Every error, delivery status, update result and label the editor shows is an `addon` text of en.json now, in the language
of the editor's request: its X-ESP-Screens-Language header, or ?language= for the live updates, which an EventSource sends
without headers. A text made in the background and read later (a delivery status, an update result in updates.json, why a
screen can't show an alert) is kept in English with its key (i18n.Text, i18n.english) and written in the editor's language
when it is shown (i18n.shown); updates.json keeps the English message next to the key, for an older app.
The words the app sends to the screens come in the screens' language (Settings -> Language & region): the names of the
built-in tiles, the top bar's words, dates and numbers, the history card's words, the vacuum chips, the forecast's day
names and the Identify card, and so does the notification of a stopped update round. The top bar and the history card
take a binary sensor's words from screen.ha.binary, as the tiles do, which makes test_binary_words pass again; three tests
follow Home Assistant's new words there (Detected, Clear).
What stays English: what Home Assistant gets as data (a tile event's answer, the layout sensors, entity names), the logs
and the firmware jobs' logs, the screens' protocol words, and the Claude skill, which is built from the English tables in
core.py and tile_icons.py; en.json repeats those and tests/test_addon_translations.py keeps both equal.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The firmware takes its texts from screen_manager/translations/<code>.json at build time (components/smart_display:
one table in main.cpp, keys in screen_text_keys.h), and the fonts carry every letter European languages write with.
The app keeps Settings -> Language & region (language, clock, numbers) for every screen, writes LANGUAGE into the
screens' YAML and sends the clock and the number format in the layout message; the per-screen 24-hour clock goes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The add-on ships ESPHome 2026.9.0: it builds an ESP32 with ESP-IDF itself
and keeps a compiler cache. firmware.py gives the CLI its own storage in
/data (ESPHOME_DATA_DIR /data/esphome, which the ESPHome Device Builder no
longer wipes on start; ESP-IDF and ccache in /data/idf, at most 1 GB;
compilers limited to the core count as PlatformIO ran them), removes the
unused PlatformIO once before the first ESP-IDF build, and leaves the new
folders out of backups.
Firmware 0.2.75: assertion_level SILENT in every board's esp32 block, the
core logs from INFO, and clock_parts() in runtime_model.h replaces sscanf.
timer_left() caps a running timer at its duration (the screen's clock runs
up to a second behind Home Assistant's). The packages keep min_version
2026.6.2, the top-level online_image and OTA passwords for new screens, so
an add-on or Device Builder that isn't updated yet keeps building every
screen; CI now builds both boards with the add-on's ESPHome and with
min_version. ESP-IDF's error names stay on, and build_flags stay under
platformio_options, because ESPHome 2026.9's LVGL reads only those.
tools/check.sh: 478 Python tests, 19/19 C++, editor; --firmware PASS with
ESPHome 2026.6.2 (CYD 87.7 %), 2026.8.1 (88.3 %) and 2026.9.0 (86.4 %,
was 91.5 %). Both bench screens OTA'd and watched for half an hour;
ESP Screens as a local add-on on the Yellow built both profiles
(CYD 1,037 s first build, 41 s unchanged). Details:
docs/TEST_RESULTS_0289.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A test and code-analysis round of 0.2.72 to 0.2.76 (suites at every tag, sanitizers, ESP32 and GitHub builds, host
harnesses on both boards, the editor in a browser, best practice checked against ESPHome, LVGL, Home Assistant and
Vue) found these, fixed here with Max's choices for the product questions:
- Firmware 0.2.65: the second hand of a single analog clock moves again; on a page that is one full on/off tile the
waking push also switches it; on the Guition a flick is never a tap and a finger that slides off a tile doesn't tap
it; Previous/Next react to a firm press; the same Go to page tile may sit on several pages; a layout the screen has
no memory for is refused instead of crashing; 64-bit redraw mask for 48 tiles; Montserrat 14 no longer built.
- App: Save refuses a layout too long for one message or too big for eight pages; an offline screen keeps its
firmware version from the device registry; HA refusals reach the editor; 128 KB requests; changelog out of the
live stream; cached hashed assets; tini as init and a clean stop; changelog parsing without asterisks or crashes.
- Editor: clicking the open screen keeps unsaved edits, edits during a save stay unsaved, a Page row and phone
dragging to other pages, repeated page tiles, limits from the server, HA's error messages, a type-checked build.
- tools/check.sh + GitHub Actions + a CYD flash budget; docs match 48 tiles and the new editor.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
GitHub issue #8: Home Assistant on a server or virtual machine is out of
reach of the screen. New screen and Firmware & USB get a Download choice:
ESP Screens builds the profile's firmware as always and offers ESPHome's
factory image, which the owner flashes with ESPHome Web in Chrome or Edge.
- Firmware: a download job compiles without uploading; only the image of
the profile's latest successful build in this process is served, a new
job withdraws it, and a build without a factory image fails.
- USB on the Home Assistant machine stays first in both lists, also before
a board is plugged in; Download and Later stay chosen once picked.
- The not-yet-in-Home-Assistant card knows a downloaded screen.
- The device name pattern is valid again under Chrome's v flag.
- Docs: README, DOCS, EASY_SETUP, DOCKER, TROUBLESHOOTING. App only;
firmware stays 0.2.58.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Override YAML on a screen edits <name>.local.yaml, a package loaded after
the shared board package. New profiles get an empty one; an existing
profile is attached on the first save without reformatting the file. The
editor validates YAML, refuses the managed sections and substitutions,
and Save & check runs ESPHome's full validation of the complete profile.
The example uses !extend: ESPHome appends package lists instead of
merging them by id, so a bare id added a second display without a
platform and failed the build. An override is 12 KB at most and a
too-large body answers as JSON instead of a bare 413. The sidecar is
written before the profile includes it, and a symlinked sidecar is
refused. Firmware stays 0.2.52.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Everything a user sees or reads is now English: both boards' labels,
status replies and logs, the ESP Screens editor and Alerts cheatsheet,
and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md
and TROUBLESHOOTING.md replace the Dutch file names). Labels follow
Home Assistant's own English names (Heat/Cool modes, Heating/Cooling
actions, Away, Returning to dock, weather conditions), dates use English
abbreviations and the top bar writes numbers the English way. Docs use
HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools).
Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed.
Firmware 0.2.34 names its entities in English. Home Assistant registers
a renamed ESPHome entity under a new entity ID, so the inbox
text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and
the layout stored under the old ID would be lost. The manager now
recognises the screen by its device, during a run or after a restart,
and moves its layout and update history along; the Update button and
the nightly round follow the screen through the rename. Screens that
still run 0.2.33 or older keep working: both languages are matched.
Main is the only release branch from now on.
Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards:
see docs/TEST_RESULTS_0240.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
"Nieuw scherm" used to span two dialogs plus a copy/download of the
installation YAML. It is now one dialog: board, name (node name derived,
editable), wifi only when secrets.yaml lacks it, the detected USB port,
and Installeren. The add-on writes the profile with unique API/OTA keys,
merges just the missing wifi lines into secrets.yaml (comments and other
secrets untouched, result re-parsed before writing), then builds and
flashes with the live ESPHome log and stage in the same dialog; a failed
build offers a retry without a second profile. The YAML download
endpoint is gone: the profile already lives in the ESPHome folder.
Pairing happens in Home Assistant itself, so the done view and a sidebar
card per not-yet-paired profile say so, with a button to Apparaten &
diensten, the API key to copy and the reminder to allow HA actions.
One profile per screen; the dialog says that too.
Tests: wifi merge cases, install pre-checks, pending list, profile
metadata; the date-anchored hourly forecast test now follows the clock.
Firmware 0.2.22 stays current.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
/api/inventory re-read every ESPHome profile with pure-Python PyYAML up to
four times per request, which blocked the event loop for seconds on a Pi.
Profiles are now cached per file on (inode, mtime_ns, size), parsed with
libyaml when available, and read once per request. The sync loop computes
the inventory once per iteration. The page pauses polling while hidden.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Screens now report their ESPHome name and IP address, so the add-on can
match each screen to its YAML profile and OTA address itself. The screen
list shows an update badge with a Bijwerken button, an update-all action
and a nightly checkbox; updates run one screen at a time, wait for the
new version to report back and stop the round on the first failure.
App 0.2.16, firmware 0.2.17.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>