Let the on/off switch on a wide tile switch, instead of sending the opposite of what it shows (0.2.86)
A tap on the On/off switch of a wide or full-page tile moved the knob to on and back, and the light stayed off. Since firmware 0.2.59 control_event drew the new position first (Tile::optimistic writes it into state) and then asked key_action for the action, which read that new position: an off light got light.turn_off, an on light light.turn_on. A tap on the tile itself was never affected. tile_controls::press_key chooses the action first and then shows the new position; control_event uses it. Unit tests cover a light, a fan, a sensor and a cover key. Checked with tools/check.sh (471 Python tests, 19/19 C++) and compiled for both boards: CYD 1,677,504 B (91.4 %, +16 B), Guition 2,054,640 B (25.3 %). On Max's Guition Wallbox (OTA from this branch) every tap on the switch sent the right action and Home Assistant's logbook followed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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name: ESP Screen Manager
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version: "0.2.85"
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version: "0.2.86"
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slug: esp_screen_manager
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description: Choose tiles for your CYD and Guition touchscreen, without reflashing.
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url: https://github.com/MaxGramser/homeassistant_espscreen
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