A test and code-analysis round of 0.2.72 to 0.2.76 (suites at every tag, sanitizers, ESP32 and GitHub builds, host
harnesses on both boards, the editor in a browser, best practice checked against ESPHome, LVGL, Home Assistant and
Vue) found these, fixed here with Max's choices for the product questions:
- Firmware 0.2.65: the second hand of a single analog clock moves again; on a page that is one full on/off tile the
waking push also switches it; on the Guition a flick is never a tap and a finger that slides off a tile doesn't tap
it; Previous/Next react to a firm press; the same Go to page tile may sit on several pages; a layout the screen has
no memory for is refused instead of crashing; 64-bit redraw mask for 48 tiles; Montserrat 14 no longer built.
- App: Save refuses a layout too long for one message or too big for eight pages; an offline screen keeps its
firmware version from the device registry; HA refusals reach the editor; 128 KB requests; changelog out of the
live stream; cached hashed assets; tini as init and a clean stop; changelog parsing without asterisks or crashes.
- Editor: clicking the open screen keeps unsaved edits, edits during a save stay unsaved, a Page row and phone
dragging to other pages, repeated page tiles, limits from the server, HA's error messages, a type-checked build.
- tools/check.sh + GitHub Actions + a CYD flash budget; docs match 48 tiles and the new editor.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Dark mode is a new switch under Brightness on the screen's settings page, in
the Screen settings of ESP Screens and as switch.<screen>_dark_mode in Home
Assistant, so an automation can turn it on at bedtime. The screen changes
look at once, open cards and an alert included, and keeps it after a
restart. The design stays the same: a black page, graphite cards with a
hairline, soft white text, Home Assistant's state colours where they tell
something, and pastel card colours as deeper versions of themselves.
Every colour the firmware chooses now lives in components/smart_display/
theme.h: roles with a light and a dark value, the named card colours and
Home Assistant's state colours. The board profiles give widgets colourless
shared styles that theme.h fills, so a change of look refills those styles
and draws again what code painted by state. The light look is unchanged
apart from merges below one panel step. Dark mode costs 440 bytes of static
RAM on the CYD, and the LVGL tree of the host build is 416 bytes smaller; tests
keep colours out of every other file.
Comparing a screen that switched looks with one that booted in it also
found two older bugs, now fixed: a settings switch that was on showed its
knob at the left whenever its page was drawn, and the sun card's sunlit
area turned orange after a palette change. Firmware 0.2.54.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Everything a user sees or reads is now English: both boards' labels,
status replies and logs, the ESP Screens editor and Alerts cheatsheet,
and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md
and TROUBLESHOOTING.md replace the Dutch file names). Labels follow
Home Assistant's own English names (Heat/Cool modes, Heating/Cooling
actions, Away, Returning to dock, weather conditions), dates use English
abbreviations and the top bar writes numbers the English way. Docs use
HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools).
Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed.
Firmware 0.2.34 names its entities in English. Home Assistant registers
a renamed ESPHome entity under a new entity ID, so the inbox
text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and
the layout stored under the old ID would be lost. The manager now
recognises the screen by its device, during a run or after a restart,
and moves its layout and update history along; the Update button and
the nightly round follow the screen through the rename. Screens that
still run 0.2.33 or older keep working: both languages are matched.
Main is the only release branch from now on.
Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards:
see docs/TEST_RESULTS_0240.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Firmware 0.2.16: the analog clock uses index strokes with 12/3/6/9
numerals on large cards and shows a calendar block (weekday, big day,
short month) beside the dial on single tiles; wide cards keep the digital
time and date. New palette key 'none' hides only the card fill and
border: geometry, padding and the pressed flash stay identical. Skeleton
frames and the render self-test honour the transparency.
App 0.2.15: 'Geen' in the background palette with a dashed mockup tile,
min_firmware 0.2.16 for such layouts, demo layout with the bare calendar
clock (--wide for the double-width clock). README and AGENTS note that
every push is a release and bumps the add-on version.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>