Let the page buttons keep up with the finger: Next, Next, Next reaches page 4 (0.2.72)

The Previous and Next bars ran their tap through the tile guard, whose 600 ms
same-tile window (so one contact never fires a tile twice) dropped the second
and third tap of a quick Next, Next, Next. They now use accept_repeat, the
-/+ keys' rule since 0.2.25: every clean tap counts, only a contact within
150 ms of the last accepted tap on the same button is a bounce. The page fill
already dropped a fill under way when the next page was asked for. Firmware
0.2.61; test_cyd_ui.cpp covers the page buttons; host harness and check builds
in docs/TEST_RESULTS_0272.md.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Max Gramser
2026-09-18 07:29:23 +02:00
parent 2cb347964d
commit 9f5694b9eb
11 changed files with 124 additions and 16 deletions
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## 0.2.72 (firmware 0.2.61)
Next, Next, Next: the page buttons keep up with your finger.
- **Tap through the pages as fast as you like.** Tap Next three times in a row and you are on page 4, whether or not the pages in between had finished drawing. Before, a second tap on the same button within 600 ms was dropped as a bounce, the rule that keeps a light from switching twice on one tap, so every page made you wait before the next tap counted. The page buttons now follow the rule of the -/+ keys: every clean tap counts, and only a contact within 150 ms of the last one on the same button is taken for a bounce.
- **Previous does the same**, and tapping past the first or last page still changes nothing.
- Needs firmware 0.2.61: press **Update** on the screen. Includes everything from 0.2.71.
## 0.2.71 (firmware 0.2.60)
A small slider stays where you leave it while the lights fade towards it.