Files
homeassistant_espscreen/tests/test_cyd_ui.cpp
T
Max Gramser 08197c4ae1 Free memory on the CYD and drop the old manual profile (0.2.50)
The CYD restarted under load: a slider fill rounded less than its track made
LVGL draw the fill into a buffer of its own size on every redraw (15-20 KB), and
when that allocation failed the refresh retried until the task watchdog fired.
Track and fill now share one radius, and tests/test_layer_free.py keeps every
layer-making style out of the profiles, the packages and the firmware headers.

A tile keeps only the fields every card uses; climate modes, select options,
weather, sun and timer times, the media title and the vacuum rows moved to an
Extra block that exists only while a state needs one, and the state copy became
a fingerprint. runtime_tiles::model went from 24,296 to 8,216 bytes.

The manual profile that bound tiles to fixed entities in the YAML is gone:
331 TILE* substitutions, DYNAMIC_TILES/TILE_COUNT/DIRECT_ACTIONS, the 80 Home
Assistant subscriptions, its tap handlers and scripts, its own vacuum card, its
guides and helper scripts, and the five stale header copies in the repository
root that two C++ tests were compiling instead of the components. esphome config
of both Easy profiles is unchanged by that cleanup.

tile_scroll and the wake overlay no longer light up on a tap, and the debug
sensor min_free reports the lowest free heap since boot. On the bench CYD static
RAM went from 32.0% to 22.8% and free heap from 64-77 KB to about 101 KB, with
78 KB as the lowest point over thirteen hours without a restart.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 08:06:41 +02:00

140 lines
7.7 KiB
C++

#include "../components/smart_display/cyd_ui.h"
#include <cassert>
#include <limits>
int main() {
using cyd::quantize_temperature;
// Fan and swing mode chips read the n-th name of a JSON list attribute.
assert(cyd::list_item("[\"auto\",\"low\",\"high\"]", 0) == "auto");
assert(cyd::list_item("[\"auto\",\"low\",\"high\"]", 2) == "high");
assert(cyd::list_item("[\"auto\",\"low\",\"high\"]", 3).empty());
assert(cyd::list_item("", 0).empty());
assert(cyd::list_item("[\"broken", 0).empty());
assert(quantize_temperature(223, 160, 300, 5) == 225);
assert(quantize_temperature(221, 160, 300, 5) == 220);
assert(quantize_temperature(-1, 160, 300, 5) == 160);
assert(quantize_temperature(999, 160, 299, 5) == 299);
assert(quantize_temperature(201, 160, 300, 0) == 201);
// -/+ keys: quick successive taps on the same key all count; bounce within 150 ms does not.
cyd::TouchGuard r;
r.begin(1000); assert(r.accept_repeat(1060, 7)); assert(!r.accept_repeat(1070, 7)); // one contact, one step
r.begin(1200); assert(r.accept_repeat(1260, 7)); // 200 ms later: accepted
r.begin(1300); assert(!r.accept_repeat(1340, 7)); // 80 ms after the last: bounce
r.begin(1300); r.update(40, 0); assert(!r.accept_repeat(1500, 7)); // a swipe is never a step
r.begin(1600); assert(r.accept_repeat(1660, 8)); // the other key right away
cyd::TouchGuard g;
g.begin(100);
assert(!g.accept(120, 1)); // resistive noise pulse
assert(g.accept(180, 1));
assert(!g.accept(800, 1)); // same physical gesture cannot fire twice
g.begin(200);
assert(!g.accept(280, 1)); // contact bounce cannot repeat the action
g.begin(300);
assert(g.accept(380, 2)); // another tile is still responsive
g.begin(1000);
assert(g.accept(1080, 2));
cyd::TouchGuard moving;
moving.begin(100, 50, 50);
moving.update(52, 48);
assert(moving.accept(180, 1)); // small resistive jitter remains usable
moving.begin(1000, 50, 50);
moving.update(51, 50); moving.update(50, 51); moving.update(50, 50); // reference settled
moving.update(50, 80); // 30 px beyond the default 18 px
moving.update(50, 50);
assert(!moving.accept(1200, 2)); // excursion stays cancelled, even on return
assert(moving.accept_slider(1200, 202)); // captured drag is a valid slider gesture
assert(!moving.accept(1201, 2)); // no parent action after slider release
assert(!moving.accept_slider(1202, 202)); // one send per contact
moving.begin(1250);
assert(!moving.accept_slider(1260, 202)); // noise remains rejected
assert(!moving.accept_slider(1350, 202)); // same-control bounce remains rejected
// Per-board limits (0.2.23): a centimetre of drift on the Guition is still a tap, and the
// reference settles over the first samples, so the landing wobble does not count.
cyd::TouchGuard wide;
wide.configure(67, 20);
assert(wide.move_limit() == 67 && wide.min_press() == 20);
wide.begin(100, 200, 200, 3);
wide.update(206, 203, 3); wide.update(210, 205, 3); wide.update(212, 206, 3); // finger flattens
wide.update(262, 206, 3); // 55 px from the settled point
assert(wide.distance() > 45 && wide.distance() <= 67);
assert(wide.accept(180, 1)); // under one centimetre: still a tap
wide.begin(1000, 200, 200, 3);
wide.update(275, 200, 3); wide.update(300, 200, 3); wide.update(340, 200, 3); // a real swipe: the reference
wide.update(380, 200, 3); // settles, the finger keeps going
assert(!wide.accept(1100, 1));
assert(wide.reason().rfind("moved", 0) == 0);
wide.begin(2000, 200, 200, 3);
wide.update(400, 400, 5); // a second finger elsewhere
assert(wide.accept(2050, 1)); // ignored: only contact 3 is followed; 50 ms is long enough here
wide.begin(3000, 200, 200, 3);
assert(!wide.accept(3010, 2)); // 10 ms is below the capacitive minimum
assert(wide.reason().rfind("too short", 0) == 0);
wide.begin(3100, 200, 200, 3);
assert(wide.accept(3160, 2));
assert(wide.reason().empty());
assert(!wide.accept(3170, 2));
assert(wide.reason() == "already handled in this contact");
wide.begin(3200, 200, 200, 3);
assert(!wide.accept(3260, 2)); // same tile within 600 ms
assert(wide.reason() == "same button within the debounce window");
// No movement limit (0): a capacitive board leaves the drift decision to LVGL's press-lost.
cyd::TouchGuard free;
free.configure(0, 20);
free.begin(100, 200, 200, 3);
free.update(205, 200, 3); free.update(205, 200, 3); free.update(205, 200, 3); // settled
free.update(400, 260, 3);
assert(free.distance() > 200);
assert(free.accept(180, 1)); // 200 px of drift, still a tap
free.begin(1000, 200, 200, 3);
free.update(205, 200, 3); free.update(205, 200, 3); free.update(205, 200, 3);
free.update(400, 200, 3);
assert(free.accept_repeat(1060, 7)); // -/+ keys follow the same rule
cyd::TouchGuard resistive;
resistive.configure(56, 60);
resistive.begin(100, 50, 50);
resistive.update(80, 50); resistive.update(50, 50); // the CYD's jump of 30 px is fine now
assert(resistive.accept(180, 1));
resistive.begin(1000, 50, 50);
resistive.update(50, 120); resistive.update(50, 130); resistive.update(50, 140);
resistive.update(50, 180); // 70 px past the settled point: a swipe
assert(!resistive.accept(1100, 1));
assert(!resistive.accept_repeat(1100, 1));
// Edge swipe (0.2.24, back on the touchscreen triggers since 0.2.29): only a touch that
// starts in the side band flips a page, from the right edge leftwards "next", from the left
// edge rightwards "previous", once per touch, slow or fast, more sideways than vertical,
// never from the middle. Rotation follows ESPHome's pointer mapping; end() disarms.
cyd::EdgeSwipe edge;
edge.configure(480, 480, 32, 40);
edge.begin(6, 240);
assert(edge.armed());
assert(edge.update(30, 242) == 0); // not far enough yet
assert(edge.update(48, 245) == -1); // 42 px inward from the left edge: previous page
assert(edge.update(90, 245) == 0); // once per touch
assert(!edge.armed());
edge.begin(474, 100);
assert(edge.update(430, 104) == 1); // from the right edge: next page
edge.begin(240, 240);
assert(!edge.armed());
assert(edge.update(300, 240) == 0); // started in the middle: never a page swipe
edge.begin(6, 240);
assert(edge.update(50, 300) == 0); // steeper than 45 degrees: 44 px sideways against 60 down
assert(edge.update(-10, 240) == 0); // moving outward: nothing
assert(edge.update(60, 270) == -1); // 54 sideways against 30 down: a slanted thumb swipe counts
edge.begin(6, 240);
edge.update(20, 250);
assert(edge.inward() == 14 && edge.sideways() == 10); // what the log reports for a swipe that ended early
edge.end();
assert(!edge.armed());
assert(edge.update(300, 250) == 0); // the next touch's first update, before begin(): nothing
edge.begin(240, 6, 90);
assert(edge.update(240, 60) == -1); // rotated 90: the user's left edge is the panel's top
edge.begin(240, 6, 270);
assert(edge.update(240, 60) == 1); // rotated 270: that same edge is the user's right
edge.begin(6, 240, 180);
assert(edge.update(60, 240) == 1); // upside down: the panel's left is the user's right
cyd::TouchGuard rollover;
rollover.begin(std::numeric_limits<uint32_t>::max() - 30);
assert(rollover.accept(50, 1)); // millis wraps after 49 days
rollover.begin(60);
assert(!rollover.accept(130, 1));
}