A light that offers effects gets a sparkles key at the top right of its colour
card. It opens a page with a row per thing the lamp offers, all from Home
Assistant: the light's effect and the select entities of its device (a WLED's
colour palette, preset and playlist) with what they are set to, and a slider per
number entity of the device (speed, intensity). Names are Home Assistant's own
English entity translations, icons its frontend's; nothing about a brand is
hardcoded beyond a preferred order of translation keys.
A row opens LVGL's roller with every name Home Assistant lists at that moment,
asked for when the picker opens (esphome.screen_options, answered with
op: options, one page of names per message), the effects alphabetically with
Solid on top. The check key at the top right sends the choice as one action;
the back key sends nothing. A slider sends number.set_value when let go. While
an effect runs, the tile names it instead of the brightness.
Firmware 0.2.70: effects_page.h (built when it opens, gone when it closes),
Extra.effect/option_rows/number_rows, options_request, a hidden roller widget
so ESPHome compiles LVGL's roller, five firmware-only glyphs. App 0.2.83:
light_effects.py, the effect attribute, the device rows in the state message,
card_options_loop. Checked on the host with a virtual finger (35/35 on both
boards) and compiled for both ESP32 boards; CYD 1,675,424 B (91.3 %).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
GitHub issue #9 asked to drop the Previous/Next bar when Go to page tiles do the navigation and to give the tiles the whole screen. Page buttons is a setting the screen owns (on by default): a row in the Screen group of the settings page, switch.<screen>_page_buttons in Home Assistant, and a row in the editor's Screen settings. Without the bar, and on a screen with one page, place_page moves and sizes the three rows so they reach the bottom margin (Guition 108 -> 122 px, CYD 52 -> 61 px); a card keeps its circle, name and state in its middle and the single analog clock keeps its dial. With page buttons and swiping both off, the editor says where the Go to page tiles lead and which pages that leaves out of reach.
The bar itself: each half of the band under the tiles is one key with an MDI chevron and lights up under a finger, and a dot per page sits between them; the screen's settings page uses the same pager. App 0.2.82, firmware 0.2.69.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
On the tile (and the strip of a full-page blind) the small slider filled with the open part, while the blind's card
draws the blind hanging from the top: a closed blind looked open on one and closed on the other. Now both fill with
the closed part and dragging right closes; the text still gives the position (open %). The editor's mockup follows.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A test and code-analysis round of 0.2.72 to 0.2.76 (suites at every tag, sanitizers, ESP32 and GitHub builds, host
harnesses on both boards, the editor in a browser, best practice checked against ESPHome, LVGL, Home Assistant and
Vue) found these, fixed here with Max's choices for the product questions:
- Firmware 0.2.65: the second hand of a single analog clock moves again; on a page that is one full on/off tile the
waking push also switches it; on the Guition a flick is never a tap and a finger that slides off a tile doesn't tap
it; Previous/Next react to a firm press; the same Go to page tile may sit on several pages; a layout the screen has
no memory for is refused instead of crashing; 64-bit redraw mask for 48 tiles; Montserrat 14 no longer built.
- App: Save refuses a layout too long for one message or too big for eight pages; an offline screen keeps its
firmware version from the device registry; HA refusals reach the editor; 128 KB requests; changelog out of the
live stream; cached hashed assets; tini as init and a clean stop; changelog parsing without asterisks or crashes.
- Editor: clicking the open screen keeps unsaved edits, edits during a save stay unsaved, a Page row and phone
dragging to other pages, repeated page tiles, limits from the server, HA's error messages, a type-checked build.
- tools/check.sh + GitHub Actions + a CYD flash budget; docs match 48 tiles and the new editor.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Both boards draw a normal tile with the icon on the left and the name and value beside it;
the Vue editor stacked icon, name and value in one column. On a CYD mockup a tile is 47 px
high and that stack needed 58 px (63 for a watch card), so the value line was cut in half and
a big value hid the name. A single tile is now a row (.head: icon + .tx), a watch card puts
the name row on top and the number under it, and the small slider runs underneath; on a CYD
a tile with a slider uses the screen's 4 px padding and 8 px slider. The Guition mockup
follows the screen the same way.
App 0.2.76, firmware stays 0.2.63. Test results in docs/TEST_RESULTS_0276.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Sizes single, wide and full in web/src/model/layout.ts (a full tile covers the six cells of a page and starts
it; packing, fitting, arranging and page counting know it), the full card on the mockup, Size with Full page
and its firmware hint in the tile drawer, controls defaulting to none on a full tile, navigation tiles
(screen.page_1..8: Goes to page, size normal or double, icon and colour only, "Page n ›" on the card), the
tile limit of 48 from firmware 0.2.62, the "Screen" domain label. Vitest and the Python source tests cover it.
The add-on side of this round lives on the peer branch fullpage (4be6153).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The tiles draw what Home Assistant reports (a new /api/states answers for the tiles on the page); the ···
menu gets Identify (the screen's own show_alert with flash), Copy layout from another screen, Export and
Import as JSON; the Alerts page opens with Try it (/api/alerts/test, one screen or all); the library filters
by room and hides what is placed, with lit icons for what is on; ⌘K searches screens, entities and actions;
the Update badge lists what's new from the changelog (copied into the image) and a running update shows a
progress bar with the ESPHome stage and the last log line.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The page is now web/ (Vue 3 + Vite + TypeScript), built into screen_manager/app/static
with hashed file names; server.py serves index.html as built and /assets/. The Python
API, the data and the firmware are unchanged. Your screens sit in a sidebar, the pages
of a screen stand next to each other at the screen's own shape, the library sits on the
right, and a tile's settings slide in as a drawer while the mockup stays in view. New
screen, Firmware & USB, Alerts, Override YAML and Settings are pages of their own.
Fonts moved to web/src/assets; the tests read the source through tests/editor_sources.py.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>