeg niet gevuurd: 5 px naar binnen": every touch lasted about 160 ms and produced a single sample. A press in the empty band landed on tile_scroll or the page, and the theme gives every object a pressed style, so LVGL repainted nearly the whole screen on press and on release, blocking the loop and the 20 ms touch polling for as long as the flick took. The page and the tile container are no longer clickable: no state change, no repaint, no events, and the edge swipe on the touchscreen triggers does not need them. While an edge swipe is armed every sample is logged, and the press line carries the contact id, so the sampling can be read from the log. Firmware 0.2.30 for both boards. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
@@ -58,7 +58,7 @@
|
||||
############################################################
|
||||
|
||||
substitutions:
|
||||
SCREEN_FIRMWARE_VERSION: "0.2.29"
|
||||
SCREEN_FIRMWARE_VERSION: "0.2.30"
|
||||
# A tap survives a finger that drifts up to this far (320 px over 58 mm: 1 cm); further is a swipe.
|
||||
TOUCH_MOVE_LIMIT_PX: "56"
|
||||
# Shortest contact that counts as a tap; a resistive panel bounces, a capacitive one does not.
|
||||
|
||||
Reference in New Issue
Block a user