Let LVGL decide a tap on the Guition: release inside the tile counts (0.2.33)
A firm press on Studio 1 that drifted 73 px was still refused by the touch guard's movement limit. On a capacitive panel that limit has no job left: the edge swipe consumes its own tap, sliders capture their own drag, and LVGL already drops the click when the finger leaves the tile. The guard's limit can now be 0 (no limit); the Guition profile sets it so, the CYD keeps 56 px because its resistive panel jumps. Firmware 0.2.28 for both boards; the app only moves its target version. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -58,7 +58,7 @@
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SCREEN_FIRMWARE_VERSION: "0.2.27"
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SCREEN_FIRMWARE_VERSION: "0.2.28"
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# A tap survives a finger that drifts up to this far (320 px over 58 mm: 1 cm); further is a swipe.
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TOUCH_MOVE_LIMIT_PX: "56"
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# Shortest contact that counts as a tap; a resistive panel bounces, a capacitive one does not.
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