#pragma once #include "lvgl.h" #include "esphome/core/log.h" // On-demand 240x240 diagnostic image of LVGL's rendered screen. Nothing is // allocated or streamed during normal use. The RGB display signal itself // still needs a physical visual check. namespace guition { inline bool check_geometry(lv_obj_t *obj) { if (lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return true; bool ok = true; lv_area_t area; lv_obj_get_coords(obj, &area); if (lv_obj_has_flag(obj, LV_OBJ_FLAG_CLICKABLE) && (area.x1 < 0 || area.y1 < 0 || area.x2 >= 480 || area.y2 >= 480)) { ESP_LOGE("ui_test", "GEOMETRY FAIL clickable=(%d,%d)-(%d,%d)", area.x1, area.y1, area.x2, area.y2); ok = false; } for (uint32_t i = 0; i < lv_obj_get_child_count(obj); ++i) ok = check_geometry(lv_obj_get_child(obj, i)) && ok; return ok; } #if LV_USE_SNAPSHOT inline lv_draw_buf_t *snapshot = nullptr; // LVGL's top layer (an alert, a camera full screen) when something is shown on it, with its transparency. inline lv_draw_buf_t *overlay = nullptr; inline int snapshot_row = 0; inline void snapshot_begin() { if (snapshot) lv_draw_buf_destroy(snapshot); if (overlay) lv_draw_buf_destroy(overlay); overlay = nullptr; snapshot = lv_snapshot_take(lv_screen_active(), LV_COLOR_FORMAT_RGB565); snapshot_row = 0; if (!snapshot || snapshot->header.w != 480 || snapshot->header.h != 480) { if (snapshot) lv_draw_buf_destroy(snapshot); snapshot = nullptr; ESP_LOGE("ui_image", "IMAGE FAIL allocation/dimensions"); return; } for (uint32_t i = 0; i < lv_obj_get_child_count(lv_layer_top()); ++i) if (!lv_obj_has_flag(lv_obj_get_child(lv_layer_top(), i), LV_OBJ_FLAG_HIDDEN)) { overlay = lv_snapshot_take(lv_layer_top(), LV_COLOR_FORMAT_ARGB8888); if (overlay && (overlay->header.w != 480 || overlay->header.h != 480)) { lv_draw_buf_destroy(overlay); overlay = nullptr; } break; } ESP_LOGI("ui_image", "IMAGE BEGIN 240 240%s", overlay ? " with top layer" : ""); } // The top layer's pixel over the page's, as the panel shows them. inline uint16_t layered(uint16_t pixel, int x, int y) { if (!overlay) return pixel; const uint8_t *p = overlay->data + y * overlay->header.stride + x * 4; // B, G, R, A const unsigned alpha = p[3]; if (!alpha) return pixel; const unsigned r = ((pixel >> 11) & 31) * 255 / 31, g = ((pixel >> 5) & 63) * 255 / 63, b = (pixel & 31) * 255 / 31; const unsigned mr = (p[2] * alpha + r * (255 - alpha)) / 255, mg = (p[1] * alpha + g * (255 - alpha)) / 255, mb = (p[0] * alpha + b * (255 - alpha)) / 255; return static_cast((mr * 31 / 255) << 11 | (mg * 63 / 255) << 5 | (mb * 31 / 255)); } inline void snapshot_next_row() { if (!snapshot) return; const auto *row = reinterpret_cast( snapshot->data + snapshot_row * 2 * snapshot->header.stride); static constexpr char hex[] = "0123456789abcdef"; char line[961]; for (int x = 0; x < 240; ++x) { uint16_t pixel = layered(row[x * 2], x * 2, snapshot_row * 2); for (int digit = 0; digit < 4; ++digit) line[x * 4 + digit] = hex[(pixel >> (12 - digit * 4)) & 15]; } line[960] = 0; ESP_LOGI("ui_image", "ROW %03d %s", snapshot_row, line); if (++snapshot_row == 240) { lv_draw_buf_destroy(snapshot); snapshot = nullptr; if (overlay) lv_draw_buf_destroy(overlay); overlay = nullptr; ESP_LOGI("ui_image", "IMAGE COMPLETE"); } } #endif } // namespace guition