Add Home Assistant screen manager and runtime tile configuration
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#pragma once
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#include "runtime_tiles.h"
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#include "chunk_transport.h"
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#include "esphome/components/text/text.h"
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#include "esphome/core/component.h"
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namespace esphome::smart_display {
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// Command transport, not a stored JSON state. HA states stay well below 255 chars.
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class DashboardInbox : public text::Text, public Component {
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public:
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void setup() override { this->publish_state("Klaar voor tegelconfiguratie"); }
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protected:
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runtime_tiles::Chunks chunks_;
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void control(const std::string &value) override {
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if (!chunks_.accept(value, millis())) { this->publish_state("Fout: onvolledig bericht"); return; }
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if (!chunks_.complete) return;
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std::string decoded(chunks_.data.size() * 3 / 4 + 1, '\0');
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size_t length = base64_decode(chunks_.data, reinterpret_cast<uint8_t *>(decoded.data()), decoded.size());
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chunks_.reset();
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if (length == 0 || length > 4096) { this->publish_state("Fout: ongeldige codering"); return; }
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decoded.resize(length);
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this->publish_state(runtime_tiles::receive(decoded));
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}
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};
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}
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