Files
homeassistant_espscreen/tests/test_cyd_ui.cpp
T
Max Gramser 7564e612bb Feed the edge swipe from the touchscreen triggers again (0.2.34)
The 0.2.32 edge swipe listened on LVGL's input device, but the LVGL 9.5.0
bundled by ESPHome sends the indev PRESSED and RELEASED without PRESSING,
so the swipe never received a position update: on Studio 1 the log showed
the GT911 press and then nothing. The Guition follows the swipe through
on_touch, on_update and on_release again, the route that worked live in
0.2.24 once the card-close fix was in, with ESPHome's own rotation mapping,
the 45-degree rule, end() on release so a stale armed state cannot fire on
the next touch, and the "genegeerd"/"niet gevuurd" log lines. Firmware
0.2.29 for both boards; the app only moves its target version.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-14 13:40:36 +02:00

140 lines
7.6 KiB
C++

#include "../cyd_ui.h"
#include <cassert>
#include <limits>
int main() {
using cyd::quantize_temperature;
// Fan and swing mode chips read the n-th name of a JSON list attribute.
assert(cyd::list_item("[\"auto\",\"low\",\"high\"]", 0) == "auto");
assert(cyd::list_item("[\"auto\",\"low\",\"high\"]", 2) == "high");
assert(cyd::list_item("[\"auto\",\"low\",\"high\"]", 3).empty());
assert(cyd::list_item("", 0).empty());
assert(cyd::list_item("[\"broken", 0).empty());
assert(quantize_temperature(223, 160, 300, 5) == 225);
assert(quantize_temperature(221, 160, 300, 5) == 220);
assert(quantize_temperature(-1, 160, 300, 5) == 160);
assert(quantize_temperature(999, 160, 299, 5) == 299);
assert(quantize_temperature(201, 160, 300, 0) == 201);
// -/+ keys: quick successive taps on the same key all count; bounce within 150 ms does not.
cyd::TouchGuard r;
r.begin(1000); assert(r.accept_repeat(1060, 7)); assert(!r.accept_repeat(1070, 7)); // one contact, one step
r.begin(1200); assert(r.accept_repeat(1260, 7)); // 200 ms later: accepted
r.begin(1300); assert(!r.accept_repeat(1340, 7)); // 80 ms after the last: bounce
r.begin(1300); r.update(40, 0); assert(!r.accept_repeat(1500, 7)); // a swipe is never a step
r.begin(1600); assert(r.accept_repeat(1660, 8)); // the other key right away
cyd::TouchGuard g;
g.begin(100);
assert(!g.accept(120, 1)); // resistive noise pulse
assert(g.accept(180, 1));
assert(!g.accept(800, 1)); // same physical gesture cannot fire twice
g.begin(200);
assert(!g.accept(280, 1)); // contact bounce cannot repeat the action
g.begin(300);
assert(g.accept(380, 2)); // another tile is still responsive
g.begin(1000);
assert(g.accept(1080, 2));
cyd::TouchGuard moving;
moving.begin(100, 50, 50);
moving.update(52, 48);
assert(moving.accept(180, 1)); // small resistive jitter remains usable
moving.begin(1000, 50, 50);
moving.update(51, 50); moving.update(50, 51); moving.update(50, 50); // reference settled
moving.update(50, 80); // 30 px beyond the default 18 px
moving.update(50, 50);
assert(!moving.accept(1200, 2)); // excursion stays cancelled, even on return
assert(moving.accept_slider(1200, 202)); // captured drag is a valid slider gesture
assert(!moving.accept(1201, 2)); // no parent action after slider release
assert(!moving.accept_slider(1202, 202)); // one send per contact
moving.begin(1250);
assert(!moving.accept_slider(1260, 202)); // noise remains rejected
assert(!moving.accept_slider(1350, 202)); // same-control bounce remains rejected
// Per-board limits (0.2.23): a centimetre of drift on the Guition is still a tap, and the
// reference settles over the first samples, so the landing wobble does not count.
cyd::TouchGuard wide;
wide.configure(67, 20);
assert(wide.move_limit() == 67 && wide.min_press() == 20);
wide.begin(100, 200, 200, 3);
wide.update(206, 203, 3); wide.update(210, 205, 3); wide.update(212, 206, 3); // finger flattens
wide.update(262, 206, 3); // 55 px from the settled point
assert(wide.distance() > 45 && wide.distance() <= 67);
assert(wide.accept(180, 1)); // under one centimetre: still a tap
wide.begin(1000, 200, 200, 3);
wide.update(275, 200, 3); wide.update(300, 200, 3); wide.update(340, 200, 3); // a real swipe: the reference
wide.update(380, 200, 3); // settles, the finger keeps going
assert(!wide.accept(1100, 1));
assert(wide.reason().rfind("verplaatst", 0) == 0);
wide.begin(2000, 200, 200, 3);
wide.update(400, 400, 5); // a second finger elsewhere
assert(wide.accept(2050, 1)); // ignored: only contact 3 is followed; 50 ms is long enough here
wide.begin(3000, 200, 200, 3);
assert(!wide.accept(3010, 2)); // 10 ms is below the capacitive minimum
assert(wide.reason().rfind("te kort", 0) == 0);
wide.begin(3100, 200, 200, 3);
assert(wide.accept(3160, 2));
assert(wide.reason().empty());
assert(!wide.accept(3170, 2));
assert(wide.reason() == "al verwerkt in dit contact");
wide.begin(3200, 200, 200, 3);
assert(!wide.accept(3260, 2)); // same tile within 600 ms
assert(wide.reason() == "dezelfde knop binnen de dendertijd");
// No movement limit (0): a capacitive board leaves the drift decision to LVGL's press-lost.
cyd::TouchGuard free;
free.configure(0, 20);
free.begin(100, 200, 200, 3);
free.update(205, 200, 3); free.update(205, 200, 3); free.update(205, 200, 3); // settled
free.update(400, 260, 3);
assert(free.distance() > 200);
assert(free.accept(180, 1)); // 200 px of drift, still a tap
free.begin(1000, 200, 200, 3);
free.update(205, 200, 3); free.update(205, 200, 3); free.update(205, 200, 3);
free.update(400, 200, 3);
assert(free.accept_repeat(1060, 7)); // -/+ keys follow the same rule
cyd::TouchGuard resistive;
resistive.configure(56, 60);
resistive.begin(100, 50, 50);
resistive.update(80, 50); resistive.update(50, 50); // the CYD's jump of 30 px is fine now
assert(resistive.accept(180, 1));
resistive.begin(1000, 50, 50);
resistive.update(50, 120); resistive.update(50, 130); resistive.update(50, 140);
resistive.update(50, 180); // 70 px past the settled point: a swipe
assert(!resistive.accept(1100, 1));
assert(!resistive.accept_repeat(1100, 1));
// Edge swipe (0.2.24, back on the touchscreen triggers since 0.2.29): only a touch that
// starts in the side band flips a page, from the right edge leftwards "next", from the left
// edge rightwards "previous", once per touch, slow or fast, more sideways than vertical,
// never from the middle. Rotation follows ESPHome's pointer mapping; end() disarms.
cyd::EdgeSwipe edge;
edge.configure(480, 480, 32, 40);
edge.begin(6, 240);
assert(edge.armed());
assert(edge.update(30, 242) == 0); // not far enough yet
assert(edge.update(48, 245) == -1); // 42 px inward from the left edge: previous page
assert(edge.update(90, 245) == 0); // once per touch
assert(!edge.armed());
edge.begin(474, 100);
assert(edge.update(430, 104) == 1); // from the right edge: next page
edge.begin(240, 240);
assert(!edge.armed());
assert(edge.update(300, 240) == 0); // started in the middle: never a page swipe
edge.begin(6, 240);
assert(edge.update(50, 300) == 0); // steeper than 45 degrees: 44 px sideways against 60 down
assert(edge.update(-10, 240) == 0); // moving outward: nothing
assert(edge.update(60, 270) == -1); // 54 sideways against 30 down: a slanted thumb swipe counts
edge.begin(6, 240);
edge.update(20, 250);
assert(edge.inward() == 14 && edge.sideways() == 10); // what the log reports for a swipe that ended early
edge.end();
assert(!edge.armed());
assert(edge.update(300, 250) == 0); // the next touch's first update, before begin(): nothing
edge.begin(240, 6, 90);
assert(edge.update(240, 60) == -1); // rotated 90: the user's left edge is the panel's top
edge.begin(240, 6, 270);
assert(edge.update(240, 60) == 1); // rotated 270: that same edge is the user's right
edge.begin(6, 240, 180);
assert(edge.update(60, 240) == 1); // upside down: the panel's left is the user's right
cyd::TouchGuard rollover;
rollover.begin(std::numeric_limits<uint32_t>::max() - 30);
assert(rollover.accept(50, 1)); // millis wraps after 49 days
rollover.begin(60);
assert(!rollover.accept(130, 1));
}