A light's colour slider on Studio 1 sometimes sent red on release. Measured
live: an automation with a state trigger on a six-lamp group (no `to:`) set
"Standby after" to its current value after every colour change. The screen
reported the setting, ESP Screen Manager saved the layout and resent layout,
header and every tile state, and the screen drew its whole page again,
reading no touch input meanwhile. The GT911's stray (0, 0) contact then
became the finger's last position, and LVGL 9.5 set the slider from it on
release. Both red commits left 75-85 ms after such a resync.
The app no longer saves or resends a setting event whose value the layout
already has. The four setting numbers return before the preference write
and the event when nothing changed. A layout message that changes nothing
on the screen no longer runs layout_changed() and refresh_all(); the tile
states after it redraw their own tiles. The Guition wraps the LVGL touch
read callback with cyd::GhostTouch, which repeats the previous read for a
pressed (0, 0), and the edge swipe skips that sample too. Both slider
handlers log a jump to an end on release.
Checked with 214 Python and 14 C++ tests, generate_packages --check, and
ESP32 builds of both Easy profiles. Firmware 0.2.47.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
One rule ends a Sleep: a tap, Wake or an alert. The Auto standby switch
cleared sleep_requested when Home Assistant turned standby off, while
ESP Screens and the settings page on the screen did not; now only
wake_display clears the flag, and apply_screen_settings still wakes a
screen the standby time dimmed.
dim_display no longer checks anything itself (the interval checks Auto
standby, the Sleep button sets the flag). It dims, then runs go_home with
"also on standby" on, otherwise closes the settings page and every card
through close_cards. Before, it copied half of go_home and hid the four
YAML overlays itself, so a runtime detail card stayed open under a dimmed
screen. close_cards is now the one runtime_tiles::dismiss() call: the
fallback and the widget.hide actions after its return ran for nothing.
The backlight light becomes internal. Home Assistant could change it, but
the minute tick put the level back, and switching it off darkened the
screen without standby. The brightness numbers and Wake/Sleep replace it.
A dead clock-label branch from the manual profile leaves
apply_screen_settings.
Checked with 209 Python and 14 C++ tests, host builds of both boards over
the native API, and ESP32 builds of both Easy profiles. Firmware 0.2.46.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Every screen gets two template buttons, Wake and Sleep, for automations
(button.press on button.<screen>_wake / _sleep). Wake does what a tap does:
a dimmed screen runs wake_display, a screen that is on only restarts the
standby count. Sleep dims right away through dim_display, also with Auto
standby off, and closes an alert that is up (reported as remote); it is
ignored during a touch calibration.
A new non-restored flag, sleep_requested, keeps that standby in place:
dim_display dims with standby off, and apply_screen_settings, which runs
every minute, no longer wakes such a screen. wake_display clears it (a tap,
Wake, an alert), and so does the Auto standby switch when it really turns
standby off. Nothing is saved, so the buttons cost no flash writes and may
run on every motion.
The Claude skill, README, add-on docs and RELEASING describe both buttons.
Checked on host builds of both boards over the native API, 24 checks each
(timer, Sleep with Auto standby off across a minute tick, alert,
calibration), and with ESP32 builds of both Easy profiles (+336 B RAM).
Firmware 0.2.45.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Holding the top bar for about a second and a half opens a settings page on the
screen, with a blue line filling along the top edge while you hold. A built-in
screen.settings tile and the esphome.<screen>_open_settings action open it too.
The page is one constexpr table of rows in settings_screen.h: Brightness,
Night, Screen (clock, back to page 1, swiping, rotation) and This screen (name,
address, firmware, Home Assistant, Restart). Toggles flip on a tap, numbers and
times step with -/+ (a held time walks whole hours), a choice cycles in a chip,
and a row that depends on a switch above it is greyed out. The LVGL objects exist
only while the page is open: +608 bytes of RAM and +10.7 KB of flash on the CYD.
A change is saved, applied and reported through the existing screen_setting
event, so ESP Screens shows the same value within a second.
New setting auto_home (default on, 2 minutes): an open card, the settings page
or a later page goes back to page 1 after that long without a touch, not only on
standby. It travels beside the frozen eleven-key settings block with its own
preference, so older firmware and older apps keep working.
docs/SETTINGS.md is the recipe for adding a setting; the Claude skill explains
the page. Firmware 0.2.44.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Four Home Assistant events change a screen the way the app's own editor does:
esp_screens_add_tile (add or change), esp_screens_remove_tile,
esp_screens_move_tile and esp_screens_order_tiles. An event names the screen by
device name, shown name, area or title, and may set the size, the direct
control, the display, the icon, the colour and the spot; a tile with a control
or a forecast becomes double-width by itself. apply_tile_event returns the new
layout and Manager.save does the validating and the pushing, so nothing can get
past the twenty-tile limit, a duplicate entity or an occupied spot.
Every event is answered with esp_screens_tile_result, and every screen publishes
what it shows as sensor.esp_screens_<node>, with the page, row, column, width,
control and display per tile. So an assistant can read a screen before it moves
anything, and a refused event says why and changes nothing.
The Claude skill gains a Tiles section with the events, the fields, what each
kind of entity can do, how to read a screen first, and the rule to show the plan
and wait for a yes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The CYD restarted under load: a slider fill rounded less than its track made
LVGL draw the fill into a buffer of its own size on every redraw (15-20 KB), and
when that allocation failed the refresh retried until the task watchdog fired.
Track and fill now share one radius, and tests/test_layer_free.py keeps every
layer-making style out of the profiles, the packages and the firmware headers.
A tile keeps only the fields every card uses; climate modes, select options,
weather, sun and timer times, the media title and the vacuum rows moved to an
Extra block that exists only while a state needs one, and the state copy became
a fingerprint. runtime_tiles::model went from 24,296 to 8,216 bytes.
The manual profile that bound tiles to fixed entities in the YAML is gone:
331 TILE* substitutions, DYNAMIC_TILES/TILE_COUNT/DIRECT_ACTIONS, the 80 Home
Assistant subscriptions, its tap handlers and scripts, its own vacuum card, its
guides and helper scripts, and the five stale header copies in the repository
root that two C++ tests were compiling instead of the components. esphome config
of both Easy profiles is unchanged by that cleanup.
tile_scroll and the wake overlay no longer light up on a tap, and the debug
sensor min_free reports the lowest free heap since boot. On the bench CYD static
RAM went from 32.0% to 22.8% and free heap from 64-77 KB to about 101 KB, with
78 KB as the lowest point over thirteen hours without a restart.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
For Home Assistant Container users without the App store: docker/compose.yaml
builds the same app image from main and runs it with the existing
SCREEN_DEV settings, so the page only listens on 127.0.0.1 and Home
Assistant (hass_ingress) or an SSH tunnel gives access. docs/DOCKER.md
covers the token, the sidebar panel, USB, backups and updates; the README
links to it. The ESPHome folder mounts at /config because the ESPHome image
keeps its CLI in /esphome, and the healthcheck checks the page instead of
the ESPHome dashboard. No app or firmware change, so no version bump.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The cheap ILI9341 panel showed a fine vertical line pattern that shimmered
when you moved your eyes or the board. Frame inversion (0xB4 0x07) at the
panel's highest frame rate (0xB1 0x00 0x10) removes it; VCOM stays default.
Firmware 0.2.42 for both boards, version only on the Guition.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
App 0.2.48 / firmware 0.2.41:
- Both boards expose the switch "Auto standby", the same standby_enabled setting as the checkbox
in ESP Screens. Off wakes a dimmed screen and keeps it on; on counts the standby time from that
moment. The change is saved on the screen and reported through esphome.screen_setting, so ESP
Screens stores it too. No action runs at boot (restore_mode DISABLED).
- The Claude skill gains "Standby and brightness": the switch, Standby after and the three
brightness numbers, with an example automation that keeps screens awake while someone is home
and a light is on or a window is open.
- EASY_SETUP and the README describe the entities and the automation.
Tested through Home Assistant's API on both bench boards (CYD: dimmed -> off wakes in 1.1 s, stays
bright past the standby time, on dims again after 61 s); see docs/TEST_RESULTS_0248.md, which also
records a CYD rollback after the first OTA that points to memory headroom, not to this change.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
App 0.2.47 / firmware 0.2.40:
- guition-4848s040.yaml gets the CYD's climate card: the setpoint between large -/+ keys
(debounced, hold to repeat) and one row of mode keys in HA's order and colours; the arc,
scrim, mode pill and climate_number font are gone.
- Fan and swing modes sit right on the card as segmented rows behind their icons, drawn by the
new climate_card.h (async rebuild, taps through the touch guard and a profile hook). The card
is laid out per case from one table: no, one or two settings rows, with or without mode keys.
- Both boards hide a mode key row that would hold a single mode and centre the setpoint instead.
- Glyph arrow-oscillating (Home Assistant's swing icon) joins the icon set.
Verified on the Guition over OTA with the owner's air conditioner and with host renders of both
boards; see docs/TEST_RESULTS_0247.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
App 0.2.46 / firmware 0.2.39:
- The vacuum's state message carries extras from its own device: the cleaning mode and water
selects (found by translation key, then entity id ending, so localized ids work), the suction
speeds to offer, the battery sensor (HA 2026.8 dropped battery_level), charging and the current
room. Speeds and water levels a mode covers move into the mode row; Custom only while in use.
The manager watches these entities and resends only the vacuum's message when one changes.
- Vacuum card redesign on both boards: robot with state, battery, charging bolt and room; Start
(Pause, Resume) and Dock; then segmented rows for mode, suction and water, showing only the rows
the chosen mode uses. Taps show at once and wait for Home Assistant; Locate is a round button in
the Guition hero.
- CYD climate card without the arc: big setpoint between large -/+ keys (debounced, hold to
repeat) and one row of mode keys in HA's order and colours, with a more key for fan and swing.
- Both profiles clear climate_edit_pending when the climate card is closed, instead of running
ui_refresh every second while the flag stayed set.
Tested with the owner's Roborock S8 on HA 2026.9.1 (live data, OTA-flashed bench boards) and with
host renders of both boards; see docs/TEST_RESULTS_0246.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- The app listens for the Home Assistant events esp_screens_show_alert and
esp_screens_dismiss_alert and calls each screen's show_alert/dismiss_alert action,
screens added later included. Fields are typed like Home Assistant's ESPHome action
schema; an unusable value is left empty instead of losing the alert.
- Settings → Claude installs an ESP Screens skill for Claude Code in Home Assistant
(/homeassistant/.claude/skills/esp-screens) or downloads it as a zip for claude.ai.
It is generated from the alert reference, so fields, colors and icons match the firmware.
- New screen, Firmware & USB, firmware updates, Alerts and Claude move to a Settings view;
the header keeps one button. Unselected screens in My screens get a light grey card.
App only; firmware stays 0.2.38.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Firmware 0.2.38: show_detail() creates no status line for a large vacuum card; the hero badge already shows the state and the two overlapped.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Firmware 0.2.37 for both boards:
- The analog clock card gets a thin red second hand that moves every second while the
screen is awake (runtime_tiles::screen_awake, set by the profiles from display_dimmed);
in standby it hides and the clock keeps its once-a-minute redraw.
- Card sliders follow HA's control slider: 12/42 and 8/42 corners, a 4 px handle an
eighth of the height from the fill end, a stub of a third of the height at 0 or 1 %,
the track in the fill colour at 20 %. An off light or fan shows only the empty grey
track, also in the colour card's brightness row. A light's slider floors at 1 %.
- Every overlay card shares one top bar: a round back arrow at the left (60/40 px), the
name centred, and only the climate power as a right-hand action. The "done"/"ok"
buttons of the colour and vacuum cards are gone; the brightness card gets its arrow.
- The top bar reads "Connecting to Home Assistant..." / "Waiting for ESP Screens..."
until the first layout, instead of "Choose tiles in HA".
Checked with the host renderer for both boards and on the Guition over USB.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Page switches show the new page as empty cards at once and draw two cards per
LVGL refresh, so touch is polled between the steps; on the Guition the longest
loop gap during a swipe dropped from 276 to 74 ms (docs/SWIPE_PROFILE.md).
Custom parts and control panels are reused instead of rebuilt, state updates
and ticks redraw only their own card, clocks redraw once a minute, and a swipe
past the last page draws nothing.
Slider handles sit inside the fill (grey when the card is off), the busy sheet
covers the whole card, and the light colour card is redesigned with rounded
tracks and colour knobs. Firmware 0.2.36; SWIPE_PROFILE builds carry a
per-swipe profiler for measurements.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- README: photos of a Guition at home, both boards with demo layouts, a card gallery,
the alert with the Alerts cheatsheet, New screen and choosing tiles, tile settings next
to the resulting tile, and the top bar sheet. Screen images are rendered from the
firmware's own LVGL code (ESPHome host + SDL) fed by the app's own messages on a demo home.
- App store page (screen_manager/README.md): a photo and the editor via absolute URLs.
- Firmware 0.2.35 only raises SCREEN_FIRMWARE_VERSION so the update path can be tested.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Everything a user sees or reads is now English: both boards' labels,
status replies and logs, the ESP Screens editor and Alerts cheatsheet,
and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md
and TROUBLESHOOTING.md replace the Dutch file names). Labels follow
Home Assistant's own English names (Heat/Cool modes, Heating/Cooling
actions, Away, Returning to dock, weather conditions), dates use English
abbreviations and the top bar writes numbers the English way. Docs use
HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools).
Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed.
Firmware 0.2.34 names its entities in English. Home Assistant registers
a renamed ESPHome entity under a new entity ID, so the inbox
text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and
the layout stored under the old ID would be lost. The manager now
recognises the screen by its device, during a run or after a restart,
and moves its layout and update history along; the Update button and
the nightly round follow the screen through the rename. Screens that
still run 0.2.33 or older keep working: both languages are matched.
Main is the only release branch from now on.
Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards:
see docs/TEST_RESULTS_0240.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
App 0.2.39 / firmware 0.2.33, items 1, 2, 4, 5 and 6 of the 30-screen scaling check.
- Only the tiles (and top bar) of changed entities are rebuilt; the screen list is
cached until the registry or a screen diagnostic changes; the SSE stream follows.
- Sensor history comes from one recorder/statistics_during_period call per window in
a background task, with the REST history as fallback per sensor without statistics.
- Firmware 0.2.33 answers a keepalive ping with its layout revision; a mismatch or a
restart asks for the layout again, everything is repeated hourly as a safety net.
- The screen_message API action takes one whole message; the text inbox chunks stay
as fallback for older firmware. A repeated unchanged layout keeps the inbox state.
- Quiet diagnostics: Opgestart (uptime as timestamp) replaces Uptime, heap every
5 min, setting numbers publish only on change.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The name stays on the left; up to six items go on the right: the time, an
analog clock, the date, or a Home Assistant entity with its icon, showing its
state or how long ago it changed, always or only while active. The add-on
formats entity text in Dutch and sends it as op: header right after the layout
to firmware 0.2.32+; older firmware keeps the clock of show_clock, which now
follows the clock item.
The firmware draws every value in one font on the name's baseline, centres
icons and the dial on the digit height and measures gaps between glyph ink, so
the bar looks even; the editor's mockup uses Roboto and the same integer rules.
tools/render_topbar.py renders the real LVGL code on a computer (ESPHome host +
SDL2). The editor's section buttons are gone.
Firmware 0.2.32 for both boards.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Home Assistant shows an ESPHome device action with bare field names and
types only: no description, no dropdowns. The new Alerts button opens a
reference page instead: per screen the exact action names
(esphome.<node>_show_alert and _dismiss_alert) with copy buttons and
whether the firmware is new enough, a paste-ready YAML example per
screen, every field with explanation, example and the byte limits per
board, all icons with glyph and name (searchable, tap copies), the
colour swatches, the behaviour (timeout, button, flash, standby,
replace), and the esphome.screen_alert event with an automation that
waits for the button.
core.alert_reference() carries the data and tests/test_alerts_reference.py
keeps it equal to what both board profiles, tile_palette.h,
alert_overlay.h and tile_icons.py compile. Screens carry alert_action
and dismiss_action in the inventory. App only; firmware stays 0.2.31.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every screen gets the user action esphome.<device>_show_alert with title,
subtitle, icon, color, button_text, timeout and flash. The card sits on
LVGL's top layer above every page, card and the dim overlay, wakes the
screen and keeps the backlight at its normal brightness until the button
(or the timeout; 0 waits for the button, the button always closes at
once). flash: true blinks the backlight four times on arrival. Icons are
the tile picker names (also mdi:name or the hex codepoint of a compiled
glyph, else alert-outline), colours the tile pastels. A new alert replaces
the current one; every ending fires esphome.screen_alert with action,
title and screen. dismiss_alert removes the card remotely.
The field is button_text rather than button: ESPHome reserves the names
of loaded components as ids and the CYD profile loads button:. The C++
namespace is screen_alert because the widget id alert_overlay becomes a
global lv_obj_t*.
tools/generate_icons.py now also writes tile_icon_names.h (name to
codepoint) from the one icon list. Firmware 0.2.31 for both boards.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
On 0.2.29 the edge swipe flipped pages, but about half of the quick flicks
on Studio 1 ended with "randveeg niet gevuurd: 5 px naar binnen": every
touch lasted about 160 ms and produced a single sample. A press in the
empty band landed on tile_scroll or the page, and the theme gives every
object a pressed style, so LVGL repainted nearly the whole screen on press
and on release, blocking the loop and the 20 ms touch polling for as long
as the flick took. The page and the tile container are no longer
clickable: no state change, no repaint, no events, and the edge swipe on
the touchscreen triggers does not need them. While an edge swipe is armed
every sample is logged, and the press line carries the contact id, so the
sampling can be read from the log. Firmware 0.2.30 for both boards.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The 0.2.32 edge swipe listened on LVGL's input device, but the LVGL 9.5.0
bundled by ESPHome sends the indev PRESSED and RELEASED without PRESSING,
so the swipe never received a position update: on Studio 1 the log showed
the GT911 press and then nothing. The Guition follows the swipe through
on_touch, on_update and on_release again, the route that worked live in
0.2.24 once the card-close fix was in, with ESPHome's own rotation mapping,
the 45-degree rule, end() on release so a stale armed state cannot fire on
the next touch, and the "genegeerd"/"niet gevuurd" log lines. Firmware
0.2.29 for both boards; the app only moves its target version.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A firm press on Studio 1 that drifted 73 px was still refused by the touch
guard's movement limit. On a capacitive panel that limit has no job left:
the edge swipe consumes its own tap, sliders capture their own drag, and
LVGL already drops the click when the finger leaves the tile. The guard's
limit can now be 0 (no limit); the Guition profile sets it so, the CYD
keeps 56 px because its resistive panel jumps. Firmware 0.2.28 for both
boards; the app only moves its target version.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Read live on a Guition: every edge swipe was recognised but refused by the
"card open" check, because the light, climate and vacuum cards cleared
their overlay on close (X, tap beside the card, wake from standby) without
forgetting active_entity. One opened card blocked swiping until the next
layout change; the old whole-screen gesture and the CYD had the same gate.
Both boards now close cards through one script, close_cards, which hides
every overlay and clears that state; wake_display uses it too.
The Guition edge swipe now follows LVGL's own pointer events
(lv_indev_add_event_cb: PRESSED begins, PRESSING flips the page and calls
lv_indev_wait_release from inside LVGL) instead of ESPHome's touchscreen
on_update, so the point arrives already rotated. The direction rule is 45
degrees instead of twice as horizontal, and the log now says why a swipe
was refused or how far an unfinished one got. Firmware 0.2.27 for both
boards; the app only moves its target version.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Tiles get an absolute grid slot instead of a packed order: a tile lands exactly
where it is dropped, dropping on another tile swaps the two, everything else
stays put, and empty cells and empty pages persist. The mockup previews the
result while dragging, a new page waits below the last one, "Pagina toevoegen"
keeps an empty page, empty cells accept the next tile from the picker, and the
mouse no longer selects text while dragging.
Storage and protocol stay version 1: `tiles[].slot` (0-47) and `pages` (1-8)
are additive, the layout message carries `slots` and `pages`. Firmware 0.2.26
places tiles on those slots (`place()` next to `pack()`); older firmware packs
in order as before and the editor says so.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The status line under each screen name used the muted text colour for the
online dot, so online and offline screens looked alike. The dot is now its
own span and turns green when the screen is online; offline keeps the grey
open circle. Firmware 0.2.25 for both boards carries only the new version.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Page swipes were an LVGL gesture anywhere on the screen: 50 px, fast only,
and almost always starting on a tile that lit up as pressed. On the Guition
a touch that starts within 32 px of the left or right edge and travels
40 px inward, clearly sideways, now flips one page (from the right edge
leftwards is next, from the left edge rightwards previous), at any speed
and in every rotation; a swipe that starts in the middle does nothing, so
taps and drags on tiles can no longer change the page by accident. The
whole-screen gesture is removed from the Guition profile; the CYD keeps
it. Firmware 0.2.24 for both boards, the app only reworded the setting.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The touch guard dropped a tap as soon as the finger drifted more than
18 px (under 3 mm) from its very first contact point, on both boards and
regardless of the page-swipe setting; LVGL itself never cancelled these
clicks (no scrollable ancestors, gestures do not suppress clicks). A finger
that flattens or rolls while pressing was enough, and the tap vanished
without a trace in the log.
The limit is now about one centimetre per board (TOUCH_MOVE_LIMIT_PX:
Guition 67 px, CYD 56 px), measured from a reference that settles over the
first four samples; only the contact that started the touch is followed,
so a second finger no longer counts as movement; the minimum contact time
is per board too (TOUCH_MIN_PRESS_MS: 60 ms resistive, 20 ms capacitive).
Every refused tap is logged on INFO with its reason (moved, too short,
already used, bounce). Firmware 0.2.23 for CYD and Guition.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
"Nieuw scherm" used to span two dialogs plus a copy/download of the
installation YAML. It is now one dialog: board, name (node name derived,
editable), wifi only when secrets.yaml lacks it, the detected USB port,
and Installeren. The add-on writes the profile with unique API/OTA keys,
merges just the missing wifi lines into secrets.yaml (comments and other
secrets untouched, result re-parsed before writing), then builds and
flashes with the live ESPHome log and stage in the same dialog; a failed
build offers a retry without a second profile. The YAML download
endpoint is gone: the profile already lives in the ESPHome folder.
Pairing happens in Home Assistant itself, so the done view and a sidebar
card per not-yet-paired profile say so, with a button to Apparaten &
diensten, the API key to copy and the reminder to allow HA actions.
One profile per screen; the dialog says that too.
Tests: wifi merge cases, install pre-checks, pending list, profile
metadata; the date-anchored hourly forecast test now follows the clock.
Firmware 0.2.22 stays current.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Since 0.2.20 the manager repeats a layout every 120 s, while the firmware
treated anything older than 95 s (sized for the original 25 s keepalive) as
stale: on a quiet screen every card read "Niet beschikbaar" and the header
"HA niet verbonden" for 25-45 s of each two-minute round, on both boards.
"HA niet verbonden" now follows ESPHome's own api_is_connected(); the feed
watchdog uses the cadence the layout message declares ("keepalive", seconds,
120 s when absent) and tolerates one missed round plus loop slack before
showing "ESP Screens niet actief". The tick redraws once when either flips.
Firmware 0.2.22 for CYD and Guition.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
App 0.2.25 / firmware 0.2.21. The 600 ms touch-guard lockout dropped a second
tap on the same -/+ key; stepper keys now use a 150 ms bounce guard, repeat
while held (3 per second), and still send one call after 700 ms of rest.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
App 0.2.24 / firmware 0.2.20.
- Forecast and hourly data live in vectors that only weather tiles fill:
Tile 2016 -> 1216 bytes, CYD free heap 20-26 KB -> 34-37 KB in the self-test.
- The bottom mini slider shows the same white handle as the control sliders.
- CYD light/fan/cover card uses the Guition light palette (last dark-theme remnant).
- power_save_mode: none in the wizard YAML and board profiles; docs explain
adding it to existing YAMLs. Rendering review in docs/TEST_RESULTS_0224.md.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
App 0.2.23 / firmware 0.2.19.
- Wide cards of climate, switch, light, fan, vacuum, cover, media_player,
number, select, timer, scene, script and button show Home Assistant style
controls on the right (keys, -/+ pill with debounced send, slider with
handle, toggle, run key); per-tile choice `options.controls` in the editor
with mockup preview; the add-on sends only the set a card really shows.
- Weather card: now + next hours and coming days with rain, from daily and
hourly forecasts; scenes/scripts/buttons show when they last ran.
- Climate card: power key, tap-to-toggle option, fan and swing rows in a
redesigned mode picker (grey backdrop, white chips, accent selection).
- Busy state as a spinner on a translucent sheet; render guards so only
changed styles reach LVGL; dark theme removed from the runtime code.
- supported_features above 1e6 reaches the screen; middle dot in text fonts;
18 control glyphs in the icon fonts; diagnostics services
preview_climate_picker and preview_busy; demo layout --controls.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
/api/events streams the light inventory whenever the sync loop or a save
changes it (3 s check during firmware updates). The page stops polling
while the stream is open and falls back to the 10 s poll otherwise. The
websocket close is logged with duration, close code and exception.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The sync loop now wakes only for state changes of entities on a layout or
belonging to a screen. Registries refresh on HA registry events with a
10 minute fallback instead of every 30 s. The page polls a light inventory
(screens + update status) every 10 s and the full catalogues every 5 min or
when the tab becomes visible. The full keepalive interval is 120 s.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
/api/inventory re-read every ESPHome profile with pure-Python PyYAML up to
four times per request, which blocked the event loop for seconds on a Pi.
Profiles are now cached per file on (inode, mtime_ns, size), parsed with
libyaml when available, and read once per request. The sync loop computes
the inventory once per iteration. The page pauses polling while hidden.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- screen_manager/app/tile_icons.py is the single icon list (12 groups, 20 media
and music icons); tools/generate_icons.py writes it into the three icon fonts
of both boards and builds the editor's subset font.
- Firmware 0.2.18 shows o.icon when its fonts carry the glyph, else the domain
icon. The app sends the chosen icon, or Home Assistant's own mdi icon on auto.
- Tile sheet gets an icon picker with search; the mockup shows the icon the
screen actually draws.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The checkbox inherited the global 100%-wide input style, pushing its label
out of the sidebar. App 0.2.17, firmware unchanged.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Screens now report their ESPHome name and IP address, so the add-on can
match each screen to its YAML profile and OTA address itself. The screen
list shows an update badge with a Bijwerken button, an update-all action
and a nightly checkbox; updates run one screen at a time, wait for the
new version to report back and stop the round on the first failure.
App 0.2.16, firmware 0.2.17.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Firmware 0.2.16: the analog clock uses index strokes with 12/3/6/9
numerals on large cards and shows a calendar block (weekday, big day,
short month) beside the dial on single tiles; wide cards keep the digital
time and date. New palette key 'none' hides only the card fill and
border: geometry, padding and the pressed flash stay identical. Skeleton
frames and the render self-test honour the transparency.
App 0.2.15: 'Geen' in the background palette with a dashed mockup tile,
min_firmware 0.2.16 for such layouts, demo layout with the bare calendar
clock (--wide for the double-width clock). README and AGENTS note that
every push is a release and bumps the add-on version.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
App 0.2.14: clicking a card opens a settings sheet (bottom sheet on
mobile) with segmented choices that apply live to the mockup behind it,
so the page no longer scrolls to a list below. Each card gets a remove
button with an undo toast; the old per-tile list is gone.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Firmware 0.2.15: trend graphs use a Catmull-Rom curve with a soft fill
drawn by the card's draw event; sun.sun gets a wide sun-path card with
horizon, arc and the sun at its current position; page switches show
the new page's card frames immediately and fill them from a one-shot
timer; the navigation is one full-width bar without a divider; the CYD
adopts the Guition light palette in styles and overlays.
App 0.2.13: pointer-based drag & drop (mouse and touch) to reorder tiles
in the mockup and to drop entities from the list, sticky save bar, a new
header with explained actions and a three-step guide, clearer firmware
dialog. New sun, weather and clock tiles start wide in their best view.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Any tile can now be double width: pack() in runtime_model.h places wide
tiles in the left column and the manager preview follows the same rules.
New cards: built-in clock (digital or analog, screen.clock), five-day
weather forecast on a wide weather card fed by weather.get_forecasts,
history sparkline for sensors, sunrise/sunset (sun.sun), live kitchen
timer (timer.*, tap starts or pauses) and presence (person.*). The
manager pre-computes time-zone and forecast extras in a new 'x' object
and refuses layouts with new domains until the screen runs 0.2.14.
The self-test follows the packing, checks custom card parts and wide
widths, and diagnostics/send_layout.py pushes a demo layout of every
card type for render checks without Home Assistant. App 0.2.12,
firmware 0.2.14.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Large-value (watch) tiles show a small domain icon next to the title, centre
title and value vertically, use a dedicated larger digit font, truncate long
values with dots and keep the unit in its own label. The geometry self-test
checks the unit label too.
The Guition backlight now dims through the LEDC hardware fader (1.5 s to
standby, 80 ms wake) so full LVGL redraws no longer make the transition
stutter; ESPHome's light state is synced after each fade. Firmware 0.2.13;
app 0.2.11 stays compatible. Document the shared build directory pitfall.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>