3e959b3df9
Everything a user sees or reads is now English: both boards' labels, status replies and logs, the ESP Screens editor and Alerts cheatsheet, and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md and TROUBLESHOOTING.md replace the Dutch file names). Labels follow Home Assistant's own English names (Heat/Cool modes, Heating/Cooling actions, Away, Returning to dock, weather conditions), dates use English abbreviations and the top bar writes numbers the English way. Docs use HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools). Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed. Firmware 0.2.34 names its entities in English. Home Assistant registers a renamed ESPHome entity under a new entity ID, so the inbox text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and the layout stored under the old ID would be lost. The manager now recognises the screen by its device, during a run or after a restart, and moves its layout and update history along; the Update button and the nightly round follow the screen through the rename. Screens that still run 0.2.33 or older keep working: both languages are matched. Main is the only release branch from now on. Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards: see docs/TEST_RESULTS_0240.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
51 lines
3.0 KiB
Python
51 lines
3.0 KiB
Python
import re
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import tempfile
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import unittest
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from pathlib import Path
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import test_portal
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from core import TILE_BACKGROUNDS, validate_layout
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def luminance(color):
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rgb=[int(color[i:i+2],16)/255 for i in (1,3,5)]
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linear=[v/12.92 if v<=0.04045 else ((v+0.055)/1.055)**2.4 for v in rgb]
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return sum(v*w for v,w in zip(linear,(.2126,.7152,.0722)))
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class PaletteTests(unittest.IsolatedAsyncioTestCase):
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def test_palette_matches_firmware_and_has_readable_text(self):
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header=(Path(__file__).resolve().parents[1]/'components/smart_display/tile_palette.h').read_text()
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native=dict(re.findall(r'name=="(\w+)"\)return 0x([A-F0-9]+)',header))
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expected={k:v['color'][1:] for k,v in TILE_BACKGROUNDS.items() if v['color']}
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self.assertEqual(native,expected)
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for color in expected.values():
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for foreground,minimum in (('#1B1B1B',7),('#46525E',4.5)):
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self.assertGreaterEqual((luminance('#'+color)+.05)/(luminance(foreground)+.05),minimum)
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async def test_old_editor_preserves_color_and_explicit_auto_clears(self):
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with tempfile.TemporaryDirectory() as tmp:
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m=test_portal.ManagerTests().setup_manager(Path(tmp)/'screens.json')
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layout={'title':'Home','tiles':[{'entity':'light.a','options':{'background':'red','inline':'slider'}}]}
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m.save('text.screen',layout)
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m.save('text.screen',{'title':'New','tiles':[{'entity':'light.a','options':{'inline':'none'}}]})
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fresh=test_portal.ManagerTests().setup_manager(m.path)
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tile=fresh.layouts['text.screen']['tiles'][0]
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self.assertEqual(tile['options'],{'background':'red','inline':'none'})
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await fresh.sync_one('text.screen',fresh.layouts['text.screen'])
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self.assertEqual(fresh.ha.messages[1][1]['o']['background'],'red')
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fresh.save('text.screen',{'title':'New','tiles':[{'entity':'light.a','options':{'background':'auto'}}]})
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self.assertEqual(fresh.layouts['text.screen']['tiles'][0]['options']['background'],'auto')
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def test_none_hides_the_card_and_needs_firmware_0216(self):
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from core import min_firmware
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header=(Path(__file__).resolve().parents[1]/'components/smart_display/tile_palette.h').read_text()
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self.assertIn('name=="none"',header)
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self.assertIsNone(TILE_BACKGROUNDS['none']['color'])
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for entity in ('screen.clock','light.a'):
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layout=validate_layout({'title':'Home','tiles':[{'entity':entity,'options':{'background':'none'}}]})
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self.assertEqual(layout['tiles'][0]['options']['background'],'none')
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self.assertEqual(min_firmware(layout),(0,2,16))
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self.assertEqual(min_firmware({'tiles':[{'entity':'light.a','options':{'background':'red'}}]}),None)
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def test_unapproved_colors_rejected(self):
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for value in ('#000000','url(test)','unknown',None,{},42):
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with self.assertRaises(ValueError):validate_layout({'title':'Home','tiles':[{'entity':'light.a','options':{'background':value}}]})
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