For Home Assistant Container users without the App store: docker/compose.yaml
builds the same app image from main and runs it with the existing
SCREEN_DEV settings, so the page only listens on 127.0.0.1 and Home
Assistant (hass_ingress) or an SSH tunnel gives access. docs/DOCKER.md
covers the token, the sidebar panel, USB, backups and updates; the README
links to it. The ESPHome folder mounts at /config because the ESPHome image
keeps its CLI in /esphome, and the healthcheck checks the page instead of
the ESPHome dashboard. No app or firmware change, so no version bump.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
App 0.2.48 / firmware 0.2.41:
- Both boards expose the switch "Auto standby", the same standby_enabled setting as the checkbox
in ESP Screens. Off wakes a dimmed screen and keeps it on; on counts the standby time from that
moment. The change is saved on the screen and reported through esphome.screen_setting, so ESP
Screens stores it too. No action runs at boot (restore_mode DISABLED).
- The Claude skill gains "Standby and brightness": the switch, Standby after and the three
brightness numbers, with an example automation that keeps screens awake while someone is home
and a light is on or a window is open.
- EASY_SETUP and the README describe the entities and the automation.
Tested through Home Assistant's API on both bench boards (CYD: dimmed -> off wakes in 1.1 s, stays
bright past the standby time, on dims again after 61 s); see docs/TEST_RESULTS_0248.md, which also
records a CYD rollback after the first OTA that points to memory headroom, not to this change.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
App 0.2.47 / firmware 0.2.40:
- guition-4848s040.yaml gets the CYD's climate card: the setpoint between large -/+ keys
(debounced, hold to repeat) and one row of mode keys in HA's order and colours; the arc,
scrim, mode pill and climate_number font are gone.
- Fan and swing modes sit right on the card as segmented rows behind their icons, drawn by the
new climate_card.h (async rebuild, taps through the touch guard and a profile hook). The card
is laid out per case from one table: no, one or two settings rows, with or without mode keys.
- Both boards hide a mode key row that would hold a single mode and centre the setpoint instead.
- Glyph arrow-oscillating (Home Assistant's swing icon) joins the icon set.
Verified on the Guition over OTA with the owner's air conditioner and with host renders of both
boards; see docs/TEST_RESULTS_0247.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
App 0.2.46 / firmware 0.2.39:
- The vacuum's state message carries extras from its own device: the cleaning mode and water
selects (found by translation key, then entity id ending, so localized ids work), the suction
speeds to offer, the battery sensor (HA 2026.8 dropped battery_level), charging and the current
room. Speeds and water levels a mode covers move into the mode row; Custom only while in use.
The manager watches these entities and resends only the vacuum's message when one changes.
- Vacuum card redesign on both boards: robot with state, battery, charging bolt and room; Start
(Pause, Resume) and Dock; then segmented rows for mode, suction and water, showing only the rows
the chosen mode uses. Taps show at once and wait for Home Assistant; Locate is a round button in
the Guition hero.
- CYD climate card without the arc: big setpoint between large -/+ keys (debounced, hold to
repeat) and one row of mode keys in HA's order and colours, with a more key for fan and swing.
- Both profiles clear climate_edit_pending when the climate card is closed, instead of running
ui_refresh every second while the flag stayed set.
Tested with the owner's Roborock S8 on HA 2026.9.1 (live data, OTA-flashed bench boards) and with
host renders of both boards; see docs/TEST_RESULTS_0246.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- The app listens for the Home Assistant events esp_screens_show_alert and
esp_screens_dismiss_alert and calls each screen's show_alert/dismiss_alert action,
screens added later included. Fields are typed like Home Assistant's ESPHome action
schema; an unusable value is left empty instead of losing the alert.
- Settings → Claude installs an ESP Screens skill for Claude Code in Home Assistant
(/homeassistant/.claude/skills/esp-screens) or downloads it as a zip for claude.ai.
It is generated from the alert reference, so fields, colors and icons match the firmware.
- New screen, Firmware & USB, firmware updates, Alerts and Claude move to a Settings view;
the header keeps one button. Unselected screens in My screens get a light grey card.
App only; firmware stays 0.2.38.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- README: photos of a Guition at home, both boards with demo layouts, a card gallery,
the alert with the Alerts cheatsheet, New screen and choosing tiles, tile settings next
to the resulting tile, and the top bar sheet. Screen images are rendered from the
firmware's own LVGL code (ESPHome host + SDL) fed by the app's own messages on a demo home.
- App store page (screen_manager/README.md): a photo and the editor via absolute URLs.
- Firmware 0.2.35 only raises SCREEN_FIRMWARE_VERSION so the update path can be tested.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Everything a user sees or reads is now English: both boards' labels,
status replies and logs, the ESP Screens editor and Alerts cheatsheet,
and the README and guides (docs/TILES.md, CALIBRATING.md, ACCEPTANCE.md
and TROUBLESHOOTING.md replace the Dutch file names). Labels follow
Home Assistant's own English names (Heat/Cool modes, Heating/Cooling
actions, Away, Returning to dock, weather conditions), dates use English
abbreviations and the top bar writes numbers the English way. Docs use
HA 2026.9's menu names (Settings -> Apps, App store, Settings -> Tools).
Unused legacy files (home-like.yaml, buttons.yaml, a.out) are removed.
Firmware 0.2.34 names its entities in English. Home Assistant registers
a renamed ESPHome entity under a new entity ID, so the inbox
text.<screen>_tegelinstellingen becomes text.<screen>_tile_settings and
the layout stored under the old ID would be lost. The manager now
recognises the screen by its device, during a run or after a restart,
and moves its layout and update history along; the Update button and
the nightly round follow the screen through the rename. Screens that
still run 0.2.33 or older keep working: both languages are matched.
Main is the only release branch from now on.
Tested on a Home Assistant Yellow (HA 2026.9.1) with both bench boards:
see docs/TEST_RESULTS_0240.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
App 0.2.39 / firmware 0.2.33, items 1, 2, 4, 5 and 6 of the 30-screen scaling check.
- Only the tiles (and top bar) of changed entities are rebuilt; the screen list is
cached until the registry or a screen diagnostic changes; the SSE stream follows.
- Sensor history comes from one recorder/statistics_during_period call per window in
a background task, with the REST history as fallback per sensor without statistics.
- Firmware 0.2.33 answers a keepalive ping with its layout revision; a mismatch or a
restart asks for the layout again, everything is repeated hourly as a safety net.
- The screen_message API action takes one whole message; the text inbox chunks stay
as fallback for older firmware. A repeated unchanged layout keeps the inbox state.
- Quiet diagnostics: Opgestart (uptime as timestamp) replaces Uptime, heap every
5 min, setting numbers publish only on change.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The name stays on the left; up to six items go on the right: the time, an
analog clock, the date, or a Home Assistant entity with its icon, showing its
state or how long ago it changed, always or only while active. The add-on
formats entity text in Dutch and sends it as op: header right after the layout
to firmware 0.2.32+; older firmware keeps the clock of show_clock, which now
follows the clock item.
The firmware draws every value in one font on the name's baseline, centres
icons and the dial on the digit height and measures gaps between glyph ink, so
the bar looks even; the editor's mockup uses Roboto and the same integer rules.
tools/render_topbar.py renders the real LVGL code on a computer (ESPHome host +
SDL2). The editor's section buttons are gone.
Firmware 0.2.32 for both boards.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Home Assistant shows an ESPHome device action with bare field names and
types only: no description, no dropdowns. The new Alerts button opens a
reference page instead: per screen the exact action names
(esphome.<node>_show_alert and _dismiss_alert) with copy buttons and
whether the firmware is new enough, a paste-ready YAML example per
screen, every field with explanation, example and the byte limits per
board, all icons with glyph and name (searchable, tap copies), the
colour swatches, the behaviour (timeout, button, flash, standby,
replace), and the esphome.screen_alert event with an automation that
waits for the button.
core.alert_reference() carries the data and tests/test_alerts_reference.py
keeps it equal to what both board profiles, tile_palette.h,
alert_overlay.h and tile_icons.py compile. Screens carry alert_action
and dismiss_action in the inventory. App only; firmware stays 0.2.31.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every screen gets the user action esphome.<device>_show_alert with title,
subtitle, icon, color, button_text, timeout and flash. The card sits on
LVGL's top layer above every page, card and the dim overlay, wakes the
screen and keeps the backlight at its normal brightness until the button
(or the timeout; 0 waits for the button, the button always closes at
once). flash: true blinks the backlight four times on arrival. Icons are
the tile picker names (also mdi:name or the hex codepoint of a compiled
glyph, else alert-outline), colours the tile pastels. A new alert replaces
the current one; every ending fires esphome.screen_alert with action,
title and screen. dismiss_alert removes the card remotely.
The field is button_text rather than button: ESPHome reserves the names
of loaded components as ids and the CYD profile loads button:. The C++
namespace is screen_alert because the widget id alert_overlay becomes a
global lv_obj_t*.
tools/generate_icons.py now also writes tile_icon_names.h (name to
codepoint) from the one icon list. Firmware 0.2.31 for both boards.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
"Nieuw scherm" used to span two dialogs plus a copy/download of the
installation YAML. It is now one dialog: board, name (node name derived,
editable), wifi only when secrets.yaml lacks it, the detected USB port,
and Installeren. The add-on writes the profile with unique API/OTA keys,
merges just the missing wifi lines into secrets.yaml (comments and other
secrets untouched, result re-parsed before writing), then builds and
flashes with the live ESPHome log and stage in the same dialog; a failed
build offers a retry without a second profile. The YAML download
endpoint is gone: the profile already lives in the ESPHome folder.
Pairing happens in Home Assistant itself, so the done view and a sidebar
card per not-yet-paired profile say so, with a button to Apparaten &
diensten, the API key to copy and the reminder to allow HA actions.
One profile per screen; the dialog says that too.
Tests: wifi merge cases, install pre-checks, pending list, profile
metadata; the date-anchored hourly forecast test now follows the clock.
Firmware 0.2.22 stays current.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
App 0.2.23 / firmware 0.2.19.
- Wide cards of climate, switch, light, fan, vacuum, cover, media_player,
number, select, timer, scene, script and button show Home Assistant style
controls on the right (keys, -/+ pill with debounced send, slider with
handle, toggle, run key); per-tile choice `options.controls` in the editor
with mockup preview; the add-on sends only the set a card really shows.
- Weather card: now + next hours and coming days with rain, from daily and
hourly forecasts; scenes/scripts/buttons show when they last ran.
- Climate card: power key, tap-to-toggle option, fan and swing rows in a
redesigned mode picker (grey backdrop, white chips, accent selection).
- Busy state as a spinner on a translucent sheet; render guards so only
changed styles reach LVGL; dark theme removed from the runtime code.
- supported_features above 1e6 reaches the screen; middle dot in text fonts;
18 control glyphs in the icon fonts; diagnostics services
preview_climate_picker and preview_busy; demo layout --controls.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Screens now report their ESPHome name and IP address, so the add-on can
match each screen to its YAML profile and OTA address itself. The screen
list shows an update badge with a Bijwerken button, an update-all action
and a nightly checkbox; updates run one screen at a time, wait for the
new version to report back and stop the round on the first failure.
App 0.2.16, firmware 0.2.17.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Firmware 0.2.16: the analog clock uses index strokes with 12/3/6/9
numerals on large cards and shows a calendar block (weekday, big day,
short month) beside the dial on single tiles; wide cards keep the digital
time and date. New palette key 'none' hides only the card fill and
border: geometry, padding and the pressed flash stay identical. Skeleton
frames and the render self-test honour the transparency.
App 0.2.15: 'Geen' in the background palette with a dashed mockup tile,
min_firmware 0.2.16 for such layouts, demo layout with the bare calendar
clock (--wide for the double-width clock). README and AGENTS note that
every push is a release and bumps the add-on version.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Firmware 0.2.15: trend graphs use a Catmull-Rom curve with a soft fill
drawn by the card's draw event; sun.sun gets a wide sun-path card with
horizon, arc and the sun at its current position; page switches show
the new page's card frames immediately and fill them from a one-shot
timer; the navigation is one full-width bar without a divider; the CYD
adopts the Guition light palette in styles and overlays.
App 0.2.13: pointer-based drag & drop (mouse and touch) to reorder tiles
in the mockup and to drop entities from the list, sticky save bar, a new
header with explained actions and a three-step guide, clearer firmware
dialog. New sun, weather and clock tiles start wide in their best view.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Any tile can now be double width: pack() in runtime_model.h places wide
tiles in the left column and the manager preview follows the same rules.
New cards: built-in clock (digital or analog, screen.clock), five-day
weather forecast on a wide weather card fed by weather.get_forecasts,
history sparkline for sensors, sunrise/sunset (sun.sun), live kitchen
timer (timer.*, tap starts or pauses) and presence (person.*). The
manager pre-computes time-zone and forecast extras in a new 'x' object
and refuses layouts with new domains until the screen runs 0.2.14.
The self-test follows the packing, checks custom card parts and wide
widths, and diagnostics/send_layout.py pushes a demo layout of every
card type for render checks without Home Assistant. App 0.2.12,
firmware 0.2.14.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Large-value (watch) tiles show a small domain icon next to the title, centre
title and value vertically, use a dedicated larger digit font, truncate long
values with dots and keep the unit in its own label. The geometry self-test
checks the unit label too.
The Guition backlight now dims through the LEDC hardware fader (1.5 s to
standby, 80 ms wake) so full LVGL redraws no longer make the transition
stutter; ESPHome's light state is synced after each fade. Firmware 0.2.13;
app 0.2.11 stays compatible. Document the shared build directory pitfall.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>