Files
homeassistant_espscreen/docs/RELEASING.md
T
Max Gramser 1a6308aba7 Fix what a full test round of today's releases found: a ticking single clock, a switch that works in standby, no taps from a swipe (0.2.78)
A test and code-analysis round of 0.2.72 to 0.2.76 (suites at every tag, sanitizers, ESP32 and GitHub builds, host
harnesses on both boards, the editor in a browser, best practice checked against ESPHome, LVGL, Home Assistant and
Vue) found these, fixed here with Max's choices for the product questions:

- Firmware 0.2.65: the second hand of a single analog clock moves again; on a page that is one full on/off tile the
  waking push also switches it; on the Guition a flick is never a tap and a finger that slides off a tile doesn't tap
  it; Previous/Next react to a firm press; the same Go to page tile may sit on several pages; a layout the screen has
  no memory for is refused instead of crashing; 64-bit redraw mask for 48 tiles; Montserrat 14 no longer built.
- App: Save refuses a layout too long for one message or too big for eight pages; an offline screen keeps its
  firmware version from the device registry; HA refusals reach the editor; 128 KB requests; changelog out of the
  live stream; cached hashed assets; tini as init and a clean stop; changelog parsing without asterisks or crashes.
- Editor: clicking the open screen keeps unsaved edits, edits during a save stay unsaved, a Page row and phone
  dragging to other pages, repeated page tiles, limits from the server, HA's error messages, a type-checked build.
- tools/check.sh + GitHub Actions + a CYD flash budget; docs match 48 tiles and the new editor.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 17:25:23 +02:00

109 KiB
Raw Blame History

Publishing updates without replacing user configuration

Layout of the code and data

  • main is the only distribution branch for the app and both firmware packages. The old Guition branch is no longer updated; all board work goes to main.
  • screen_manager/config.yaml holds the app version. Bump it on every app release. A Git push alone isn't enough to offer an existing app an update.
  • The app image contains only code. Layouts live in /data/screens.json (version: 1, screens: {...}). An update/rebuild preserves this volume data.
  • The device's own ESPHome YAML contains the name, Wi-Fi references, and unique API/OTA keys. Shared packages contain no secrets, fixed owner entities, or Wi-Fi.
  • CYD calibration lives in ESP32 preferences. Preserve the preference key, structure, and partition layout, or write an explicit migration.
  • The tile protocol uses v: 1. Keep older fields and domains usable. A changed storage version must get a tested migration with a backup. The app refuses unknown versions instead of overwriting the data blank.

For every release

  1. Update the source profiles and shared components. Run python3 tools/generate_packages.py; never edit packages/*.yaml directly. The editor is the Vue app in web/: after a change under web/src, run cd web && npm ci && npm test && npm run check && npm run build and commit screen_manager/app/static with it (that folder is the build output; never edit it by hand).

  2. Run tools/check.sh (with PYTHON=.venv-portal/bin/python on a development machine). It runs all Python tests with aiohttp, PyYAML, Pillow and fontTools installed, every tests/*.cpp with clang++ -std=c++17 -Wall -Wextra -Werror -I., both generators with --check, and the editor's npm ci, npm test, npm run check and npm run build, and fails when that fresh build differs from the screen_manager/app/static in Git (committed or staged). For a firmware change, tools/check.sh --firmware compiles both board profiles with placeholder secrets from a temporary folder (never the real secrets.yaml) and applies the flash budget below; --all does both. CI (.github/workflows/ci.yml) runs the same script on every push and pull request to main. Compile sequentially: profiles with the same DEVICE_NAME share one build folder, and a parallel build can make an upload pick the wrong firmware.bin (the check builds are called check-cyd and check-guition and build under .esphome/check, apart from the bench profiles). Check that no secrets are in Git.

    Flash budget of the CYD (Max's rule, app 0.2.78). The CYD has 4 MB of flash and two update slots of 1,835,008 bytes; the Guition's 16 MB leave it far from any limit. Measure the CYD on the build users get: the YAML core.installation_yaml() writes has the Wi-Fi fallback access point (wifi: ap:) and captive_portal:, about 84 KB more than a profile without them. The board profiles carry both, so tools/check.sh --firmware measures that shape; it reads the slot from the build's partitions.csv (app0, ota_0) and the image from firmware.ota.bin, and --baseline <bytes> prints the delta against the last release. The check-profile tables in earlier test results left both out and read about 84 KB low (0.2.72: 1,453,647 bytes, 79.2 %, where the user-shaped build was 1,538,032 bytes, 83.8 %). Build with the add-on's pinned ESPHome (screen_manager/Dockerfile) and, when the ESPHome Device Builder ships a newer ESPHome, with that one too (ESPHOME=<its esphome command>), because users build their updates there.

    CYD image, share of 1,835,008 bytes Rule
    up to 90 % normal
    90-93 % tight: every release states its flash delta; a delta over 8 KB needs a matching saving or Max's OK
    93-95 % only fixes ship
    over 95 % never: that keeps about 90 KB for ESPHome upgrades and users' own overrides
  3. Test app start, saving, restarting/updating with existing layouts, reconnecting to HA, and an ESP restart. Test a new card on real hardware. A good build doesn't replace physical touch acceptance.

  4. Bump the app version and firmware project version; write the CHANGELOG and concrete test results. Only publish compatible changes directly to main. tests/test_release_lint.py (part of tools/check.sh) holds config.yaml's version, the first CHANGELOG heading and its firmware against FIRMWARE_VERSION, keeps the CHANGELOG headings unique and newest first, and checks that every fonts/... file the packages fetch from GitHub is in the tree.

  5. Commit and push main (the only release branch). Create an immutable tag screens-vX.Y.Z from the same commit. Test the remote YAML in an empty folder: all components/fonts must be fetchable via GitHub.

  6. The user checks the App store for updates and updates ESP Screen Manager. For new screen features: existing ESPHome device → Install → Wirelessly. The existing YAML stays in place; refresh: 0s fetches current code on every build.

Local development

Copy only screen_manager/ to the shared addons/esp_screen_manager/. Reload the App store, install the local version, and rebuild after code changes. A local test version has a different add-on identity than the GitHub version; the data doesn't move over automatically. For the final installation, test the GitHub version and turn off the local version to avoid two writers.

For backend tests on a development machine:

python3 -m venv .venv-portal
.venv-portal/bin/pip install aiohttp PyYAML Pillow fonttools
.venv-portal/bin/python -m unittest discover -s tests

For the editor (web/, Vue 3 + Vite + TypeScript): cd web && npm ci, then npm run dev serves http://localhost:5173 with hot reload and proxies /api to a server on 127.0.0.1:8099 (SCREEN_DEV or a demo home). npm test runs the Vitest suite in web/tests (grid and top bar rules, the store, the components in jsdom), npm run check type-checks, npm run build writes the page into screen_manager/app/static (clearing assets/ first). Vite names every file after a hash of its content, which is what keeps a browser from combining an old script with a new page; server.py serves index.html as built and /assets/. Everything the page asks for is a relative URL (api/..., ./assets/...), so it works under Home Assistant's ingress path as well as on a bare localhost. The Python tests read the source through tests/editor_sources.py.

A temporary development server supports SCREEN_DEV=1, HA_API (ending in /api), HA_TOKEN_FILE, and SCREEN_DATA. It only binds on localhost. Never put a token in source code, URLs, or Git. Production uses Supervisor and only accepts the Ingress proxy address; there is no additional public port.

Settings compatibility 0.1.2

settings is an optional object within a screen layout and within the existing v: 1, op: layout message. A missing object preserves prior behavior. Old firmware ignores this extra field and keeps receiving tiles. The management page reports that new firmware is needed. An old browser that only saves tiles doesn't wipe saved settings. Unknown settings are refused.

Firmware uses a separate preferences key 0x53435231 with a fixed version-1 structure (eleven int32 fields and a uint32 version). Don't change the key, structure, or version without a migration. Only changed settings are saved; periodic repeats cause no flash writes and no new idle timer.

Compatibility 0.2.0

Storage version and tile protocol stay 1. Optional tiles[].options, o in status messages, history, and inbox in the layout message are additive. An older browser that doesn't send options keeps the existing options for the same entity. Older firmware ignores extra fields. New entity domains do require firmware 0.2.0; when rolling back to an older app, restore the data backup first, since that app can't yet load new domains. Don't silently overwrite old storage. Existing preference keys stay unchanged.

The app now uses the official ESPHome container, maps homeassistant_config to /homeassistant, and requests UART/USB for the port the user chose. Config/secrets stay in the device's own HA config folder; builds in /data. App updates don't replace these folders. Native number settings report changes via esphome.screen_setting; the manager validates the inbox, key, and value.

The built-in CLI stores re-downloadable caches under /data/build and /data/platformio. Only these folders are excluded from app backups via backup_exclude. /data/screens.json and the device's own ESPHome configurations remain backup data; never exclude /data as a whole.

Compatibility 0.2.7

Twenty runtime tiles require firmware 0.2.7+. The manager checks that version before saving and sending larger layouts. Existing layouts are preserved on older firmware. Old app versions don't support more than ten; first bring the layout back down to ten, or restore their data backup on rollback. settings.swipe_pages is additive in storage version 1. On the wire, it sits outside the unchanged eleven-field settings object. Existing preferences stay the same; only swipe uses a new, separate uint32 key 0x53575031, off by default.

Compatibility 0.2.9

Guition rotation is additive as settings.rotation in app data, restricted to 0/90/180/270. Old management pages that omit the field keep the stored angle. On the wire, rotation sits alongside the unchanged eleven-field settings object. The firmware stores the angle as a separate uint32 at key 0x524F5431; the existing Settings structure and CYD calibration stay unchanged. Only the Guition activates the rotation callback. The diagnostic entity Guition schermtype makes this capability recognizable, even when the screen is offline or renamed.

Compatibility 0.2.10

tiles[].options.background is an optional palette name within storage version 1. On the wire, this sits in the existing o object. Older firmware ignores the field; newer firmware falls back to the normal colors for unknown names. The app only accepts the light palette from TILE_BACKGROUNDS. An old editor that omits background keeps the stored color for the same entity; explicit auto restores the default. No changed preference structure or keys, no new firmware flash needed for later color choices.

An old app release from before 0.2.10 doesn't know this option field. When rolling back the app, restore the corresponding data backup; don't wipe or ignore unknown options just to open an old storage file anyway.

Compatibility app 0.2.15 / firmware 0.2.16

Storage version and tile protocol stay 1. tiles[].options.background gets the extra palette name none ("None"): no card behind the tile content. Older firmware doesn't know the name and falls back to the normal card; because that fails invisibly for the user, the manager only sends such a layout once firmware 0.2.16 or newer is detected (min_firmware), holding it back in the meantime. The firmware only hides the fill and border (bg_opa/border_opa); sizes, padding, and the pressed feedback on the PRESSED state stay the same. The analog clock only changes the drawing (ticks, numerals, calendar block on single tiles); no new field is needed for it. No changed preferences or keys.

Compatibility 0.2.16 / firmware 0.2.17

FIRMWARE_VERSION in screen_manager/app/core.py is the firmware that belongs to this app; tests/test_updates.py requires it to equal SCREEN_FIRMWARE_VERSION in both board profiles and packages. Bump them together. A screen with a lower Schermfirmware gets an update offer; a build fetches main, so publish firmware and app in the same commit.

Firmware 0.2.17 adds the diagnostic text sensors Apparaatnaam (${DEVICE_NAME}) and IP-adres (wifi_info). The app links a screen to the profile with the same esphome.name via Apparaatnaam; older firmware falls back to a single profile with a matching friendly_name and a manually entered address. Don't rename these sensors without also updating core.discover.

Update status lives in /data/updates.json (version: 1: auto, hosts, results, last_round), separate from screens.json. Unknown versions are refused. The round runs one screen at a time, waits for Schermfirmware >= target version and one minute of stability, and stops on the first error. Only the nightly round writes a persistent_notification in HA.

Compatibility 0.2.18 / firmware 0.2.18

Storage version and tile protocol stay 1. tiles[].options.icon is additive: auto or a name from screen_manager/app/tile_icons.py. On the wire, the manager sends only the resolved codepoint in hex (F06B5) in o.icon: the chosen name, or, for auto, the mdi: icon from the HA attributes if it's in the set. Older firmware ignores the field; newer firmware checks whether the glyph is in the font and otherwise falls back to the domain icon. Hence no min_firmware. An old editor that omits icon keeps the stored choice.

tile_icons.py is the single source list. tools/generate_icons.py writes the glyphs as a YAML anchor into the three MDI fonts of both board profiles and builds web/src/assets/tile-icons.woff for the editor (with left bearing equal to xMin, otherwise icons sit off-center in the browser); run generate_packages.py afterward. The MDI_GLYPH_* substitutions are retired: TILEn_ICON in manual profiles must come from the set. No changed preferences or keys.

Compatibility 0.2.78 / firmware 0.2.65

Repeated navigation tiles: the same screen.page_<n> may sit on several pages of one screen. Firmware 0.2.65 accepts repeats of screen.page_* only (Model::set_layout, page_entity()); every Home Assistant entity still appears once. The app sends a repeat only to 0.2.65+ (PAGE_TILE_REPEAT_MIN_FIRMWARE in min_firmware); an older screen gets "Install screen firmware 0.2.65 or newer first". Tile events from Claude in HA pick a copy by slot/page (move: from_slot/from_page); without one they act on the first copy in slot order, and the answer names its page and slot.

  • Firmware: dirty_tiles is 64 bits (tile_bit, mark_tile, static_assert(MAX_TILES <= 64)). set_layout refuses a layout whose tile list does not fit the largest free block (tile_room, ESP32 only) and reports it through Model::refusal; TileAllocator logs and aborts on a null block instead of writing through it. The second hand moves on analog and calendar dials while part 18 is an lv_line (lv_obj_check_type). Guition: an LV_EVENT_GESTURE handler on home_page consumes the contact (no page flip; LVGL needs speed and 50 px), and runtime_tiles::event drops a tap or hold released outside the tile (lv_obj_hit_test); LVGL's PRESS_LOCK stays so a finger that slides on to a slider never drags it. dim_wake_overlay calls runtime_tiles::wake_tap() after wake_display: on a page that is one full tile whose tap is <domain>.toggle, the waking push also taps it. Page bars (tile pages and the settings page) react to on_click/LV_EVENT_CLICKED. lvgl: default_font is a Roboto font of each board, so ESPHome no longer builds Montserrat 14 (CYD -13.9 KB).
  • App: Manager.save encodes the real layout message and refuses one over 4096 bytes; core.packed_slots refuses tiles that don't fit eight pages. discover_screens adds firmware_known: the "Screen firmware" sensor when it holds a strict X.Y.Z, else the device registry's sw_version in the form X.Y.Z (ESPHome …). Every screen in the inventory carries firmware_known, tile_limit, full_page and page_tiles_repeat; the changelog moved from the update summary (and the live stream) to the full inventory's top-level changelog. HA refusals answer 400 and an unreachable HA 503, both JSON {"error"}. client_max_size 128 KB. Hashed /assets/ files get private, max-age=31536000, immutable; the page and /api keep no-store. config.yaml drops init: false (tini is PID 1 again) and the server uses aiohttp's handle_signals.
  • Editor: npm run build type-checks first (vue-tsc --noEmit), devEngines pins Node. Storage unchanged.

Compatibility 0.2.74 / firmware 0.2.62

Forty-eight tiles per screen, a tile over the whole page (size: full) and navigation tiles (screen.page_1 to screen.page_8). The app sends any of the three only to firmware 0.2.62+ (FULL_PAGE_MIN_FIRMWARE); an older screen gets "Install screen firmware 0.2.62 or newer first". Older apps keep working with this firmware: they never send full or a page tile, and the firmware still packs wide as before.

Downgrade: an app older than 0.2.74 stops at startup on a stored layout with more than 20 tiles or a page tile (validate_layout raises "Choose at most 20 tiles." or "This entity isn't supported." even with stored=True); screens.json stays untouched. Before going back, trim the layout to 20 normal tiles, or restore the app backup (the Supervisor restores the version and its data together).

  • Firmware: MAX_TILES is MAX_SLOTS (48). Model::tiles is a std::vector sized to the layout (a TileAllocator over ESPHome's RAMAllocator, so a Guition keeps the list in PSRAM; the CYD's falls back to its heap); nothing may index tiles beyond count. A Tile has full next to wide (a full tile is also wide) and cells(); pack() and place() give a full tile a page of its own (slot - slot % 6). screen.page_<n> is a built-in entity (Tile::is_page(), page_target()); a tap calls go_to_page, which drives the profile's tile_page through show_page. Widgets carries full, base_height, title_font, panel_full and 36 parts (the forecast's hours). render_full() draws the page-sized card: one big button (128/64 px circle, the domain icon from the new materialdesign_icons_big font, 64 px Guition / 40 px CYD, tile_icons.BIG_GLYPHS only), or the wide card's head with the small slider, the control panel (panel_metrics_full, bottom-centred) or the graph at the bottom; a full card that is on takes theme::tint(state, 51) as its surface. check_tile_geometry knows the full layout.
  • Wire: a state message's o.size may be full. Built-in tiles now send their options through screen_options, so a chosen icon travels as its codepoint (older firmware ignored the name it got before). No page option: the page a navigation tile opens is its entity.
  • App: core.MAX_TILES 48 (LEGACY_MAX_TILES 20 for min_firmware), tile_size()/footprint(slot, size) replace the boolean is_wide in placement, BUILTIN gains the eight page tiles, layout_snapshot reports size and to_page, TILE_SIZES accepts "full screen"/"whole page". The editor's tile limit is 48 from firmware 0.2.62 (tileLimit()), the tile sheet has Size Normal / Double-width / Full page and, for a page tile, "Goes to page" (which swaps the entity). Storage unchanged: size is one more value of an existing option.

Compatibility 0.2.72 / firmware 0.2.61

Firmware only (both board profiles; cyd_ui.h gains a comment); the app raises FIRMWARE_VERSION. No protocol, storage or editor change, and an older app drives this firmware as before.

  • The < Previous and Next > bars on home_page call cyd::touch_guard.accept_repeat(millis(), 11 / 12) instead of accept(). accept() keeps a 600 ms window per tile so one contact can never fire a tile's action twice; on the page bar that window dropped the second and third tap of Next, Next, Next, so page 4 took three waits of about half a second. accept_repeat, the -/+ keys' rule since 0.2.25, still drops a contact shorter than 40 ms (20 ms on the Guition), a contact that moved, a contact that already counted, and a tap within 150 ms of the last accepted tap on the same button (bounce). show_page already drops a fill still under way when the next page is asked for, so nothing else changed. tests/test_cyd_ui.cpp covers the page buttons.
  • On the CYD a lift-off bounce is stopped first by the XPT2046 filter (components/xpt2046/touchscreen/touch_filter.h: three matching samples start a contact, two empty samples release it, one empty sample is ignored); the 40 ms minimum and the 150 ms same-button gap of accept_repeat are backup nets behind it (noted 2026-09-18).
  • The settings page's own pager (settings_screen.h) never used the guard and is unchanged. Tile taps, cards, keys, chips and sliders keep accept() and its window.

Compatibility 0.2.71 / firmware 0.2.60

Firmware only (runtime_model.h, runtime_tiles.h); the app raises FIRMWARE_VERSION. No protocol, storage or editor change, and an older app drives this firmware as before.

  • Tile::hold_slider(now, value), called from commit_slider for a light (brightness 0-255), fan (percent) and media player (volume 0-1), writes the sent value into the attribute (slider_field) and keeps what Home Assistant reported in slider_real. A cover is left out: its position slider follows the blind as it moves. On an off light or fan it also calls optimistic(true), like a tap.
  • Tile::slider_reported(now) runs in the state ingestion right after the attribute is parsed. It ends the hold when the report is within 3 % of the target (slider_span), when slider_active() is false (off, unavailable), or on a refusal; otherwise it keeps the sent value in front and notes slider_state_at when the reported value moved.
  • Tile::slider_holding(now): no report yet, hold while waiting(now) or once answered_at is set; after a report, hold for SLIDER_SETTLE (1500 ms) since the last movement; never beyond SLIDER_HOLD_CAP (8000 ms) from the send. The once-a-second tick calls release_slider() (puts slider_real back) when a hold has run out, and the refusal callback does the same next to undo_optimistic.
  • slider_value(t) and the tile's % label read the attribute, so every slider and label agrees without a change of its own. Firmware before 0.2.60 keeps snapping to each report; the app sends nothing new.

Compatibility 0.2.70 / firmware 0.2.59

Firmware only (runtime_model.h, runtime_tiles.h, tile_controls.h); the app raises FIRMWARE_VERSION. No protocol, storage or editor change, and an older app drives this firmware as before.

  • Tile::waiting(now) replaces awaiting_action: pending, not confirmed, not local_feedback, and within BUSY_CAP (3000 ms), or within BUSY_AFTER_ANSWER (800 ms) of Home Assistant's "it worked" answer (answered_at, set by the action-response callback). It guards what a finger may do: a second tap, a slider, a key, a chip, the -/+ edit.
  • Tile::loading(now) is what gets drawn: waiting once BUSY_GRACE (400 ms) has passed. Home Assistant answered every command in 342-599 ms on Max's installation, so a command that lands shows nothing at all; the busy sheet, the card's "Command sent..." and its greyed keys only appear for a slow one. The old rule (always busy for 1000 ms, 150 ms for a switch, then up to 6000 ms without confirmation) is gone, and with it the switch's own window.
  • Tile::optimistic(on) writes the new stand into state and keeps the old one in optimistic_prev_on, as Home Assistant's ha-control-switch flips before the command goes out. A tap that sends <domain>.toggle on a light, switch, input boolean or fan uses it, and so does a card's switch. observe clears the flag, so a state message always wins; undo_optimistic puts the old stand back on a refusal or when the wait runs out (end_wait, which also drops a chip's sent value).
  • Between the manager's messages nothing redraws a card, so watch_busy creates one 200 ms LVGL timer while any tile waits: it brings the sheet up after the grace, ends waits that ran out, and deletes itself. Widgets::busy_drawn keeps a card from being drawn again for nothing.
  • action() asks for an answer by default now, so the cards' keys, sliders, chips and the -/+ edit get the same refusal and "it worked" handling a tap has had since 0.2.67. At most four answers are watched at a time, as before.
  • Firmware before 0.2.59 keeps its own timing; the app sends nothing new, so any app drives either firmware.

Compatibility 0.2.67 / firmware 0.2.58

App (new ha_catalogue.py, core.py, server.py, header_bar.py, history_card.py, tile_icons.py, the editor and the Claude skill), runtime_model.h, tile_controls.h, runtime_tiles.h and text.py; the app raises FIRMWARE_VERSION and both profiles' icon fonts grow. The storage version and the tile protocol stay 1. A tile gains the tap choice action with the option action; its state message gains the options act and x.w, and o.icon now carries most tiles' icon. Without Home Assistant's answers everything behaves as before.

Capabilities (what the editor offers):

  • What the editor offers per entity comes from Home Assistant. HomeAssistant.fetch_services keeps the whole get_services answer (it kept only esphome), and every service_registered/service_removed refreshes it after the usual second; only an esphome one still wakes the sync loop. HomeAssistant.entity_actions asks get_services_for_target per entity (Home Assistant 2025.12+, core PR 157334) and keeps the answer until the action list, the registry or the entity's supported_features/device_class change. A Home Assistant that answers "Unknown command" is remembered, and ha_catalogue.local_actions evaluates the target.entity filters of the descriptions instead: every condition of a filter must hold, a supported_features entry is a mask the entity must support completely, any entry will do. On Max's Home Assistant 2026.9.2 both answers were identical for 30 of 30 entities.
  • ha_catalogue.capabilities turns the action list into what the editor may offer: toggle (<domain>.toggle), inline and controls (the Home Assistant action each of our widgets sends, INLINE/CONTROLS, with a field that must pass its filter: a light's small slider needs light.turn_on with brightness_pct), and displays (graph for a sensor history_card.kind draws as a line, forecast for weather with the daily bit or no features yet). GET /api/capabilities?entity=... returns it for up to 40 entities, null when unknown (no action list, no state).
  • Manager.check_supported runs before Manager.save for the editor's PUT and for tile events. It refuses a tap, slider, control or display Home Assistant doesn't support only when that setting is new or changed for the tile; what a tile already has keeps saving, and nothing is refused while the capabilities are unknown.
  • validate_layout no longer limits tap: toggle to six domains (only screen.* has none); check_supported takes that place. validate_layout(data, stored=True) loads the app's own data leniently: a tile whose options fail validation (a newer app's setting after a downgrade) keeps them as stored instead of stopping the app. The editor and tile events still validate strictly.
  • Firmware: tile_controls::tap_route decides what a tap or hold does and runtime_tiles::event carries it out. tap == "toggle" on a short tap sends <domain>.toggle for every domain before the domain's own card; before, the 13 runtime-card domains opened their card first, so a cover could not toggle. tests/test_tile_controls.cpp transcribes event() of firmware 0.2.56 and checks 800 combinations (22 domains x 4 tap choices x 5 states x hold): every one routes as before, including busy; only a short tap with toggle on the 16 domains that could not have it changes.
  • Firmware before 0.2.58 opens the card for toggle on those domains; the editor says so under On tap and keeps the choice. The editor keeps showing a stored choice that Home Assistant no longer supports, with a warning, and hides it otherwise; a tile that becomes wide gets the first supported direct control when the domain's default isn't there. Hints under a field sit beside the label (withHint): a click inside a <label> pressed its first button.
  • renderResults skips tile: false entities (the top bar's extra domains), and input_button joins the domains table and the Actions filter.
  • Tile::available() counts unknown as available for scene, button and input_button: their state is the moment they last ran, and Home Assistant's button row disables only an unavailable one. Since the first runtime tiles such a tile said Unavailable and ignored taps until it had run once from Home Assistant; it now says Never run.

Perform action:

  • Stored: options.tap = "action" with options.action = {"action": "domain.action", "data": {...}}. core.validate_tap_action takes an action name of any integration, at most 8 fields, no target keys (entity_id, device_id, area_id, floor_id, label_id: the target is the tile's entity), JSON values without NaN, each at most 400 bytes on the wire and 800 bytes together. validate_layout drops action when the tap is anything else and refuses it on screen.*. App 0.2.67 loads such a layout leniently; 0.2.66 and older stop on it (a downgrade only).
  • On the wire screen_options sends o.act = {"s": action, "d": [[key, text]], "t": [[key, template]]} and never the stored action. Text goes as ESPHome action data; every other value as {{ "<json>" | from_json }}, which Home Assistant's ESPHome integration renders with render_complex back into a number, a boolean, a list or an object (ESPHome's action data is text only).
  • The list: HomeAssistant.fetch_services also reads frontend/get_translations (English, services) into service_names; get_services has carried only services.yaml's legacy text since 2025-10-24. GET /api/entity-actions?entity= answers ha_catalogue.action_choices: the actions of entity_actions, the entity's domain first, then its integration, then the rest, each with Home Assistant's name and description and the fields whose filter fits the entity (sections flattened). An action that must return data (response.optional false) is left out. A state selector gets the entity's values for that attribute (<attribute>_list, <attribute>s, available_<attribute>s, supported_<attribute>s), so a Sonos source is a choice.
  • Manager.check_supported refuses a new or changed action that Home Assistant doesn't offer for the entity, that only returns data, that sets a field Home Assistant doesn't have for it, or that leaves a required field empty. A saved, unchanged action keeps saving. Tile events take action and data (tap follows unless given); the layout sensor carries tap and action.
  • Firmware: receive parses o.act into Extra::action, action_data and action_templates (a valid action name, at most 8 pairs, keys up to 32 and values up to 400 bytes), so only a tile with an action holds them. tile_controls::tap_route returns CUSTOM for a short tap with tap == "action" and an action; without one it taps automatically, as older firmware does with the unknown value (the legacy test now routes 1020 combinations). Holding still opens the card. runtime_tiles::perform sends entity_id plus the data, and the templates as data_template.
  • Answers: text.py defines USE_API_HOMEASSISTANT_ACTION_RESPONSES, which ESPHome otherwise sets only for a YAML homeassistant.action with on_success/on_error. A tap's action (the tile's own, On / off, the automatic taps from event(), not the sliders and keys) gets a call id through watch_call, at most four at a time. A refusal sets Tile::refused_at: the tile says Refused for four seconds and stops waiting. A success changes nothing: the tile waits for the new state as before. ESPHome keeps a callback until its answer arrives and has no timeout, and Home Assistant never answers when the device may not perform actions or is older than 2025.10, so expire_calls ends a call after eight seconds through handle_action_response(id, false, "no answer"), which shows nothing.

Numbers, words and icons:

  • core.rounded_state rounds a sensor's state in state_message by the entity registry's display precision (header_bar.precision_of: display_precision, else suggested_display_precision), half up like the frontend, without thousands separators because the firmware parses the number, and "-0.0" as "0.0". No precision keeps the state as it is, as Home Assistant does. Numbers, climate and other domains are unchanged.
  • HomeAssistant.fetch_services also reads frontend/get_translations (English) for entity_component (about 63 KB on Max's installation) and entity (about 215 KB) into state_words, on connect and when actions register. core.state_word picks a word as the frontend's computeStateDisplay does: the integration's word for the entity's translation key (component.<platform>.entity.<domain>.<key>.state.<state>), then the domain's word for the state's device class, then the domain's word; core.attribute_word does the same for state_attributes.<attribute>.state.<value> (computeAttributeValueToParts). ha_catalogue.screen_word sends a word as x.w only for cover, media player, vacuum, select, input select and non-numeric sensors, folded to the tile fonts' glyphs (header_bar.clean_text), at most 32 bytes, and only when it differs from the state.
  • The same words, add-on only (any firmware): header_bar.value for a select, input select or input text and for a state without a word in STATES (which stays: Returning, Auto, Up); history_card.state_label for timeline legends and heading words, after STATES; ha_catalogue.chip_words for a vacuum card's l labels of a mode or water select option and of a fan speed (attribute_word fan_speed) that VACUUM_LABELS lacks; the inspector's word. Without translations every message is as before.
  • Firmware keeps x.w in Extra::state_word (heap only for such tiles). The tile value uses it after the screen's own words (Unavailable, a light's brightness, a climate's setpoint, person, sun, timer, scene, script, button, binary sensor, On, Off, Cleaning, Docked) and before the unit; detail_state after the vacuum words and Unavailable. Wide cover and media tiles keep tile_controls::status_text, and the cover card its own status line.
  • Binary sensors keep firmware 0.2.53's words (Motion / No motion where Home Assistant says Detected / Clear) until Max decides. Older firmware ignores x.w.
  • Icons: tile_icons.HA_DEFAULTS adds the 125 icons the fonts lacked that Home Assistant 2026.9 shows for the tile and top bar domains: every default, state and range icon of frontend/get_icons (entity_component) and those its frontend picks in code (stateIcon: a tracker on a router or Bluetooth). circle and radiobox-blank are not in this repo's MDI font. tools/generate_icons.py puts them in both profiles' three icon fonts and the editor font (309 glyphs); they are not pickable. HomeAssistant.fetch_services reads frontend/get_icons (entity_component, entity) into tile_icons.use_ha_icons. tile_icons.ha_default_icon follows the frontend's getEntityIcon (src/data/icons.ts): the integration's icon for the translation key, then stateIcon, then the domain's icon for the state's device class or else _; within one, the state's icon, then a range step for a number (Number(), the highest step not above it), then the default. default_glyph returns a codepoint only for a glyph the fonts carry, never for weather, sun or screen.*. core.tile_icon uses it after a chosen icon and the entity's own icon attribute, so o.icon now carries most tiles' icon; header_bar.auto_icon and the editor's entity list (discover) use the same before their tables. Firmware before 0.2.58 drops a codepoint its fonts lack (has_icon_glyph) and shows its own default. Without icon resources (a Home Assistant before 2024.2, a refused request) everything is as before.

Compatibility 0.2.66 / firmware 0.2.57

Camera images on the Guition (docs/CAMERA.md). Storage, keys, preferences and the settings block are unchanged; the layout message is unchanged apart from two tile domains, and the show_alert action keeps its seven fields.

  • New tile domains camera and image in core.DOMAINS and the firmware's valid_entity(). min_firmware() asks 0.2.57 for them, and Manager.save refuses them for a screen whose board is not in camera_feed.BOXES (the CYD) before it asks for firmware, so a CYD never hears "update first". The editor hides them for other boards; the top bar refuses them (header_entity). An image tile carries x.last like a scene. Older firmware never gets these tiles because of min_firmware.
  • New protocol, all optional: the screen fires esphome.screen_camera {inbox, entity} when a camera opens; the app answers through screen_message with op camera {t: full|alert, e, u}. An empty u means no image. For an alert the app sends op camera with t: alert and an empty u to screens that can show it (camera_feed.can_show: a Guition on 0.2.57+) BEFORE show_alert, so the card opens with room, and the link after it. show_alert has no camera field on purpose: Home Assistant requires every field of an ESPHome action, so a new field would break every automation calling esphome.<screen>_show_alert directly. The camera is only a field of the esp_screens_show_alert event (core.alert_camera, ALERT_CAMERA_FIELD).
  • The app publishes port 8098 (config.yaml ports) and serves GET /camera/<token>.bmp without the ingress guard. Tokens are 24 random URL-safe characters, per camera and size; live links expire 120 s after their last use, an alert's still after 30 min; at most 64 links. Only a camera on the screen's layout or in an alert of the last 30 min gets one. The address is Home Assistant's default adapter from the network websocket command, else the host of network/url; SCREEN_CAMERA_URL / SCREEN_CAMERA_PORT override it (Docker). A port that cannot be bound logs an error and leaves the rest of the app running.
  • Images are 24-bit BMP, not JPEG: ESPHome 2026.6.2 decodes a JPEG in one loop call (623 ms for 480x270 on the Guition) and a BMP per downloaded chunk (buffer_size: 4096). Boxes: full 480x480, alert 392x220, proportions kept.
  • Fetching follows the screen: serving a live link starts the next snapshot fetch (CameraFeed.frame(fresh=True)), one at a time per camera, so the picture changes at the screen's pace. The screen loads every 4 s start to start with at least 800 ms free after a load (camera_view.h), never under a finger and never in standby. An alert fetches its own snapshot (now=True), never one kept from an earlier view. A failing camera is asked again after 5-30 s.
  • Firmware (Guition profile only): http_request (4 s timeout, no TLS), two top-level online_images (camera_image, alert_image, the form 2026.6.2 knows; 2026.7+ reads it with a deprecation note), a hidden LVGL image seed so LV_USE_IMAGE is compiled, the alert_image_frame in the alert card, preview_camera for diagnostics and renders, theme roles CAMERA_PAGE/INK/NOTE and paint camera. The load hooks only call set_url() for a new link, since it forgets the ETag. runtime_tiles.h builds the full view on lv_layer_top(); closing frees the image on the next tick. LV_USE_IMAGE guards the drawing, so the CYD (no image widget) still compiles; the CYD profile binds no hooks and never opens a camera.
  • Swipes, the settings hold and Back to page 1 treat an open camera like an open card; close_cards (standby, Back to page 1, a new layout) closes it, and a new alert closes it first.
  • guition_diagnostics.h snapshots composite the top layer, so capture_ui.py shows alerts and the camera.
  • backlight_fade.h is gone. It derived from esphome::ledc::LEDCOutput to read its channel and bit depth, and ESPHome 2026.8 declared that class final, so the Guition package no longer compiled in ESPHome Device Builder 2026.8+ (the app's own ESPHome 2026.6.2 still built it). set_backlight now only calls ESPHome's light transition (1.5 s to standby, 80 ms to wake); a new call interrupts a running transition as ESPHome does. Both profiles and the camera code were compiled with ESPHome 2026.6.2 and 2026.8.1 for this release.

Compatibility 0.2.65 / firmware 0.2.56

Both board profiles and the editor page; the app raises FIRMWARE_VERSION. Storage, tile protocol, preferences, keys and entities are unchanged.

  • Two clocks. last_touch_ms stays the standby time: a touch, Wake, wake_display, an alert ending (alert_dismiss) and Auto standby on restart it, exactly as before. The new non-restored last_use_ms is Back to page 1: the boot, the three touchscreen triggers (on_touch, on_update, on_release), open_settings from Home Assistant and the UI self test write it, nothing else. Before, Wake reset the one clock both rules read, so an automation pressing Wake on every motion held a card or page 2 up indefinitely.
  • The Back to page 1 check moved from the one-second interval into the script back_to_page_1_when_due (same condition, now on last_use_ms, still paused while display_dimmed). The interval runs it, and so does Wake right after wake_display on a dimmed screen: a page whose time ran out during standby goes home in the same pass, before LVGL draws the old page at full brightness. ui_state logs use_idle_ms beside idle_ms.
  • wake_display is unchanged and still restarts only the standby clock: a tap on the dim overlay is a touch through the touchscreen triggers anyway, and an alert blocks the rule while it is up.
  • Older firmware keeps counting Wake, an alert ending and Auto standby on as a touch for Back to page 1. The Claude skill says that from 0.2.56 Wake is no touch; an installed skill shows as outdated until it is installed again.
  • static/app.js no longer selects inventory.screens[0] in refresh() or applyLive(); the only way into a screen is its button. renderScreens() shows #choose ("Choose a screen") while nothing is selected and screens exist, #empty while there are none; both start hidden in index.html, so neither flashes before the first inventory. A screen picked before the full inventory arrives still gets the 0.2.58 catalogue redraw.

Compatibility 0.2.64 / firmware 0.2.55

Both board profiles, the Claude skill and the editor's alert tips; the app raises FIRMWARE_VERSION. Storage, tile protocol, preferences and keys are unchanged.

  • alert_title gets height: ${ALERT_TITLE_H}, one line of its headline font: 32 px on the Guition, 21 px on the CYD. That is FreeType's size height of Roboto 500 at 27 and 18 px (hhea ascender minus descender, scaled and rounded), which ESPHome 2026.6.2 hands to lv_font_t.line_height. LVGL 9.5's lv_label_refr_text only puts the dots of long_mode: DOT on a label whose wrapped text is taller than the label, and a label without a height is as tall as its wrapped text, so a long title wrapped and ran into alert_subtitle (y 68 / 44). With one line of height LVGL breaks that line anywhere and ends it with "...". A title that fits draws the same pixels as before.
  • tests/test_alert.py computes the line height from the font file and fails when ALERT_TITLE_H differs from it or the title reaches the subtitle: a new headline size needs a new ALERT_TITLE_H on that board.
  • Older firmware keeps wrapping a long title over the subtitle.
  • claude_skill.text() and the alert tips in static/index.html said the CYD shows about forty characters of a title. FreeType's advances of Roboto 500 give 20-23 characters before the "..." on the Guition (304 px at 27 px) and 24-25 on the CYD (212 px at 18 px), so both now say about twenty. An installed skill shows as outdated until it is installed again.

Compatibility 0.2.63 / firmware 0.2.54

Firmware (components/smart_display, new theme.h), both board profiles and the app's settings. The tile protocol and the layout message are unchanged; nothing new on the wire.

  • Colours in one table. theme.h holds every colour the firmware chooses: roles with a light and a dark value, the named card colours (SWATCHES, moved out of tile_palette.h, which now looks them up) and Home Assistant's state colours (theme::ha). Headers ask for roles; the profiles give widgets paints (styles: paint_card), shared styles without a colour that the profile's theme::paints list fills (theme::fill(), code in flash rather than a table in RAM). tests/test_theme.py fails on a hex colour anywhere else (the light's colour picker and the value card's colour wheel keep their hues) and on a paint that is not defined, filled once and used in every profile and package; tests/test_theme.cpp checks the values.
  • The light look is the old one. Host renders of every page, card, alert and settings page against firmware 0.2.53 are pixel-identical, apart from merges below one panel step: the text of the simple cards (#202020 to #1B1B1B) and of some secondary words (#5F6368 to #616161), the colour card's page (#F7F7F7 to #F8F8F8, what the eye saw through the old sheet), an unavailable tile's circle and the off brightness track (to #F1F1F1), a pressed round key (#DADADA and #D9D9D9 to #DDDDDD) and the tints of the vacuum's halo and the cover sliders, now computed from their state colour (within two steps of the old hand-picked values), and the two fixes below.
  • Two redraws that drew differently, found by comparing a screen that switched looks with one that booted in it, and both older than 0.2.54. settings_screen::draw() ends in refresh(), whose move_knob() read the new track's coordinates before LVGL had laid the page out (still 0 wide), so every switch that was on showed its knob at the left until the next refresh; the knob is now placed from the size pill() gave the track (knob_x()), and a change of look, which draws the page again, no longer throws the Dark mode switch's own knob to the left. And render_slot's palette gave the sun path's fill the tile's accent (orange) whenever the palette changed, while render_sunpath sets the sun's yellow on every render, so the sunlit area changed colour by itself a minute later; the sun path keeps its own fill now.
  • Dark mode is settings_screen::dark_mode beside the other settings outside the frozen block, with a uint32 preference of its own (0x44524B31, "DRK1"); screen_settings::Settings stays version 1. It is a row under Brightness (five rows: no pager on either board), the template switch Dark mode (config, restore_mode: DISABLED) and the app's key dark_mode (SETTING_RULES, SETTINGS_BESIDE_BLOCK, SETTING_ENTITIES). A screen that gets its settings with the layout never has it: settings_view leaves it out, the layout message never carries it. DARK_MODE_MIN_FIRMWARE is 0.2.54.
  • A change of look runs through set() -> apply_screen_settings -> theme::set_dark(): the profile's and the firmware's own paints are refilled, LVGL is told once (lv_obj_report_style_change(nullptr)), and theme::redraw (set in on_boot) draws again what code painted by state: the tiles' palettes and the top bar (runtime_tiles::restyle), an open card in place, the colour card (light_controls::restyle), the settings page, an alert that is up (alert_card_color) and the climate card and its mode picker. The same pass, so no frame mixes the looks; at boot set_dark() runs before the first frame.
  • Profiles: the substitutions BG_TOP_COLOR, BG_BOTTOM_COLOR and ACCENT_* are gone (an override that set them has no effect any more), style_bg_grad is style_page (one fill, no gradient between two equal stops), the four unused *_disabled styles and the colour card's color_detail_bg and color_detail_scrim are removed, and open_value_overlay lost its three colour parameters (the value card's slider takes paints).
  • App 0.2.63 with firmware 0.2.53 or older: no Dark mode row, everything else as before. Firmware 0.2.54 with an older app: Dark mode works on the screen and in Home Assistant; the older editor does not show the row.
  • A layout of a screen that gets its settings with the layout is stored with dark_mode among its settings. An app from before 0.2.63 refuses that key: restore the data backup when rolling back, as for every settings key before.

Compatibility 0.2.62 / firmware 0.2.53

Firmware (components/smart_display), the icon fonts and the top bar's icon. Storage, tile protocol, preferences and keys are unchanged; nothing new on the wire.

  • A binary sensor's tile (render_slot) and card (detail_state) turn on/off into words with tile_controls::binary_state_text(device_class, on), from the device_class attribute every state message has carried since app 0.2.23. BINARY_WORDS is a copy of the app's header_bar.BINARY_STATES (top bar, history card states and words); tests/test_binary_words.py keeps them equal, so change a word in both in one release.
  • The screen maps the class itself instead of the app sending words: it works with every app since 0.2.23 (screens build from ref: main, so new firmware can meet an older app), costs the CYD no RAM per tile (the table lives in flash, the class was already kept), and adds no field for older firmware to ignore.
  • history_words reads history.words only for the card's own entity. A card waiting for its history used to take the previous card's words (a motion sensor opened after a door read "Open", a switch too).
  • Off looks off, as Home Assistant's frontend does it (checked on the dev branch and on a live dashboard): light/icons.json gives mdi:lightbulb, and mdi:lightbulb-off while off; anything off takes --state-inactive-color (grey); an entity's own icon never changes. icon_for draws F0E4F for a light without tile.icon while it is off (its own if, so test_tile_icons still reads the domain default), render_slot greys lights and binary sensors that are not active, as it did for switches, people and timers, and header_bar.auto_icon gives an off light the same bulb. lightbulb-off joins tile_icons.FIXED: one glyph more in the three icon fonts of both boards and in the editor font.
  • App 0.2.62 with firmware 0.2.52 or older: tiles unchanged; an off light's top bar item shows without an icon, since that firmware drops a glyph its font lacks (has_icon_glyph).

Compatibility 0.2.60 / firmware 0.2.52

components/smart_display and both board profiles; the app only raises FIRMWARE_VERSION. Storage, tile protocol, preferences and keys are unchanged.

  • Tile::slider_active() (runtime_model.h) decides whether a slider shows the tile's colour, after Home Assistant's stateActive() and its tile features: grey for an unavailable entity, a light or fan that is off and a media player that is off or standby; a cover keeps its colour when closed (hui-cover-position-card-feature.ts) and a number with a value is active. style_panel (sliders of direct controls) and render_slot (small sliders, with a third bit in the palette cache key) use it. Tile::active() is unchanged: it still greys the circle of an off switch, person or timer and gives the value overlay its was_on.
  • Older firmware keeps the grey sliders; nothing else differs.

Compatibility 0.2.59 / firmware 0.2.51

App, both board profiles and components/smart_display. Storage, tile protocol, preferences and keys are unchanged. One new event from the screen and one new message to it; each side ignores what it does not know.

  • The history card replaces the sensor card (24 bars from the tile's own graph samples) and the switch card (a large toggle) for sensor, binary_sensor, switch, input_boolean, person, number and input_number (history_card in runtime_tiles.h; render_history_detail). Opening it, or choosing a range, fires the event esphome.screen_history with inbox, entity and hours (1, 24 or 168) through send_homeassistant_action with is_event, like esphome.screen_setting: no permission to call actions is needed. The card asks again after 30 s without an answer and says "No history available" after 8 s, so it stays usable against an app from before 0.2.59.
  • The app answers with one {"v":1,"op":"history"} message through the screen's screen_message action (Manager.card_history_loop → answer_history, only for an entity on that screen's layout and a screen that takes whole messages). Numbers (kind: "line"): values (24 time-weighted averages, null without data), dom, yt (axis values and their text, from history_card.axis), dec, unit, hi and lo ([value, unix time]). States (kind: "timeline"): slots (96), states ([words, colour, seconds], at most six and "Other"), seg ([slot, legend index or -1, begin, end, seconds], the real times of the run's state in seconds after start), words ([raw state, words] for the heading), began and active. Both carry start, end, off (the UTC offset at end) and xt (round times for the time axis). The largest possible timeline is about 3.6 KB.
  • Data: a day or a week from recorder/statistics_during_period (hourly mean, min and max, or state for a total), starting an hour before the range; an hour, an entity without statistics and every timeline from /api/history/period with minimal_response and no_attributes (the call the tile graphs already use, capped at 2 MB). Answers are cached per entity and range for 30 s, 2 min or 10 min, and screens asking at once share one fetch. A fetch that fails sends and keeps nothing.
  • The screen keeps only the answer it waits for (history_asked_entity, history_asked_hours), draws the line as a monotone cubic through the averages and through the highest and lowest moment (history_view::monotone, through), and the timeline as rectangles in one draw event. The value now joins the highest or lowest moment when it lies beyond the history. A transparent area with LV_OBJ_FLAG_PRESS_LOCK reads PRESSED and PRESSING and only changes the heading's labels; nothing on the graph moves. Range keys are detail commands 160-162 left out of detail_actions, so a command waiting on Home Assistant does not disable them.
  • runtime_tiles::small_font (axis labels and legend) is set to sublabel in on_boot of both profiles. The tile option history_hours still sets the tile's graph; a card opens on 1 hour when it is 1, else on 24 hours.
  • Host redraw of the line card is about 70 ms, like the cover and weather cards (fill about 6 ms, line about 12 ms).
  • render_weather_detail starts at y 84 on the Guition (was 62, from before the round back button of 0.2.43, which reaches y 76). The CYD keeps 38: its days card has no room to spare, and its back button overlaps the card by 10 px as before.

Compatibility 0.2.58 / firmware 0.2.50

App, both board profiles and components/smart_display. Storage, tile protocol, preferences and keys are unchanged; the state message gains one attribute and one extra key that older firmware ignores.

  • Cover card: runtime_tiles::event sends a tap on a cover to show_detail, like the other runtime cards, instead of detail() (the board's value overlay in cover_position mode, which stays in the profiles for now). The preview_runtime_card action of both profiles does the same. render_cover_detail draws what tile_controls::cover_card offers from supported_features (position 4, tilt position 128, open/close/stop 1/2/8, tilt open/close/stop 16/32/64; unknown features get the three keys): a vertical lv_slider per movement in a white card, its value and name below it (beside it on the CYD), and a row of pill keys. The position slider's range is reversed (1000 down to a stub below 0) so the fill hangs from the top by how far the cover is closed; the tilt slider has a transparent fill, a margin past both ends for its handle, and slats drawn behind it. Track and fill share one radius, so neither draws into a layer. A slider sends cover.set_cover_position or cover.set_cover_tilt_position on RELEASED after touch_guard.accept_slider. Keys use detail commands 70 + tile_controls::Command through key_action; a disabled key is left out of detail_actions, so the card's second tick does not enable it again. The tick keeps cover_status_line ("Open · 60% · Tilt 40%").
  • Extra::tilt holds current_tilt_position; the app adds it to ATTRS. A cover's device battery travels as the extra bat (and chg) the vacuum card introduced: core.device_power and cover_related pick the device's battery and battery_charging sensors, Manager.related_entities watches them, and tile_message passes the device entries for covers too. The card draws the battery at the top right with vacuum_battery.
  • apply_screen_settings publishes a setting number that has no state yet: number::Number::state starts at 0, so a standby or night brightness of 0 never differed from it and Home Assistant kept "unknown". Seen on Studio 1 (night brightness) after updating to 0.2.49.
  • discover_screens ignores unknown and unavailable in the diagnostic sensors: the device name pattern accepted "unavailable" while a screen restarted, and publish_layouts wrote sensor.esp_screens_unavailable.
  • Editor: the first full inventory redraws the top bar, tiles and entity list when the live stream opened a screen before the catalogue arrived. index.html is served with ?v=<content hash> on static/app.js and static/style.css. The responses already carried Cache-Control: no-store, yet Safari showed an old script with the new page after the update to 0.2.57.

Compatibility 0.2.57 / firmware 0.2.49

App, both board profiles and components/smart_display. Storage version 1, tile protocol v: 1, preference keys and records are unchanged, and the eleven-key settings block is not widened.

  • Firmware 0.2.49 offers every setting as a template entity (entity_category: config) over the existing preference records (0x53435231 settings, 0x53575031 swipe, 0x484F4D31 back to page 1, 0x524F5431 rotation), so a screen keeps its values across the update without a migration. New: switches Night mode, 24-hour clock, Back to page 1, Back to page 1 on standby and Swipe between pages (restore_mode: DISABLED, state from a lambda); number Back to page 1 after (30-3600 s, step 30); datetimes of type time Night starts and Night ends; select Rotation (0° to 270°, Guition only). The four numbers and Auto standby are unchanged entities. restore_value cannot be combined with a lambda, which is why the entities keep no copy.
  • Every writer goes through settings_screen::set(key, value): the rows of the settings page and the set_actions, turn_on_actions and turn_off_actions of the entities. It clamps the way the page steps, pulls both dim levels down with the brightness, and stores, applies and reports (changed()) only a real change; it returns SetResult::same or SetResult::unknown otherwise. The switches publish from their lambda in loop(). apply_screen_settings publishes the numbers, times and the select when they differ; it runs after every change, every minute and on every Home Assistant time sync, which the API requests right after a client connects, so the entities have a value before Home Assistant subscribes to states. A host build with time: platform: host gets no such sync and publishes them at the next whole minute.
  • screen_message has supports_response: optional. With a call id (a caller that sets return_response) it answers {"status": <inbox state>, "rev": <layout revision>} through api.respond; without one it neither answers nor logs "Cannot send response". The layout message still takes settings and the extra keys, so app 0.2.56 and older keep working with firmware 0.2.49 as before.
  • runtime_tiles::event handles the built-in cards before the fresh() check: the settings card opens without Home Assistant, the clock card still does nothing. settings_screen::refresh() only writes a label text, knob colour or card opacity that differs, so a value from Home Assistant does not redraw unchanged rows.
  • The app finds the setting entities per ESPHome device in the entity registry (setting_entities, by domain and original_name, disabled entries included). A device with one of OWNED_SETTINGS_MARKERS owns its settings; the five older entities cannot tell. For such a screen layout_message leaves out settings, swipe_pages, auto_home, auto_home_seconds and rotation; save() ignores settings from the editor (values stored before the update stay unused in screens.json); esphome.screen_setting events are ignored; settings_view reads the values from Home Assistant states (None while unavailable, keys only for entities the device has); PUT /api/screens/{inbox}/settings calls number.set_value, switch.turn_on/turn_off, time.set_value (HH:MM:00) and select.select_option (90°), brightness first, and only for values that differ.
  • Older firmware keeps its settings in the layout. A reported setting is stored with store_settings(..., on_screen=True), without the tile check of save() that refused a layout with a removed entity; sent[inbox]['layout'] follows the stored settings and sent[inbox]['rev'] keeps the revision the screen holds, so nothing goes back and the next ping still matches. sync_one keeps that revision while it does not send the layout message. Failures in the event loop are logged.
  • Answers: HomeAssistant.fetch_services collects the ESPHome actions for which get_services lists response, again after service_registered or service_removed in the esphome domain. For those screens the keepalive ping, and one ping right after a batch that sent a layout, wait up to 5 s for the answer. A status from RESEND_STATES or starting with Error schedules a full resend 30 s after the last full send, doubling per failure up to the 120 s guard; any other status resets the count. A timeout waits for the next ping; a refusal whose message names response makes that action ping without answers from then on. The text entity keeps its state for older apps and for the screen list. Home Assistant 2026.9.1 lists the action with response: {optional: true} and passes the answer back.
  • Manager.run() clears published together with sent while Home Assistant is offline, so the layout sensors made over REST are written again after a restart. tile_message asks weather.get_forecasts only for the kinds in supported_features (1 daily, 2 hourly; twice daily is not used); an entity without the attribute is asked for both, as before.
  • Editor: SETTING_GROUPS in app.js mirrors the groups, labels, steps and duration ladder of settings_screen.h (a test compares them). Changes are debounced (150 ms for switches and chips, 600 ms for steps) and sent as one PUT per screen; the panel keeps its own value for up to 4 s or until Home Assistant reports it. Save no longer sends settings. The top bar's clock format is the clock_24h setting.

Compatibility 0.2.56 / firmware 0.2.48

components/smart_display/settings_screen.h and both board profiles; the app only raises FIRMWARE_VERSION. Storage, tile protocol, preferences and keys are unchanged.

  • settings_screen::attach_hold(page, x, y, w, h, below) moves the hold strip and its fill line to the index of below, directly under it. Both profiles pass id(brightness_overlay), the first of the YAML cards on home_page (brightness, colour, climate, climate mode, then the dim wake overlay). Before, on_boot created the strip after them, so LVGL's hit test found the transparent strip (x 32-448 on the Guition, 72 px high) before a card's back button (x 16-76) or its action at the top right. The dim wake overlay was not affected: apply_screen_settings moves it to the foreground whenever the screen is dimmed. The runtime detail card and the settings page move themselves to the foreground and were not affected either.

Compatibility 0.2.55 / firmware 0.2.47

App, board profiles and components/smart_display. Storage, tile protocol, preferences and keys are unchanged.

  • The app: Manager.run() compares the validated settings of an esphome.screen_setting event with the stored ones and skips save() when they are equal. Before, every event saved the layout, save() dropped sent[inbox], and the next pass resent layout, header and every tile state.
  • The four setting numbers (setting_brightness, setting_standby_brightness, setting_night_brightness, setting_standby_seconds) return before settings_preference.save and setting_event when screen_settings::current did not change (Settings::operator==). The Auto standby switch already did. No state is published in that case: apply_screen_settings publishes numbers only when they differ.
  • runtime_tiles::receive, op layout: layout_changed() and refresh_all() run only for changed or moved tiles, the first layout, a rotation or settings change, or another pages count or title. A repeat still sets inbox, keepalive_seconds, layout_rev and last_received; the tile states after it redraw their own tiles through refresh_tile.
  • Guition on_boot wraps the read callback of the LVGL touch input (ESPHome's LVTouchListener): cyd::GhostTouch repeats the previous read when a pressed read lands exactly on the native (0, 0), mapped with LvglComponent::rotate_coordinates, and logs touch: GT911 stray contact at (0,0) ignored. on_update skips (0, 0) before touch_guard and edge_swipe. The CYD keeps its own XPT2046 TouchFilter.
  • cyd::release_jump logs (tag slider, WARN) when LVGL's recalculation on release (update_knob_pos(obj, false) for RELEASED in LVGL 9.5) moves a dragged slider to an end, more than a quarter of its range away from where it was held: the three colour-card rows and the tile sliders.
  • Measured on Studio 1 (firmware 0.2.43, 2026-09-16): automation.studio_1_scherm_wakker_houden_bij_licht, a state trigger on a group of six lamps without to:, set number.studio_1_standby_after to its current value after every colour change. The resulting esphome.screen_setting event triggered a full resync (layout plus 13 states) 0.34 s later. Both red commits (hs_color [0, 100]) left 75-85 ms after such a resync reached the screen. Earlier Studio 1 logs show a stray (0, 0) as the last sample in 4 of 90 traced edge touches. ESPHome 2026.6.2's GT911 driver writes 0 to the status register before it reads the coordinates; that ordering is a candidate for an upstream fix.

Compatibility 0.2.54 / firmware 0.2.46

Board profiles; the app raises FIRMWARE_VERSION and adjusts the Auto standby row of the Claude skill. Storage, tile protocol, preferences and keys are unchanged.

  • The Auto standby switch no longer clears sleep_requested; wake_display is the only place that does. The one rule lives in apply_screen_settings: a dimmed screen wakes when standby is off unless sleep_requested is set, whichever path turned standby off (the switch, ESP Screens, the settings page).
  • dim_display has no condition any more; its callers decide (the 1 s interval checks standby_enabled, the Sleep button sets the flag). It sets display_dimmed, runs apply_screen_settings, then go_home with home_on_standby on, otherwise settings_screen::close() and close_cards. Runtime detail cards now close on standby in both cases, as the light, colour and climate overlays already did.
  • close_cards is runtime_tiles::dismiss(), which on_boot sets on both boards (hide the detail card, clear active_entity, hide the four overlays). The fallback after it and the four lvgl.widget.hide actions ran for nothing: a return in a lambda does not skip the actions that follow it.
  • The back_light light is internal: true, so Home Assistant loses light.<screen>_display_backlight (CYD: light.<screen>_power_display_backlight); it stays in the registry as unavailable until deleted. Nothing in the app, the tools or the tests used it; the firmware keeps the light under the same id.
  • apply_screen_settings loses the !runtime_tiles::enabled clock-label branch: on_boot sets enabled before anything can run the script. The runtime_tiles::enabled checks before preference saves stay, because load_settings() makes that preference right after enabled is set.

Compatibility 0.2.53 / firmware 0.2.45

Firmware and board profiles; the app raises FIRMWARE_VERSION and extends the Claude skill. Storage, tile protocol, preferences and keys are unchanged.

  • Both profiles add two template buttons, wake_button ("Wake", mdi:gesture-tap) and sleep_button ("Sleep", mdi:power-sleep), without an entity category: they are controls. Wake runs wake_display on a dimmed screen (the path the tap on dim_wake_overlay takes) and only sets last_touch_ms on a screen that is on. Sleep is ignored during a touch calibration; otherwise it sets the new global sleep_requested, runs alert_dismiss (reason remote, a no-op without an alert) and runs dim_display. Both log a line with tag standby at INFO.
  • sleep_requested (bool, not restored) lets dim_display dim with standby_enabled off and stops apply_screen_settings, which runs every minute, from waking a dimmed screen while standby is off. wake_display clears it (a tap, Wake, an alert, open_settings, touch_diagnostics), and so does the Auto standby switch when it really turns standby off; a switch that was already off leaves it. Nothing is saved, so the buttons cost no flash writes.
  • core.WAKE_SLEEP_MIN_FIRMWARE is 0.2.45. claude_skill.text() lists both buttons in "Standby and brightness" with one more YAML example (nine in total), so an installed skill shows as outdated until it is installed again. The skill description stays under 200 bytes.

Compatibility 0.2.52 / firmware 0.2.44

App and firmware. Storage version and tile protocol stay 1; everything is additive, so an old screen with this app, and a new screen with an older app, both keep working.

  • Two settings, beside the frozen block. settings.auto_home (bool, default true) and settings.auto_home_seconds (30-3600, default 120) are new keys in SETTING_RULES, stored in storage version 1. On the wire they travel as their own top-level keys of the layout message, next to swipe_pages and rotation; the eleven-field settings object is unchanged, because firmware before 0.2.44 refuses any other size. core.SETTINGS_BESIDE_BLOCK is the one list of such keys and layout_message uses it. Older firmware ignores the two keys.
  • Firmware storage. A new preference key 0x484F4D31 holds HomeTimeout (two uint32: enabled, seconds). The Settings structure 0x53435231, swipe 0x53575031, rotation 0x524F5431 and the CYD calibration are untouched. runtime_tiles::persist_settings() saves all of them; ESPHome compares each blob with NVS before writing, so unchanged records cost no flash write.
  • Settings page on the screen. components/smart_display/settings_screen.h: one constexpr table of pages and rows, drawn into a root object created on open and deleted on close. Opened by holding the top bar (attach_hold, substitutions SETTINGS_HOLD_X/W/DRIFT_PX; on the Guition the strip keeps clear of both swipe bands), by the screen.settings tile, or by the API action open_settings (page 0-4, negative closes and goes home). A change is saved, applied (apply_screen_settings) and reported with the existing esphome.screen_setting event; the manager's handler accepts every key in SETTING_RULES, the new ones included. Row taps use the board's own drift limit (TOUCH_MOVE_LIMIT_PX), the hold its own.
  • Back to page 1 by itself. The 1 s interval runs the new go_home script (settings page closed, cards closed, page 1) when auto_home is on and nothing touched the screen for auto_home_seconds, while a card, the settings page or a later page is showing. Standby now always closes the settings page; an alert closes it too.
  • screen.settings tile. A second built-in entity next to screen.clock. min_firmware asks for 0.2.44, so the manager does not send a layout with it to older firmware. Tile::is_clock() now marks the clock-only paths (minute redraw, second hand) that used builtin(); the editor mockup takes the icon from tile_icons.BUILTIN_TILES.
  • Glyphs. monitor, information-outline and restart join tile_icons.FIXED (183 glyphs).
  • API. open_settings is a new ESPHome action; Home Assistant lists it as esphome.<screen>_open_settings after the device reconnects with 0.2.44. The IP address text sensor gained id: wifi_ip; its entity is unchanged.
  • Docs. docs/SETTINGS.md is the recipe for adding a setting; the Claude skill gains a section on the page (one more YAML example), so an installed skill shows as outdated until it is installed again.

Compatibility 0.2.51 / firmware 0.2.43

App only; no firmware change, no protocol change, no storage change. Layouts keep their shape, so an older app reads what this one writes.

  • core.TILE_EVENTS maps four Home Assistant events to an action: esp_screens_add_tile (add or change), esp_screens_remove_tile, esp_screens_move_tile and esp_screens_order_tiles. apply_tile_event(layout, action, data) returns the new layout and raises ValueError with the sentence the log and the answer carry; match_screen finds the screen by device name, the name Home Assistant shows, the device, the area or the layout title, and needs no name when one screen is paired. tile_options turns the event's fields into tile settings (color is the pastel background) and makes a tile with a control, a forecast or a sun path double-width. event_page/event_slot accept page (from 1), row (1-3) and column (left/right), or slot as the editor counts it. place_tile, free_slot and pack_page keep a double-width tile in the left column and leave gaps alone.
  • HomeAssistant subscribes to those events, queues them in tile_events, and gained fire() (the websocket fire_event) and set_state() (the REST API, the only way an app can publish a state). Manager.tile_loop handles one event at a time, saves through Manager.save so validation, the entity check and the push are the editor's, and answers with TILE_RESULT_EVENT (ok, screen, entity, error).
  • Manager.publish_layouts writes sensor.esp_screens_<node> per screen after every sync pass and after every tile event: the state is the tile count, the attributes carry title, pages and tiles (entity, name, page, row, column, slot, size, controls, display). States made over the REST API disappear when Home Assistant restarts; the sync loop writes them again.
  • The Claude skill gains "Tiles on a screen" with the four events, the fields, the controls and displays per domain (generated from CONTROLS/DISPLAYS), how to read the sensor first, and the rule to confirm before changing a screen. Its description changed, so an installed skill shows as outdated until it is installed again. tests/test_tile_events.py covers the logic and one event end to end; tests/test_claude_skill.py checks the section and the two new YAML examples.

Compatibility 0.2.50 / firmware 0.2.43

Firmware, board profiles and the package generator; the app only raises FIRMWARE_VERSION. Storage, protocol, preferences and keys are unchanged.

  • Slider fills: runtime_tiles::slider_handle and the light card rows in light_controls.h give LV_PART_INDICATOR the track's radius (height * 12 / 42, round at 20 px or less). A smaller fill radius makes LVGL 9.5's lv_bar draw the fill into an ARGB8888 layer of its own size on every redraw and clip it to the track (a 128×30 fill: 15 KB). When that allocation failed, the refresh retried until the task watchdog reset the CYD (log: lv_draw_buf_create_ex: No memory: 115x30, cf: 16). tests/test_layer_free.py rejects layer styles (opa_layered, transform rotation/scale/skew, blend mode, bitmap masks, clip_corner, drop shadow, blur) and a fill radius that differs from its track in both profiles, both packages and the firmware headers. opa itself makes no layer in LVGL 9.5.
  • runtime_model.h: Tile keeps the shared fields inline. Extra holds climate modes and action, select options, forecast/hours/wind/feels, sunrise/sunset/timer, media title, vacuum speeds, choices, room and charging. It lives on the heap only while a state message fills something in (Tile::set_extra, extra(), edit_extra(), extra_ptr()). options and fan_speeds are vectors (no option_count/fan_speed_count), and history holds 24 samples or none. revision/pending_revision are FNV-1a fingerprints (Fingerprint, also an ArduinoJson writer) instead of copies of state, attributes and extras. On the ESP32 runtime_tiles::model shrinks from 24,296 to 8,216 bytes.
  • The old manual profile is gone from both board profiles: the 80 homeassistant sensor and text sensors of the fixed tiles, smartdisplay_action, the tile tap and long-press handlers, publish_action, do_tile_action, the manual refresh in ui_refresh, the YAML vacuum card with open_vacuum_overlay/vacuum_action/vacuum_fan_speed, light_controls::subscribe, the 331 TILE* substitutions, and DYNAMIC_TILES/TILE_COUNT/DIRECT_ACTIONS/TIME_24H/ORIENTATION. runtime_tiles::enabled is set true at boot and the DIRECT_ACTIONS guards became runtime_tiles::fresh(). The runtime detail hook lost its unreachable vacuum branch. Deleted: device.example.yaml, guition-device.example.yaml, tools/new_device.py, tools/export_bundle.py, TILE_CONFIGURATION.md, docs/TILES.md, docs/ACCEPTANCE.md, CYD_STABILITY.md, TEST_RESULTS.md, and the five stale header copies in the repository root (cyd_ui.h, light_controls.h, alert_overlay.h, backlight_fade.h, guition_diagnostics.h) that had drifted from components/smart_display/; tests/test_cyd_ui.cpp and tests/test_light_controls.cpp were compiling those copies and now include the component headers, as both profiles do. tools/generate_packages.py no longer strips or substitutes anything for the manual profile: the board profile's own defaults are the package's, and a homeassistant sensor in a profile is refused. The entity "SmartDisplay Action" disappears from every screen. The USB touch calibration (tools/calibrate.py, docs/CALIBRATING.md, calibration.example.yaml, CALIBRATION_ON_BOOT, the measurement page) and the on-screen calibration are unchanged.
  • esphome config of both Easy profiles is byte-identical before and after this cleanup, apart from two reordered lines: the firmware does the same thing, with the same calibration.
  • tile_scroll and dim_wake_overlay (and the manual vacuum rows) get pressed: bg_opa: TRANSP. The theme's obj pressed style (bg_opa 45%) lit up the transparent area on a tap between tiles and on the wake tap.
  • Both profiles add the debug sensor min_free ("Heap Minimum Free": heap_caps_get_minimum_free_size(MALLOC_CAP_INTERNAL), every 300 s).

Compatibility 0.2.49 / firmware 0.2.42

Firmware and the CYD board profile; the app only raises FIRMWARE_VERSION. Storage, protocol, preferences and keys are unchanged.

  • home-like-2432s028.yaml adds init_sequence to the mipi_spi display: 0xB4 0x07 (frame inversion) and 0xB1 0x00 0x10 (119 Hz). ESPHome appends these after its built-in ILI9341 sequence, so the panel init otherwise stays the ESPHome default. Found on 2026-09-15 by sending panel commands at runtime on the bench CYD; VCOM (0xC5) sweeps changed contrast, not the stripes, so it stays default.
  • guition-4848s040.yaml only raises SCREEN_FIRMWARE_VERSION.

Compatibility 0.2.48 / firmware 0.2.41

Storage, protocol, preferences and keys are unchanged.

  • Both profiles add a template switch setting_auto_standby ("Auto standby", entity category config, restore_mode: DISABLED, state from screen_settings::current.standby_enabled through its lambda). Its actions change standby_enabled, save the settings preference, send the existing esphome.screen_setting event (standby_enabled, 1/0; the app already stores bool settings from it) and run apply_screen_settings, which wakes a dimmed screen when standby is off. Turning it on sets last_touch_ms, so the standby time counts from then.
  • claude_skill.text() gains "Standby and brightness" (the switch, the four numbers, an example automation); core.AUTO_STANDBY_MIN_FIRMWARE is 0.2.41. The skill description stays under 200 bytes. An installed skill shows as outdated until it is installed again.

Compatibility 0.2.47 / firmware 0.2.40

Firmware and board profiles; the app only raises FIRMWARE_VERSION. Storage, protocol, preferences and keys are unchanged.

  • guition-4848s040.yaml gets the CYD's climate card (0.2.46): the arc, climate_detail_bg/_scrim, climate_mode_pill and the climate_number font are gone; setpoint_digits is Roboto 400 at 64 px. The scripts climate_adjust_target, climate_target_send and climate_card_refresh match the CYD, except that the Guition's refresh hides the ··· key and lays the card out per case (no, one or two settings rows, with or without mode keys) from one table, applied only when that case changes.
  • New components/smart_display/climate_card.h: climate_card::show(rows, count) draws the fan ('f') and swing ('s') rows into climate_settings_card through lv_async_call, so a row can redraw itself from its own tap; taps go through cyd::touch_guard and the profile's climate_card::choose hook, which runs set_climate_fan_mode / set_climate_swing_mode with the index in the entity's list (cyd::list_item). At most six choices per row. Both scripts now refresh the card at once.
  • Both profiles hide the mode key row when a device offers at most one mode besides off (and no ···), and centre the setpoint card instead.
  • Glyph arrow-oscillating (F1C91), Home Assistant's swing icon, joins tile_icons.FIXED.

Compatibility 0.2.46 / firmware 0.2.39

Storage version, tile protocol (v: 1), preferences and keys are unchanged. Additive wire fields only.

  • A vacuum's state message carries new extras in x (core.vacuum_extras): mode and water (e select entity, s state, o options, l labels, r one role letter per mode: v/m/b/a), fan (the suction speeds to offer, o/l), bat (0..100), chg (1 while charging) and room. Options are capped at six, labels at 24 bytes. With a mode select, speeds and water levels that a mode covers (off, custom, smart_mode, …) leave the rows, and custom leaves the mode row unless it is the current mode. a.fan_speed_list stays capped at four, so firmware before 0.2.39 draws its old suction row; firmware 0.2.39 with an older app does the same.
  • core.vacuum_related finds the selects, the battery sensor (device_class: battery), the charging binary sensor (battery_charging) and the room sensor on the vacuum's device, by translation key first (entity ids follow the HA language) and entity id ending second; disabled entities are skipped. Manager.device_entries indexes the registry per device (rebuilt with the registry object), related_entities adds these ids to watched_entities and to the sync_one reuse check, so a select change resends the vacuum's message.
  • Firmware: Tile::choices (Choice: kind m/w/s, entity, current, roles, values, labels, sent), room, charging; the state revision now includes x, so a select change confirms a pending command. Chips send select.select_option (or vacuum.set_fan_speed), mark the vacuum tile pending and redraw the card through lv_async_call after the event. tile_controls::vacuum_rows / vacuum_role / shown_value / settle_suction / choice_action are covered by tests/test_tile_controls.cpp. Detail commands: 10-15 suction, 50-55 mode, 60-65 water; detail_actions holds 32 buttons. tick() redraws an open vacuum card when its state text changes.
  • CYD climate card (home-like-2432s028.yaml): the arc is gone. New widgets climate_setpoint_card, climate_mode_keys, cmkey_*, font setpoint_digits (Roboto 400, 40 px, digits . - °), globals active_climate_current, active_climate_action, active_climate_target_known, scripts climate_card_refresh and climate_target_send (restart mode, 700 ms, entity and value as parameters); climate_target_preview/climate_target_commit are removed. tile_controls::mode_color holds HA's mode colours (also used by domain_accent). Glyph dots-horizontal (F01D8) joins tile_icons.FIXED.
  • Both profiles: the 1 s interval clears climate_edit_pending when the climate card is closed and, on runtime tiles, replays the held-back state through detail_update, instead of running ui_refresh every second while the flag stayed set.

Compatibility 0.2.45 (firmware stays 0.2.38)

App only: storage version, tile protocol, preferences and keys are unchanged.

  • Alerts for every screen: on connect the app also subscribes to the Home Assistant events esp_screens_show_alert and esp_screens_dismiss_alert. The reader only queues them; Manager.alert_loop handles them in arrival order, apart from the sync loop, and calls esphome.<node>_show_alert / _dismiss_alert at once on every screen from discover_screens that is online, has a device name and reports firmware 0.2.31+ (one call per node). core.alert_data types the seven fields the way Home Assistant validates ESPHome actions (text, an int clamped to 0..86400, a bool) and leaves an unusable value empty instead of failing the call. The log line <event>: N of M screens (not: …) names skipped and failed screens.
  • claude_skill.py builds SKILL.md from the alert reference and tile_icons, byte for byte the same on every call. POST /api/claude-skill writes $HA_CONFIG/.claude/skills/esp-screens/SKILL.md (default /homeassistant, the start folder of the Claude Code apps) only on request; GET /api/claude-skill.zip returns esp-screens/SKILL.md for claude.ai, whose description limit is 200 characters. The full inventory's claude_skill compares the file with the current text.
  • Editor: the header tools and the updates block moved into #settings-view, shown for the hash #settings; element ids and their handlers are unchanged.

Compatibility 0.2.44 / firmware 0.2.38

Firmware only: show_detail() creates no detail_status for a large vacuum card (the hero badge carries the state; tick() already guards on a null status).

Compatibility 0.2.43 / firmware 0.2.37

Firmware only: storage version, tile protocol, preferences and keys are unchanged.

  • runtime_tiles::screen_awake is a hook both profiles set to !id(display_dimmed); without it the runtime counts as awake. second_hand() draws part 18 (points 28-29) of an analog clock card and tick() moves it once a second while awake, hiding it otherwise; the minute redraw stays as it was.
  • slider_handle() now sets the track and fill radii (12/42 and 8/42 of the height, round ends under 20 px), a handle of 4 px (2 px on small strips) an eighth of the height from the end, and a shortest fill of a third of the height (slider_stub). slider_bar() hides fill and knob for an off light or fan (slider_bar_shown); tracks are the fill colour at 20 % over the card. light_controls::Row::off does the same for the colour card's brightness row.
  • commit_slider floors a light's brightness at 3 (1 %); the card tap turns it off.
  • Overlay top bar: the profiles' *_close_button, climate_mode_overlay_x, vacuum_overlay_x and the new overlay_back_button are one round arrow-left (glyph F004D, added to tile_icons.FIXED) button at the top left, 60/40 px (Guition/CYD) at (16,16)/(10,8); climate_power_button is the same size at the top right. color_done_button and vacuum_overlay_ok are gone; show_detail() draws the same bar for the runtime detail card.
  • render() shows "Connecting to Home Assistant..." / "Waiting for ESP Screens..." until the first layout arrives.

Compatibility 0.2.42 / firmware 0.2.36

Firmware only: storage version, tile protocol, preferences and keys are unchanged. What moved inside runtime_tiles.h (measurements in docs/SWIPE_PROFILE.md):

  • render() is split into render_slot(). A page switch (show_page to another page) places the page, shows every card as a skeleton (a sheet in the card colour over its content area, Widgets::veil) and draws two cards per LVGL refresh (fill_cards, FILL_STEP_CARDS, LV_EVENT_REFR_READY, 40 ms fallback); a new switch cancels the fill. apply_page (same page: keepalives, re-packing) still draws everything at once. check_tile_geometry finishes a fill still under way and logs page fill still under way at the check.
  • refresh_tile(index), refresh_header_only() and refresh_all() mark what the next render() draws; a plain refresh() from the board YAML draws every card, as before.
  • A slot hides custom parts and control panels instead of deleting them and reuses them for the same kind (hide_extra, hide_panel); end_extra/end_panel still delete on a kind change.
  • Guarded style setters set_color/set_number; card content sizes from the styles (tile_width, content_width, content_height) instead of lv_obj_update_layout().
  • Card sliders: slider_handle() narrows the knob and moves it back into the fill and sets the range to -below..1000, so 0 still shows one round end; slider_event keeps values at 0 or above, commit_slider clamps as before. Off cards get a grey fill.
  • The busy sheet is sized from the requested card width and kept as the tile's last child.
  • show_page ignores a request past the first or last page when that page is already shown.
  • tick() redraws clock cards when the minute changes.
  • light_controls::setup(parent, font, width, height, icon_font): the icon font is new and optional; both board profiles pass materialdesign_icons_mini (the glyphs palette, thermometer and lightbulb are already in the tile icon set). Rows, sliders, open() and self_test() keep their behaviour; the brightness range starts below 1 for the same round end.
  • swipe_profile.h and the swipe_test message exist only with -DSWIPE_PROFILE=1; release builds and packages never set it.

Compatibility 0.2.41 / firmware 0.2.35

Storage version and tile protocol stay 1. Firmware 0.2.35 only raises SCREEN_FIRMWARE_VERSION, so the owner can test the update path from 0.2.34: no new entities, names, preferences or keys. App 0.2.41 changes the README, the App store description (screen_manager/README.md, images through absolute raw.githubusercontent.com URLs because the App store does not resolve relative paths) and FIRMWARE_VERSION.

Compatibility 0.2.40 / firmware 0.2.34

Storage version and tile protocol stay 1; no new message fields, preferences or keys. Firmware 0.2.34 changes only text: every on-screen label, log line and status reply is English, and so are the entity names. The status replies the manager reacts to are now Ready for tile configuration, Loading tiles, Resend needed, Synced and Error: …; RESEND_STATES in server.py and diagnostics/*.py accept both languages, so screens on firmware 0.2.33 and older keep working unchanged.

The entity names are part of the compatibility contract. Home Assistant's ESPHome integration builds the unique ID from the entity name (<MAC>/0/text_info/Tile settings), so a renamed entity gets a new entity ID and the old one is removed as soon as the screen reconnects (seen on HA 2026.9.1: text.cyd_2_8in_display_tegelinstellingen → text.cyd_2_8in_display_tile_settings within the same second). Renamed: Tegelinstellingen → Tile settings, Schermfirmware → Screen firmware, Apparaatnaam → Device name, IP-adres → IP address, Guition schermtype → Guition screen type, Opgestart → Last boot, Helderheid normaal/standby/nacht → Normal/Standby/Night brightness, Standby na → Standby after, Touch kalibreren → Calibrate touch.

core.discover_screens matches both names (NAME_* pairs). Because the manager keys screens.json and updates.json by the inbox entity ID, Manager.follow_renamed_inboxes (run whenever the screen list is rebuilt) moves a screen's layout, update address and last result to its new inbox ID: first by the HA device an inbox was seen on during this run, otherwise (after a restart) when a stored ID's device part (core.inbox_prefix) matches the entity ID prefix of one of the device's ESPHome entities (core.device_prefixes; the unchanged Node Status, Restart and Wifi Signal entities keep the old prefix). An existing layout on the new ID is never overwritten; layouts of other screens are never taken. Manager.aliases maps old to new IDs so save(), the inspector and the updater (Updater.current_id, Updater.renamed) follow a screen that is renamed mid-update: the Update button and the nightly round verify the new ID and record success there. Don't rename these entities again without keeping this path. Tests: tests/test_renamed_inbox.py.

Compatibility 0.2.38 / firmware 0.2.32

Storage version and tile protocol stay 1. A layout may have an optional object header: {items: [...]} (six max): {type: clock|analog|date} or {type: entity, entity, content: state|last_changed, icon: auto|none|<name>, show: always|active}. Without header, the firmware's prior always-on behavior applies (the clock from show_clock); an old editor that omits header keeps the stored bar. When saving, settings.show_clock follows the clock in the bar, so older firmware only shows the time if it's in the bar. Besides the tile domains, entities in the bar may also be device_tracker, zone, lock, alarm_control_panel, counter, event, input_datetime, input_text, water_heater, and humidifier; the inventory marks those with tile: false so the tile picker skips them.

On the wire, right after the layout message, the manager sends {v:1, op: header, items} with, per item, k (clock, analog, date, text, ago), i (codepoint), t (text, already formatted — in English since app 0.2.40 — and limited to the glyphs of sublabel_big), e (unix time for ago), and c (accent color). Items with show: active that aren't active are not sent by the manager. Only firmware 0.2.32+ gets this message (HEADER_MIN_FIRMWARE, based on the reported screen firmware): older firmware would refuse op: header with "Fout: ongeldig bericht" (that firmware still reports in Dutch). The message is compared separately; a changed value sends only the bar, not the full layout. The firmware replies with the same status as a tile status, so the inbox entity doesn't flip on every value.

Firmware: header_bar.h (LVGL-free: parsing, "5 min ago", date, distances, placement) and runtime_tiles::draw_header(). The profile's time label still exists as a reference (right margin, draw order) but is hidden in runtime mode. Values use sublabel_big, icons materialdesign_icons_mini; sublabel_big gained ', #, *, =, ;, ², ³, µ, –, and common accented characters; tests/test_header_bar.py keeps header_bar.GLYPHS matching that list. The editor (barLayout in app.js) and the firmware (header_bar::gaps/place) share the same integer math; the test checks that. tools/render_topbar.py renders the real draw_header() on a Mac/Linux machine (ESPHome host + SDL2) to a PNG, without a screen. No changed preferences or keys.

Compatibility 0.2.35 / firmware 0.2.30

Firmware only (Guition). on_boot removes LV_OBJ_FLAG_CLICKABLE from home_page and tile_scroll: a press outside the tiles no longer has an LVGL object (no pressed style, no redraw, no events); the edge swipe runs via the touchscreen triggers and doesn't need that, lv_indev_wait_release also works without an active object. Trace lines swipe … (veeg … before firmware 0.2.34) at INFO only while edge_swipe.armed(). Otherwise unchanged.

Compatibility 0.2.34 / firmware 0.2.29

Firmware only. LVGL 9.5.0's send_event() in lv_indev.c sends the input device PRESSED, RELEASED, CLICKED, LONG_PRESSED, and KEY, but no PRESSING; an lv_indev_add_event_cb therefore gets no position updates during a press. cyd::EdgeSwipe therefore works again on the native touch points from on_touch/on_update/on_release (configure(width, height, band, travel), begin(x, y, rotation) with ESPHome's rotation mapping, update(), end()); the indev callback is gone. Otherwise unchanged.

Compatibility 0.2.33 / firmware 0.2.28

Firmware only. TouchGuard::configure(0, ...) disables the movement limit (moved_ is then never set). The Guition profile sets TOUCH_MOVE_LIMIT_PX to 0, the CYD keeps 56. Otherwise unchanged.

Correction (2026-09-18): this note said LVGL's press-lost then decides whether a tap goes through. It doesn't: a tile keeps LVGL's LV_OBJ_FLAG_PRESS_LOCK (on by default), so a finger that slides off never sends LV_EVENT_PRESS_LOST, and on the Guition a release outside the tile still counted as a tap. From firmware 0.2.65 a tile without a movement limit checks it itself (runtime_tiles::event): a tap or hold whose finger lets go outside the tile does nothing. PRESS_LOCK stays on.

Compatibility 0.2.32 / firmware 0.2.27

Firmware only. cyd::EdgeSwipe works on LVGL pointer coordinates: configure(band, travel), begin(x, y, width) with lv_display_get_horizontal_resolution(), update() with the 45° rule, plus inward()/sideways() for the log. The Guition registers a single lv_indev_add_event_cb (PRESSED/PRESSING/RELEASED) in on_boot; the touchscreen triggers now only feed the TouchGuard. Both board profiles get the close_cards script (calls runtime_tiles::dismiss(), otherwise hiding overlays and clearing active_entity); the cards' close buttons and background taps, and wake_display, use it. Protocol, storage, preferences, and keys unchanged.

Compatibility 0.2.31 / firmware 0.2.26

Storage version and tile protocol stay 1. tiles[].slot is additive: the absolute slot of a tile (page × 6 + row × 2 + column, 0–47, MAX_SLOTS in core.py); a double-width tile sits on an even slot and also covers the slot to its right. Empty slots are allowed. validate_layout requires slots for all tiles or for none: without slots (old editor, old storage), the layout gets the slots from the old order-based packing (pack_slots, the same as pack() in the firmware), so nothing changes on the screen; with slots, overlap, odd double-width, and out-of-range are refused, and the tiles are sorted by slot. save() repeats the packing after restoring saved options (which can widen a tile). pages (1–8) is an optional, additive field: pages the user wants to keep empty.

On the wire, the layout message gets slots (one slot per entity, in the same order) and pages. Firmware 0.2.26 (Model::set_layout with positions, place() alongside the old pack(), MAX_PAGES 8) draws the tiles at those slots; a change to slots only (moved) repositions the pages without clearing tile statuses. Older firmware ignores both fields and packs the entities in order; since the entities are sorted by slot, that's the old gap-free display, hence no min_firmware. The editor reports this (has_gaps/hasGaps) for firmware < 0.2.26. No changed preferences or keys.

Compatibility 0.2.30 / firmware 0.2.25

Editor only: the status dot in the screen list is its own span.dot (green with .online). Firmware only gets a new version number; protocol, storage, preferences, and keys unchanged.

Compatibility 0.2.29 / firmware 0.2.24

Firmware only (Guition). cyd::EdgeSwipe (in cyd_ui.h, tested in test_cyd_ui.cpp) replaces the LVGL gesture on home_page on the Guition: begin() in on_touch with the LVGL rotation, update() in on_update for the first contact; on a hit, touch_guard.consume(), lv_indev_wait_release() on all indevs, and show_tile_page. Substitutions EDGE_SWIPE_BAND_PX/EDGE_SWIPE_TRAVEL_PX; DISPLAY_W/DISPLAY_H determine the rotation mapping (ESPHome: 90° x=y, y=W-x-1, 270° x=H-y-1, y=x, 180° mirrors both). The CYD keeps the LVGL gesture. The swipe_pages setting remains the toggle; protocol, storage, and keys unchanged.

Compatibility 0.2.28 / firmware 0.2.23

Firmware only. cyd::TouchGuard gets configure(move_limit_px, min_press_ms) (called in on_boot from the substitutions TOUCH_MOVE_LIMIT_PX and TOUCH_MIN_PRESS_MS; without the call, the old 18 px and 60 ms apply), tracks only the contact id the touch started with, measures displacement as distance to a reference point settled over four measurements, and reports via reason() why a tap was rejected; runtime_tiles::allowed() logs that at INFO with tag touch. Protocol, storage, preferences, and keys unchanged.

Compatibility 0.2.27 (firmware stays 0.2.22)

App only. POST /api/install (YAML download) has been removed; POST /api/firmware/profiles writes the profile, fills in missing Wi-Fi keys in secrets.yaml (only the missing lines, verified by re-parsing the result; an invalid file is left untouched), and, given target (a reported USB port), immediately starts install. Port and build slot are checked before writing. The response contains api_key; the page shows it once for the HA pairing. The job object gets stage (config, compile, upload). profile_meta provides extra screen (profile uses this project's board package) and api_key; /api/inventory gets the additive list pending, with such profiles that have no paired screen. Storage, protocol, preferences, and keys unchanged.

Compatibility 0.2.26 / firmware 0.2.22

Storage version and tile protocol stay 1. The layout message gets the additive field keepalive (seconds, 5–3600): the interval at which the app repeats the entire layout (KEEPALIVE_SECONDS in server.py, 120 s since 0.2.20). The firmware derives its data-flow monitoring from that (two rounds plus 60 s) and then reports "ESP Screens not active"; "HA not connected" now comes from ESPHome's own API connection status (api_is_connected()), no longer from the age of the last message. Without the field, firmware 0.2.22 assumes 120 s; firmware up to 0.2.21 ignores the field and keeps its fixed 95 s, which, with a 120 s keepalive, causes the known "HA not connected" flicker. So only change KEEPALIVE_SECONDS together with a firmware flash of existing screens, or keep it under 40 s. No changed preferences or keys.

Compatibility 0.2.24 / firmware 0.2.20

Internal only: Tile::forecast and Tile::hours are vectors (previously fixed arrays in each tile); protocol and storage unchanged. The wizard YAML gets power_save_mode: none under wifi:; the shared packages contain no Wi-Fi block, so existing screens only change once the user adds the line themselves.

Compatibility 0.2.23 / firmware 0.2.19

Storage version and tile protocol stay 1. tiles[].options.controls is additive: none or a set from CONTROLS in core.py per domain (climate setpoint/mode, switch/light/fan toggle plus brightness/speed, vacuum/cover/timer buttons, cover position, media_player volume/playback, number stepper/slider, select stepper, scene/script/button run). On the wire, the manager sends in o.controls only the set the card actually shows: double-width only, default display, and without a mini-slider; without a choice, the domain's first set; with none, nothing. Status messages get the attributes device_class, hvac_action, and is_volume_muted (the only boolean included). Older firmware ignores the field and shows the regular wide card, hence no min_firmware; the tile panel reports from which firmware it works. An old editor that omits controls keeps the stored choice (like background). The firmware builds the panel lazily per set (layout_panel), sends −/+ after 700 ms as a single set_temperature/set_value, and leaves the local value in place until HA reports it (or 10 s). The icon fonts get 18 fixed control glyphs (tile_icons.FIXED). No changed preferences or keys.

Also additive in the same release: x.hours (up to eight hours of t, c, h, p, r) and p/r per day in x.days for the weather card; x.last (unix time) for scenes, scripts, and buttons; the attributes humidity, wind_speed, wind_speed_unit, apparent_temperature, fan_modes, swing_modes, fan_mode, and swing_mode. supported_features may exceed the one-million limit. Older firmware ignores all these fields. The busy status uses LVGL's spinner; both board profiles include a hidden spinner for that (busy_spinner_seed), otherwise ESPHome compiles LV_USE_SPINNER as 0.

Compatibility 0.2.12 / firmware 0.2.14

Storage version and tile protocol stay 1. Additive: tiles[].options.size (single/wide), new display values (forecast for weather, graph for sensors, digital/analog for screen.clock), the built-in entity screen.clock, and the HA domains sun, timer, and person. Status messages get an optional object x with values computed by the manager (forecast days, sun times in the HA timezone, timer end time as epoch). Older firmware ignores size, new displays, and x, but refuses unknown domains across the whole layout; the manager therefore only sends such a layout once firmware 0.2.14 or newer is detected (min_firmware), holding it back in the meantime. Forecasts come via weather.get_forecasts with return_response; without a response, the weather card stays the regular card. No changed preferences or keys.

Compatibility 0.2.39 / firmware 0.2.33

Storage version and tile protocol stay 1; no new fields in screens.json, no changed preferences or keys. Everything is additive and, per screen, gated on the reported screen firmware:

  • Transport. Firmware 0.2.33 has the API action screen_message (one string message, the complete JSON message, 4096 bytes max). The manager calls esphome.<device_name>_screen_message as soon as the screen reports 0.2.33+ (TRANSPORT_MIN_FIRMWARE in core.py, Manager.transport); below that, the base64 chunks in the inbox text entity are still used. The action publishes the result to the same inbox entity, so the status on the management page stays the same. ESPHome's API frame on the ESP32 is 32 KiB; receive() refuses anything above 4096.
  • Keepalive. The layout message gets rev (twelve hex characters, core.revision of the layout message without rev); older firmware ignores the field. Firmware 0.2.33 stores the revision and replies to {v:1, op:"ping", rev, keepalive} with Synced/Loading tiles (revision matches) or Resend needed (otherwise, or after a restart; firmware before 0.2.34 says Gesynchroniseerd/Tegels laden/Indeling opnieuw nodig). A ping refreshes the feed window (last_received) just like a layout does. The manager pings every KEEPALIVE_SECONDS (120 s) and only repeats everything after FULL_REPEAT_SECONDS (3600 s), or immediately when the inbox reports a status from RESEND_STATES (Ready for tile configuration, Resend needed, Loading tiles, and the Dutch originals of older firmware), with a 120 s guard after the last full send. Firmware below 0.2.33 still gets the full repeat every 120 s as before. A repeated, unchanged layout message now replies Synced instead of Layout received; diagnostics/send_layout.py accepts both, in both languages.
  • Incremental. HomeAssistant.dirty collects the changed entity IDs; Manager.sync_one(..., dirty=...) builds only those tiles and, if one of them is in the top bar, the bar too. dirty=None (first round, new registry, was offline) builds everything and sends the diffs; force=True sends everything. sent stores {'layout','header','states','rev'} per screen. Manager.screens() replaces inventory()[0] in the loop and the updater: only the ESPHome screen entities are read, cached on registry identity plus the status of those entities. inventory() (full) remains for the editor and save().
  • History. Manager.history_loop (its own task in main()) fetches one recorder/statistics_during_period call per window (1/6/24 hours) (hour for 24 hours, 5minute below that, types: [mean, state]; mean, otherwise state), and, per sensor with no rows, falls back to GET /history/period, marking changed entities dirty. The history field in the status message is unchanged (24 values, None until the first). A sensor tile goes out the door without history the first time and gets it seconds later; the firmware then shows the graph.
  • Diagnostics (firmware). The Uptime sensor (seconds, every 15 s) is gone; replaced by Opgestart (Last boot since firmware 0.2.34; platform: uptime, type: timestamp, device class timestamp, one value per boot; time: is already present). Deliberately a new entity: Home Assistant's entity registry keeps the unit s for the old one and then refuses a timestamp ("has a unit of measurement ... non-numeric device class: timestamp", seen on 2026-09-14). The ESPHome integration removes the old sensor.<screen>_uptime itself as soon as the screen connects with the new firmware. Also debug: update_interval 300 s, and the four template numbers set to update_interval: never, published from apply_screen_settings when the value differs from their last state (so also once after boot).