437b8c55b4
Firmware 0.2.16: the analog clock uses index strokes with 12/3/6/9 numerals on large cards and shows a calendar block (weekday, big day, short month) beside the dial on single tiles; wide cards keep the digital time and date. New palette key 'none' hides only the card fill and border: geometry, padding and the pressed flash stay identical. Skeleton frames and the render self-test honour the transparency. App 0.2.15: 'Geen' in the background palette with a dashed mockup tile, min_firmware 0.2.16 for such layouts, demo layout with the bare calendar clock (--wide for the double-width clock). README and AGENTS note that every push is a release and bumps the add-on version. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
22 lines
754 B
C++
22 lines
754 B
C++
#pragma once
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#include <cstdint>
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#include <string>
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namespace tile_palette {
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// Match the editor palette; all backgrounds are chosen for dark text.
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inline uint32_t color(const std::string &name) {
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if(name=="red")return 0xFADADD;
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if(name=="orange")return 0xFFE1C6;
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if(name=="yellow")return 0xFFF0C2;
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if(name=="green")return 0xD9EEDC;
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if(name=="mint")return 0xD5F0EA;
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if(name=="blue")return 0xD9EAFB;
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if(name=="purple")return 0xE9DDF5;
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if(name=="pink")return 0xF7DDEC;
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if(name=="gray")return 0xE5E7EB;
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return 0; // Automatic/default, including unknown future palette names.
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}
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// "Geen": no card behind the tile contents. Older firmware treats it as automatic.
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inline bool transparent(const std::string &name) { return name=="none"; }
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}
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