Let a tap look instant and keep the spinner for a command that really takes a while (0.2.70)
Home Assistant answered every command in 342-599 ms on a real installation, yet a tile was busy for at least a second and up to six without a confirming state. Now nothing is drawn for the first 400 ms, a tap that switches shows the new stand at once as Home Assistant's own switch does, and the sheet appears only for a slow command. Home Assistant's "it worked" answer ends the wait 800 ms later, which covers a stop on a cover that already stands still, and a wait without any answer ends after three seconds instead of six. The cards' keys, sliders, chips and the -/+ edit now ask for an answer too, so a refusal shows wherever a finger presses. Firmware 0.2.59. A 200 ms LVGL timer runs only while a command is under way. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -3,7 +3,7 @@
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# Source profile for packages/guition.yaml (tools/generate_packages.py); see docs/GUITION.md.
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# A screen gets its tiles from the ESP Screen Manager add-on while it runs. The CYD is its own profile.
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substitutions:
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SCREEN_FIRMWARE_VERSION: "0.2.58"
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SCREEN_FIRMWARE_VERSION: "0.2.59"
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# 0: no drift limit; LVGL decides, releasing inside the tile is a tap, leaving it is not
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# (like iOS). The CYD keeps a limit because its resistive panel jumps.
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TOUCH_MOVE_LIMIT_PX: "0"
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