Files
homeassistant_espscreen/cyd_ui.h
T

47 lines
1.4 KiB
C++

#pragma once
#include <algorithm>
#include <cmath>
#include <cstdint>
namespace cyd {
// Work in tenths of a degree and always clamp AFTER rounding.
inline int quantize_temperature(int value, int minimum, int maximum, int step) {
step = std::max(1, step);
value = std::clamp(value, minimum, maximum);
const int snapped = minimum + static_cast<int>(std::lround(
static_cast<double>(value - minimum) / step)) * step;
return std::clamp(snapped, minimum, maximum);
}
class TouchGuard {
public:
void begin(uint32_t now, int x = 0, int y = 0) {
started_ = now;
accepted_ = false;
moved_ = false;
start_x_ = x;
start_y_ = y;
}
void update(int x, int y) {
// A contact that jumps to another target must never become a tile tap.
if (std::abs(x - start_x_) > 18 || std::abs(y - start_y_) > 18) moved_ = true;
}
bool accept(uint32_t now, int tile) {
if (accepted_ || moved_ || now - started_ < 60) return false;
if (has_previous_ && tile == previous_tile_ && now - previous_ < 600) return false;
accepted_ = true;
has_previous_ = true;
previous_tile_ = tile;
previous_ = now;
return true;
}
private:
uint32_t started_{0}, previous_{0};
int previous_tile_{-1};
int start_x_{0}, start_y_{0};
bool moved_{false};
bool accepted_{false}, has_previous_{false};
};
inline TouchGuard touch_guard;
} // namespace cyd