// c++ -std=c++17 -Wall -Wextra -pedantic tests/test_tile_controls.cpp -o /tmp/test_tile_controls && /tmp/test_tile_controls #include "../components/smart_display/tile_controls.h" #include #include #include using namespace tile_controls; using runtime_tiles::Tile; static Tile make(const char *entity, const char *state, uint32_t supported = 0) { Tile t; t.entity = entity; t.state = state; t.supported = supported; t.received = true; return t; } int main() { // -/+ steps snap to the entity's grid and stay inside its range. assert(step_value(20.0f, 0.5f, 16, 32, 1) == 20.5f); assert(step_value(20.3f, 0.5f, 16, 32, -1) == 20.0f); assert(step_value(31.8f, 1.0f, 16, 32, 1) == 32.0f); assert(step_value(16.0f, 1.0f, 16, 32, -1) == 16.0f); assert(step_value(NAN, 1.0f, 16, 32, 1) == 17.0f); assert(step_value(5.0f, 0.0f, NAN, NAN, 1) == 6.0f); assert(format_value(20.0f, 1.0f, "°") == "20°"); assert(format_value(20.5f, 0.5f, "°") == "20.5°"); assert(format_value(NAN, 0.5f, "°") == "--"); // Curtain: horizontal arrows, open disabled when fully open, stop only when supported. Tile curtain = make("cover.curtains", "open", 15); curtain.device_class = "curtain"; curtain.position = 100; curtain.controls = "buttons"; std::array keys; assert(keys_for(curtain, keys) == 3); assert(!strcmp(keys[0].icon, glyph::EXPAND) && keys[0].command == COVER_OPEN && keys[0].disabled); assert(keys[1].command == COVER_STOP && !keys[1].disabled); assert(!strcmp(keys[2].icon, glyph::COLLAPSE) && keys[2].command == COVER_CLOSE && !keys[2].disabled); assert(key_action(curtain, COVER_CLOSE).service == "cover.close_cover"); Tile shutter = make("cover.shutter", "closed", 3); shutter.controls = "buttons"; assert(keys_for(shutter, keys) == 2 && !strcmp(keys[0].icon, glyph::UP) && keys[1].disabled); assert(status_text(curtain) == "Open · 100%"); assert(status_text(shutter) == "Closed"); // Vacuum: play while docked, pause while cleaning, dock disabled in the dock. Tile robot = make("vacuum.s8", "docked", 30524); robot.controls = "buttons"; assert(keys_for(robot, keys) == 3); assert(!strcmp(keys[0].icon, glyph::PLAY) && keys[0].command == VACUUM_START && !keys[0].disabled); assert(keys[1].command == VACUUM_STOP && keys[1].disabled); assert(keys[2].command == VACUUM_DOCK && keys[2].disabled); assert(key_action(robot, VACUUM_START).service == "vacuum.start"); robot.state = "cleaning"; assert(keys_for(robot, keys) == 3 && keys[0].command == VACUUM_PAUSE && !keys[1].disabled && !keys[2].disabled); Tile old_robot = make("vacuum.old", "docked", feature::VACUUM_TURN_ON | feature::VACUUM_RETURN); old_robot.controls = "buttons"; assert(keys_for(old_robot, keys) == 2 && key_action(old_robot, VACUUM_START).service == "vacuum.turn_on"); // Media: playback keys follow supported_features; mute flips is_volume_muted. Tile sonos = make("media_player.sonos", "playing", 8321599); sonos.volume = 0.17f; sonos.media_title = "TV"; sonos.controls = "playback"; assert(keys_for(sonos, keys) == 3 && !strcmp(keys[1].icon, glyph::PAUSE) && keys[1].command == MEDIA_PLAY_PAUSE); assert(status_text(sonos) == "TV · 17%"); Action mute = key_action(sonos, MEDIA_MUTE); assert(mute.service == "media_player.volume_mute" && mute.key == "is_volume_muted" && mute.value == "true"); sonos.muted = true; assert(key_action(sonos, MEDIA_MUTE).value == "false"); Tile radio = make("media_player.radio", "idle", feature::MEDIA_PLAY | feature::MEDIA_PAUSE); radio.controls = "playback"; assert(keys_for(radio, keys) == 1 && !strcmp(keys[0].icon, glyph::PLAY)); assert(status_text(radio) == "Idle"); // Climate: mode keys in priority order, at most three, the active one checked. Tile ac = make("climate.ac", "cool"); ac.hvac_modes = "[\"off\",\"heat_cool\",\"cool\",\"heat\",\"fan_only\",\"dry\"]"; ac.controls = "mode"; ac.current = 21.5f; ac.target = 20; ac.step = 1; assert(keys_for(ac, keys) == 3); assert(keys[0].arg == "off" && keys[1].arg == "heat" && keys[2].arg == "cool" && keys[2].checked && !keys[1].checked); Action mode = key_action(ac, HVAC_MODE, keys[1].arg); assert(mode.service == "climate.set_hvac_mode" && mode.key == "hvac_mode" && mode.value == "heat"); assert(status_text(ac) == "Cool · 21.5°"); ac.hvac_action = "cooling"; assert(status_text(ac) == "Cooling · 21.5°"); assert(edit_target(ac) == 20 && edit_step(ac) == 1); Action set = edit_action(ac, step_value(edit_target(ac), edit_step(ac), ac.minimum, ac.maximum, 1)); assert(set.service == "climate.set_temperature" && set.key == "temperature" && set.value == "21"); assert(edit_action(ac, 20.5f).value == "20.5"); // Numbers edit their own state; selects step through their options with wrap-around. Tile number = make("number.target", "55"); number.minimum = 0; number.maximum = 100; number.step = 5; assert(edit_target(number) == 55 && edit_action(number, step_value(55, 5, 0, 100, -1)).value == "50"); assert(edit_action(number, 50).service == "number.set_value"); Tile select = make("select.stand", "Comfort"); select.options = {"Eco", "Comfort", "Boost"}; select.option_count = 3; select.controls = "stepper"; assert(panel_kind(select) == "chevrons"); assert(keys_for(select, keys) == 2 && !keys[0].disabled); assert(key_action(select, SELECT_NEXT).value == "Boost" && key_action(select, SELECT_PREVIOUS).value == "Eco"); select.state = "Boost"; assert(key_action(select, SELECT_NEXT).value == "Eco"); select.option_count = 1; assert(keys_for(select, keys) == 2 && keys[0].disabled); // Timer, run buttons and toggles. Tile timer = make("timer.eggs", "active"); timer.controls = "buttons"; assert(keys_for(timer, keys) == 2 && keys[0].command == TIMER_PAUSE && !keys[1].disabled); timer.state = "idle"; assert(keys_for(timer, keys) == 2 && keys[0].command == TIMER_START && keys[1].disabled); assert(key_action(make("scene.evening", "unknown"), RUN).service == "scene.turn_on"); assert(key_action(make("script.all", "off"), RUN).service == "script.turn_on"); assert(key_action(make("input_button.bell", "unknown"), RUN).service == "input_button.press"); assert(!strcmp(run_label("scene"), "Activate") && !strcmp(run_label("button"), "Press")); assert(key_action(make("switch.desk", "on"), TOGGLE).service == "switch.turn_off"); assert(key_action(make("light.lamp", "off"), TOGGLE).service == "light.turn_on"); assert(!key_action(make("sensor.x", "1"), TOGGLE).valid()); assert(!key_action(make("sensor.x", "1"), RUN).valid()); // Panel kinds. Tile lamp = make("light.lamp", "on"); lamp.controls = "brightness"; assert(is_slider(panel_kind(lamp)) && !is_key_row(panel_kind(lamp))); assert(is_key_row("playback") && is_key_row("mode") && !is_key_row("setpoint")); return 0; }