3e959b3df9
Everything a user sees or reads is now English: both boards' labels, status replies and logs, the ESP Screens editor and Alerts cheatsheet, and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md and TROUBLESHOOTING.md replace the Dutch file names). Labels follow Home Assistant's own English names (Heat/Cool modes, Heating/Cooling actions, Away, Returning to dock, weather conditions), dates use English abbreviations and the top bar writes numbers the English way. Docs use HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools). Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed. Firmware 0.2.34 names its entities in English. Home Assistant registers a renamed ESPHome entity under a new entity ID, so the inbox text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and the layout stored under the old ID would be lost. The manager now recognises the screen by its device, during a run or after a restart, and moves its layout and update history along; the Update button and the nightly round follow the screen through the rename. Screens that still run 0.2.33 or older keep working: both languages are matched. Main is the only release branch from now on. Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards: see docs/TEST_RESULTS_0240.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
53 lines
2.4 KiB
Python
53 lines
2.4 KiB
Python
"""Verify invalid runtime commands are rejected by an actual screen; no HA actions."""
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import argparse
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import asyncio
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import base64
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import json
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from pathlib import Path
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import secrets
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import yaml
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from aioesphomeapi import APIClient, TextInfo, TextState
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async def main():
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parser = argparse.ArgumentParser(description=__doc__)
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parser.add_argument('--host', required=True)
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parser.add_argument('--name', required=True)
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parser.add_argument('--secrets', type=Path, default=Path(__file__).resolve().parents[1] / 'secrets.yaml')
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args = parser.parse_args()
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key = yaml.safe_load(args.secrets.read_text())['api_encryption_key']
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client = APIClient(args.host, 6053, noise_psk=key, expected_name=args.name, client_info='Runtime protocol test')
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await client.connect(login=True)
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try:
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entities, _ = await client.list_entities_services()
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# Firmware built before the English translation still names this entity in Dutch.
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inbox = next(e for e in entities if isinstance(e, TextInfo) and e.name in ('Tile settings', 'Tegelinstellingen'))
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assert inbox.max_length == 255
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queue = asyncio.Queue()
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client.subscribe_states(lambda s: queue.put_nowait(s.state) if isinstance(s, TextState) and s.key == inbox.key else None)
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messages = [
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{'v': 99, 'op': 'layout', 'title': 'Rejected', 'entities': []},
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{'v': 1, 'op': 'layout', 'title': 'Rejected', 'entities': ['lock.not_allowed']},
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{'v': 1, 'op': 'state', 'i': 99, 'entity': 'light.not_a_slot', 'a': {}},
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]
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for message in messages:
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encoded = base64.b64encode(json.dumps(message).encode()).decode()
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assert len(encoded) <= 200
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client.text_command(inbox.key, secrets.token_hex(6) + '|0|1|' + encoded)
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while True:
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ack = await asyncio.wait_for(queue.get(), 5)
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if ack.startswith(('Error:', 'Fout:')):
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print('PASS: rejected invalid command — ' + ack)
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break
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client.text_command(inbox.key, secrets.token_hex(6) + '|2|1|e30=')
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while True:
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ack = await asyncio.wait_for(queue.get(), 5)
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if ack in ('Error: incomplete message', 'Fout: onvolledig bericht'):
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print('PASS: missing chunks rejected')
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break
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finally:
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await client.disconnect()
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if __name__ == '__main__':
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asyncio.run(main())
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