Choose vacuum, vac & mop or mop on the vacuum card, and a climate card for the CYD (0.2.46)

App 0.2.46 / firmware 0.2.39:
- The vacuum's state message carries extras from its own device: the cleaning mode and water
  selects (found by translation key, then entity id ending, so localized ids work), the suction
  speeds to offer, the battery sensor (HA 2026.8 dropped battery_level), charging and the current
  room. Speeds and water levels a mode covers move into the mode row; Custom only while in use.
  The manager watches these entities and resends only the vacuum's message when one changes.
- Vacuum card redesign on both boards: robot with state, battery, charging bolt and room; Start
  (Pause, Resume) and Dock; then segmented rows for mode, suction and water, showing only the rows
  the chosen mode uses. Taps show at once and wait for Home Assistant; Locate is a round button in
  the Guition hero.
- CYD climate card without the arc: big setpoint between large -/+ keys (debounced, hold to
  repeat) and one row of mode keys in HA's order and colours, with a more key for fan and swing.
- Both profiles clear climate_edit_pending when the climate card is closed, instead of running
  ui_refresh every second while the flag stayed set.

Tested with the owner's Roborock S8 on HA 2026.9.1 (live data, OTA-flashed bench boards) and with
host renders of both boards; see docs/TEST_RESULTS_0246.md.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Max Gramser
2026-09-15 15:22:28 +02:00
parent 4ff0d44312
commit aa2137f3f8
23 changed files with 1675 additions and 655 deletions
+17
View File
@@ -31,6 +31,16 @@ inline std::string state_revision(const std::string &state, const std::string &a
}
struct Forecast { std::string day, condition; float high = NAN, low = NAN, rain = NAN, mm = NAN; };
struct Hour { std::string time, condition; float temp = NAN, rain = NAN, mm = NAN; };
// One row of choices on a vacuum card (firmware 0.2.39+), found by the manager on the robot's device:
// kind 'm' a cleaning mode select (Roborock: vacuum, mop or both), 'w' a water or mop intensity
// select, 's' the suction speeds of the vacuum itself. `values` go to Home Assistant, `labels` are
// shown; a cleaning mode carries one role letter per value (v vacuum only, m mop only, b both,
// a automatic: the robot or the app decides suction and water). `sent` is the value just tapped.
struct Choice {
char kind = 0;
std::string entity, current, roles, sent;
std::vector<std::string> values, labels;
};
struct Tile {
std::string entity, name, state, unit, modes, hvac_modes, fan_modes, swing_modes, fan_mode, swing_mode;
std::array<std::string, 4> fan_speeds;
@@ -66,6 +76,13 @@ struct Tile {
std::string sunrise, sunset, duration, remaining;
uint32_t timer_end = 0;
float battery = NAN, volume = NAN;
// Vacuum only: mode, water and suction rows (see Choice); an empty vector costs nothing elsewhere.
// `room` is where the robot is and `charging` whether it charges, both from sensors of its device.
std::vector<Choice> choices;
std::string room;
bool charging = false;
Choice *choice(char kind) { for (auto &c : choices) if (c.kind == kind) return &c; return nullptr; }
const Choice *choice(char kind) const { for (auto &c : choices) if (c.kind == kind) return &c; return nullptr; }
uint32_t supported = 0, background = 0;
bool transparent = false; // "Background: none": card fill and border hidden, contents unchanged.
std::string icon; // UTF-8 glyph of a chosen icon the icon fonts contain; empty keeps the domain icon.