Let a tap survive a centimetre of finger drift and log every refused tap (0.2.28)

The touch guard dropped a tap as soon as the finger drifted more than
18 px (under 3 mm) from its very first contact point, on both boards and
regardless of the page-swipe setting; LVGL itself never cancelled these
clicks (no scrollable ancestors, gestures do not suppress clicks). A finger
that flattens or rolls while pressing was enough, and the tap vanished
without a trace in the log.

The limit is now about one centimetre per board (TOUCH_MOVE_LIMIT_PX:
Guition 67 px, CYD 56 px), measured from a reference that settles over the
first four samples; only the contact that started the touch is followed,
so a second finger no longer counts as movement; the minimum contact time
is per board too (TOUCH_MIN_PRESS_MS: 60 ms resistive, 20 ms capacitive).
Every refused tap is logged on INFO with its reason (moved, too short,
already used, bounce). Firmware 0.2.23 for CYD and Guition.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Max Gramser
2026-09-14 11:30:23 +02:00
parent 2327d31261
commit ea0b423fab
13 changed files with 236 additions and 40 deletions
+9 -3
View File
@@ -59,7 +59,11 @@
############################################################
substitutions:
SCREEN_FIRMWARE_VERSION: "0.2.22"
SCREEN_FIRMWARE_VERSION: "0.2.23"
# A tap survives a finger that drifts up to this far (320 px over 58 mm: 1 cm); further is a swipe.
TOUCH_MOVE_LIMIT_PX: "56"
# Shortest contact that counts as a tap; a resistive panel bounces, a capacitive one does not.
TOUCH_MIN_PRESS_MS: "60"
DYNAMIC_TILES: "true"
DASHBOARD_INBOX_INTERNAL: "false"
DEVICE_NAME: "cyd-new"
@@ -785,6 +789,7 @@ esphome:
- lambda: |-
// Per-panel affine correction; shared defaults are neutral.
id(ts_touch).set_raw_correction(${TOUCH_AFFINE_XX}f, ${TOUCH_AFFINE_XY}f, ${TOUCH_AFFINE_XC}f, ${TOUCH_AFFINE_YX}f, ${TOUCH_AFFINE_YY}f, ${TOUCH_AFFINE_YC}f);
cyd::touch_guard.configure(${TOUCH_MOVE_LIMIT_PX}, ${TOUCH_MIN_PRESS_MS});
id(last_touch_ms) = millis();
id(display_dimmed) = false;
lv_obj_set_style_pad_row(id(vacuum_actions), 4, 0);
@@ -2026,14 +2031,15 @@ touchscreen:
- lambda: |-
id(last_touch_ms) = millis();
id(touch_down) = true;
cyd::touch_guard.begin(millis(), touch.x, touch.y);
cyd::touch_guard.begin(millis(), touch.x, touch.y, touch.id);
screen_calibration::press();
ESP_LOGI("touch", "press native=%u,%u raw=%d,%d pressure=%d calibration=%d", touch.x, touch.y, id(ts_touch).filtered_raw_x(), id(ts_touch).filtered_raw_y(), touch.z_raw, id(calibration_active));
on_update:
- lambda: |-
id(last_touch_ms) = millis();
// Only the contact that started the touch counts; the guard ignores other ids.
for (const auto &point : touches) {
cyd::touch_guard.update(point.x, point.y);
cyd::touch_guard.update(point.x, point.y, point.id);
}
on_release:
- lambda: |-
+9 -3
View File
@@ -2,7 +2,11 @@
# Guition ESP32-S3-4848S040 / 4-inch EU wallbox, 480x480 IPS + GT911.
# Use guition-device.yaml; see docs/GUITION.md. CYD hardware is a separate profile.
substitutions:
SCREEN_FIRMWARE_VERSION: "0.2.22"
SCREEN_FIRMWARE_VERSION: "0.2.23"
# A tap survives a finger that drifts up to this far (480 px over 72 mm: 1 cm); further is a swipe.
TOUCH_MOVE_LIMIT_PX: "67"
# Shortest contact that counts as a tap; a resistive panel bounces, a capacitive one does not.
TOUCH_MIN_PRESS_MS: "20"
DYNAMIC_TILES: "true"
DASHBOARD_INBOX_INTERNAL: "false"
DEVICE_NAME: "guition-new"
@@ -591,6 +595,7 @@ esphome:
priority: -100
then:
- lambda: |-
cyd::touch_guard.configure(${TOUCH_MOVE_LIMIT_PX}, ${TOUCH_MIN_PRESS_MS});
id(last_touch_ms) = millis();
id(display_dimmed) = false;
lv_obj_set_style_pad_row(id(vacuum_actions), 4, 0);
@@ -1801,13 +1806,14 @@ touchscreen:
- lambda: |-
id(last_touch_ms) = millis();
id(touch_down) = true;
cyd::touch_guard.begin(millis(), touch.x, touch.y);
cyd::touch_guard.begin(millis(), touch.x, touch.y, touch.id);
ESP_LOGI("touch", "GT911 press x=%u y=%u test=%d", touch.x, touch.y, id(calibration_active));
on_update:
- lambda: |-
id(last_touch_ms) = millis();
// Only the contact that started the touch counts; the guard ignores other ids.
for (const auto &point : touches) {
cyd::touch_guard.update(point.x, point.y);
cyd::touch_guard.update(point.x, point.y, point.id);
}
on_release:
- lambda: |-