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The Previous and Next bars ran their tap through the tile guard, whose 600 ms same-tile window (so one contact never fires a tile twice) dropped the second and third tap of a quick Next, Next, Next. They now use accept_repeat, the -/+ keys' rule since 0.2.25: every clean tap counts, only a contact within 150 ms of the last accepted tap on the same button is a bounce. The page fill already dropped a fill under way when the next page was asked for. Firmware 0.2.61; test_cyd_ui.cpp covers the page buttons; host harness and check builds in docs/TEST_RESULTS_0272.md. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>