Change a screen's settings on the screen itself (0.2.52)
Holding the top bar for about a second and a half opens a settings page on the screen, with a blue line filling along the top edge while you hold. A built-in screen.settings tile and the esphome.<screen>_open_settings action open it too. The page is one constexpr table of rows in settings_screen.h: Brightness, Night, Screen (clock, back to page 1, swiping, rotation) and This screen (name, address, firmware, Home Assistant, Restart). Toggles flip on a tap, numbers and times step with -/+ (a held time walks whole hours), a choice cycles in a chip, and a row that depends on a switch above it is greyed out. The LVGL objects exist only while the page is open: +608 bytes of RAM and +10.7 KB of flash on the CYD. A change is saved, applied and reported through the existing screen_setting event, so ESP Screens shows the same value within a second. New setting auto_home (default on, 2 minutes): an open card, the settings page or a later page goes back to page 1 after that long without a touch, not only on standby. It travels beside the frozen eleven-key settings block with its own preference, so older firmware and older apps keep working. docs/SETTINGS.md is the recipe for adding a setting; the Claude skill explains the page. Firmware 0.2.44. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -72,7 +72,7 @@ class SkillText(unittest.TestCase):
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def test_every_yaml_example_parses(self):
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import yaml
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blocks = re.findall(r'```yaml\n(.*?)```', claude_skill.text(), re.S)
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self.assertEqual(len(blocks), 7)
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self.assertEqual(len(blocks), 8)
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parsed = [yaml.safe_load(block) for block in blocks]
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# Tiles first (0.2.51): putting one on a screen, and ordering a page.
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self.assertEqual(parsed[0]['actions'][0]['event'], 'esp_screens_add_tile')
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