Files
homeassistant_espscreen/device.example.yaml
T
Max Gramser 3e959b3df9 Put ESP Screens in English and keep layouts when entity IDs change (0.2.40)
Everything a user sees or reads is now English: both boards' labels,
status replies and logs, the ESP Screens editor and Alerts cheatsheet,
and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md
and TROUBLESHOOTING.md replace the Dutch file names). Labels follow
Home Assistant's own English names (Heat/Cool modes, Heating/Cooling
actions, Away, Returning to dock, weather conditions), dates use English
abbreviations and the top bar writes numbers the English way. Docs use
HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools).
Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed.

Firmware 0.2.34 names its entities in English. Home Assistant registers
a renamed ESPHome entity under a new entity ID, so the inbox
text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and
the layout stored under the old ID would be lost. The manager now
recognises the screen by its device, during a run or after a restart,
and moves its layout and update history along; the Update button and
the nightly round follow the screen through the rename. Screens that
still run 0.2.33 or older keep working: both languages are matched.

Main is the only release branch from now on.

Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards:
see docs/TEST_RESULTS_0240.md.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 02:08:43 +02:00

216 lines
5.8 KiB
YAML

# Copy via: python tools/new_device.py --name display-kitchen
# Only edit this local profile and calibration.yaml for your screen.
packages:
display: !include home-like-2432s028.yaml
calibration: !include calibration.yaml
substitutions:
DEVICE_NAME: "cyd-new"
DEVICE_FRIENDLY_NAME: "My CYD"
ROOM_NAME: "Living room"
TILE_COUNT: "6"
DIRECT_ACTIONS: "false" # Set to true only after pairing/testing.
AUTO_DIM_TIMEOUT: "600"
CALIBRATION_ON_BOOT: "false"
# Tile 1
TILE1_ENTITY: "light.example_lamp"
TILE1_STATE_ENTITY: "light.example_lamp"
TILE1_TITLE: "Lamp"
TILE1_TYPE: "light"
TILE1_TAP_ACTION: "auto"
TILE1_TAP_SERVICE: ""
TILE1_TAP_PARAM_KEY: ""
TILE1_TAP_PARAM_VAL: ""
TILE1_LONGPRESS: "slider"
TILE1_LONGPRESS_SLIDER: "auto"
TILE1_LONGPRESS_OFF_VALUE: "0"
TILE1_LONGPRESS_ACTION: ""
TILE1_LONGPRESS_ACTION_TYPE: ""
TILE1_LONGPRESS_ACTION_SERVICE: ""
TILE1_VALUE_MODE: "auto"
TILE1_LABEL_ON: "On"
TILE1_LABEL_OFF: "Off"
TILE1_ACTIVE_STATE: ""
# Tile 2
TILE2_ENTITY: "switch.example_plug"
TILE2_STATE_ENTITY: "switch.example_plug"
TILE2_TITLE: "Plug"
TILE2_TYPE: "switch"
TILE2_TAP_ACTION: "auto"
TILE2_TAP_SERVICE: ""
TILE2_TAP_PARAM_KEY: ""
TILE2_TAP_PARAM_VAL: ""
TILE2_LONGPRESS: "none"
TILE2_LONGPRESS_SLIDER: "auto"
TILE2_LONGPRESS_OFF_VALUE: "0"
TILE2_LONGPRESS_ACTION: ""
TILE2_LONGPRESS_ACTION_TYPE: ""
TILE2_LONGPRESS_ACTION_SERVICE: ""
TILE2_VALUE_MODE: "auto"
TILE2_LABEL_ON: "On"
TILE2_LABEL_OFF: "Off"
TILE2_ACTIVE_STATE: ""
# Tile 3
TILE3_ENTITY: "scene.example_evening"
TILE3_STATE_ENTITY: "scene.example_evening"
TILE3_TITLE: "Evening"
TILE3_TYPE: "scene"
TILE3_TAP_ACTION: "auto"
TILE3_TAP_SERVICE: ""
TILE3_TAP_PARAM_KEY: ""
TILE3_TAP_PARAM_VAL: ""
TILE3_LONGPRESS: "none"
TILE3_LONGPRESS_SLIDER: "auto"
TILE3_LONGPRESS_OFF_VALUE: "0"
TILE3_LONGPRESS_ACTION: ""
TILE3_LONGPRESS_ACTION_TYPE: ""
TILE3_LONGPRESS_ACTION_SERVICE: ""
TILE3_VALUE_MODE: "auto"
TILE3_LABEL_ON: "On"
TILE3_LABEL_OFF: "Off"
TILE3_ACTIVE_STATE: ""
# Tile 4
TILE4_ENTITY: "script.example_all_off"
TILE4_STATE_ENTITY: "script.example_all_off"
TILE4_TITLE: "All off"
TILE4_TYPE: "script"
TILE4_TAP_ACTION: "auto"
TILE4_TAP_SERVICE: ""
TILE4_TAP_PARAM_KEY: ""
TILE4_TAP_PARAM_VAL: ""
TILE4_LONGPRESS: "none"
TILE4_LONGPRESS_SLIDER: "auto"
TILE4_LONGPRESS_OFF_VALUE: "0"
TILE4_LONGPRESS_ACTION: ""
TILE4_LONGPRESS_ACTION_TYPE: ""
TILE4_LONGPRESS_ACTION_SERVICE: ""
TILE4_VALUE_MODE: "auto"
TILE4_LABEL_ON: "On"
TILE4_LABEL_OFF: "Off"
TILE4_ACTIVE_STATE: ""
# Tile 5
TILE5_ENTITY: "climate.example_ac"
TILE5_STATE_ENTITY: "climate.example_ac"
TILE5_TITLE: "AC"
TILE5_TYPE: "climate"
TILE5_TAP_ACTION: "toggle"
TILE5_TAP_SERVICE: "climate.toggle"
TILE5_TAP_PARAM_KEY: ""
TILE5_TAP_PARAM_VAL: ""
TILE5_LONGPRESS: "slider"
TILE5_LONGPRESS_SLIDER: "auto"
TILE5_LONGPRESS_OFF_VALUE: "0"
TILE5_LONGPRESS_ACTION: ""
TILE5_LONGPRESS_ACTION_TYPE: ""
TILE5_LONGPRESS_ACTION_SERVICE: ""
TILE5_VALUE_MODE: "auto"
TILE5_LABEL_ON: "On"
TILE5_LABEL_OFF: "Off"
TILE5_ACTIVE_STATE: ""
# Tile 6
TILE6_ENTITY: "vacuum.example_robot"
TILE6_STATE_ENTITY: "vacuum.example_robot"
TILE6_TITLE: "Vacuum"
TILE6_TYPE: "vacuum"
TILE6_TAP_ACTION: "custom"
TILE6_TAP_SERVICE: "vacuum.start"
TILE6_TAP_PARAM_KEY: ""
TILE6_TAP_PARAM_VAL: ""
TILE6_LONGPRESS: "vacuum"
TILE6_LONGPRESS_SLIDER: "auto"
TILE6_LONGPRESS_OFF_VALUE: "0"
TILE6_LONGPRESS_ACTION: ""
TILE6_LONGPRESS_ACTION_TYPE: ""
TILE6_LONGPRESS_ACTION_SERVICE: ""
TILE6_VALUE_MODE: "auto"
TILE6_LABEL_ON: "On"
TILE6_LABEL_OFF: "Off"
TILE6_ACTIVE_STATE: ""
# Tile 7 (hidden while TILE_COUNT is lower)
TILE7_ENTITY: "light.unused_7"
TILE7_STATE_ENTITY: "light.unused_7"
TILE7_TITLE: "Tile 7"
TILE7_TYPE: "light"
TILE7_TAP_ACTION: "auto"
TILE7_TAP_SERVICE: ""
TILE7_TAP_PARAM_KEY: ""
TILE7_TAP_PARAM_VAL: ""
TILE7_LONGPRESS: "none"
TILE7_LONGPRESS_SLIDER: "auto"
TILE7_LONGPRESS_OFF_VALUE: "0"
TILE7_LONGPRESS_ACTION: ""
TILE7_LONGPRESS_ACTION_TYPE: ""
TILE7_LONGPRESS_ACTION_SERVICE: ""
TILE7_VALUE_MODE: "auto"
TILE7_LABEL_ON: "On"
TILE7_LABEL_OFF: "Off"
TILE7_ACTIVE_STATE: ""
# Tile 8 (hidden while TILE_COUNT is lower)
TILE8_ENTITY: "light.unused_8"
TILE8_STATE_ENTITY: "light.unused_8"
TILE8_TITLE: "Tile 8"
TILE8_TYPE: "light"
TILE8_TAP_ACTION: "auto"
TILE8_TAP_SERVICE: ""
TILE8_TAP_PARAM_KEY: ""
TILE8_TAP_PARAM_VAL: ""
TILE8_LONGPRESS: "none"
TILE8_LONGPRESS_SLIDER: "auto"
TILE8_LONGPRESS_OFF_VALUE: "0"
TILE8_LONGPRESS_ACTION: ""
TILE8_LONGPRESS_ACTION_TYPE: ""
TILE8_LONGPRESS_ACTION_SERVICE: ""
TILE8_VALUE_MODE: "auto"
TILE8_LABEL_ON: "On"
TILE8_LABEL_OFF: "Off"
TILE8_ACTIVE_STATE: ""
# Tile 9 (hidden while TILE_COUNT is lower)
TILE9_ENTITY: "light.unused_9"
TILE9_STATE_ENTITY: "light.unused_9"
TILE9_TITLE: "Tile 9"
TILE9_TYPE: "light"
TILE9_TAP_ACTION: "auto"
TILE9_TAP_SERVICE: ""
TILE9_TAP_PARAM_KEY: ""
TILE9_TAP_PARAM_VAL: ""
TILE9_LONGPRESS: "none"
TILE9_LONGPRESS_SLIDER: "auto"
TILE9_LONGPRESS_OFF_VALUE: "0"
TILE9_LONGPRESS_ACTION: ""
TILE9_LONGPRESS_ACTION_TYPE: ""
TILE9_LONGPRESS_ACTION_SERVICE: ""
TILE9_VALUE_MODE: "auto"
TILE9_LABEL_ON: "On"
TILE9_LABEL_OFF: "Off"
TILE9_ACTIVE_STATE: ""
# Tile 10 (hidden while TILE_COUNT is lower)
TILE10_ENTITY: "light.unused_10"
TILE10_STATE_ENTITY: "light.unused_10"
TILE10_TITLE: "Tile 10"
TILE10_TYPE: "light"
TILE10_TAP_ACTION: "auto"
TILE10_TAP_SERVICE: ""
TILE10_TAP_PARAM_KEY: ""
TILE10_TAP_PARAM_VAL: ""
TILE10_LONGPRESS: "none"
TILE10_LONGPRESS_SLIDER: "auto"
TILE10_LONGPRESS_OFF_VALUE: "0"
TILE10_LONGPRESS_ACTION: ""
TILE10_LONGPRESS_ACTION_TYPE: ""
TILE10_LONGPRESS_ACTION_SERVICE: ""
TILE10_VALUE_MODE: "auto"
TILE10_LABEL_ON: "On"
TILE10_LABEL_OFF: "Off"
TILE10_ACTIVE_STATE: ""